wine/dlls/wined3d
2006-06-16 11:29:31 +02:00
..
.gitignore
baseshader.c wined3d: Implement more GLSL instructions. 2006-06-15 12:20:20 +02:00
basetexture.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
cubetexture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
device.c wined3d: Add and use GL_EXT_fog_coord defines. 2006-06-16 11:29:31 +02:00
directx.c wined3d: Enable two sided stencil in the caps. 2006-06-13 10:46:29 +02:00
drawprim.c wined3d: Add and use GL_EXT_fog_coord defines. 2006-06-16 11:29:31 +02:00
glsl_shader.c wined3d: Implement more GLSL instructions. 2006-06-15 12:20:20 +02:00
indexbuffer.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
Makefile.in wined3d: Add the bulk of the GLSL string generation functions. 2006-06-09 13:47:55 +02:00
palette.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
pixelshader.c wined3d: Implement more GLSL instructions. 2006-06-15 12:20:20 +02:00
query.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
resource.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
stateblock.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
surface_gdi.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
surface.c wined3d: Support more than one back buffer. 2006-06-15 16:51:41 +02:00
swapchain.c wined3d: Support more than one back buffer. 2006-06-15 16:51:41 +02:00
texture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
utils.c wined3d: Fix stencil related render states. 2006-06-13 10:50:55 +02:00
vertexbuffer.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
vertexdeclaration.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
vertexshader.c wined3d: Implement more GLSL instructions. 2006-06-15 12:20:20 +02:00
volume.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
volumetexture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
wined3d_main.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
wined3d_private.h wined3d: Support more than one back buffer. 2006-06-15 16:51:41 +02:00
wined3d.spec