mirror of
https://github.com/reactos/wine.git
synced 2024-12-01 15:40:43 +00:00
45 lines
1.6 KiB
Ruby
45 lines
1.6 KiB
Ruby
@ stdcall D3DX11CheckVersion(long long)
|
|
@ stub D3DX11CompileFromFileA
|
|
@ stub D3DX11CompileFromFileW
|
|
@ stub D3DX11CompileFromMemory
|
|
@ stub D3DX11CompileFromResourceA
|
|
@ stub D3DX11CompileFromResourceW
|
|
@ stub D3DX11ComputeNormalMap
|
|
@ stub D3DX11CreateAsyncCompilerProcessor
|
|
@ stub D3DX11CreateAsyncFileLoaderA
|
|
@ stub D3DX11CreateAsyncFileLoaderW
|
|
@ stub D3DX11CreateAsyncMemoryLoader
|
|
@ stub D3DX11CreateAsyncResourceLoaderA
|
|
@ stub D3DX11CreateAsyncResourceLoaderW
|
|
@ stub D3DX11CreateAsyncShaderPreprocessProcessor
|
|
@ stub D3DX11CreateAsyncShaderResourceViewProcessor
|
|
@ stub D3DX11CreateAsyncTextureInfoProcessor
|
|
@ stub D3DX11CreateAsyncTextureProcessor
|
|
@ stub D3DX11CreateShaderResourceViewFromFileA
|
|
@ stub D3DX11CreateShaderResourceViewFromFileW
|
|
@ stub D3DX11CreateShaderResourceViewFromMemory
|
|
@ stub D3DX11CreateShaderResourceViewFromResourceA
|
|
@ stub D3DX11CreateShaderResourceViewFromResourceW
|
|
@ stub D3DX11CreateTextureFromFileA
|
|
@ stub D3DX11CreateTextureFromFileW
|
|
@ stub D3DX11CreateTextureFromMemory
|
|
@ stub D3DX11CreateTextureFromResourceA
|
|
@ stub D3DX11CreateTextureFromResourceW
|
|
@ stub D3DX11CreateThreadPump
|
|
@ stub D3DX11FilterTexture
|
|
@ stub D3DX11GetImageInfoFromFileA
|
|
@ stub D3DX11GetImageInfoFromFileW
|
|
@ stub D3DX11GetImageInfoFromMemory
|
|
@ stub D3DX11GetImageInfoFromResourceA
|
|
@ stub D3DX11GetImageInfoFromResourceW
|
|
@ stub D3DX11LoadTextureFromTexture
|
|
@ stub D3DX11PreprocessShaderFromFileA
|
|
@ stub D3DX11PreprocessShaderFromFileW
|
|
@ stub D3DX11PreprocessShaderFromMemory
|
|
@ stub D3DX11PreprocessShaderFromResourceA
|
|
@ stub D3DX11PreprocessShaderFromResourceW
|
|
@ stub D3DX11SHProjectCubeMap
|
|
@ stub D3DX11SaveTextureToFileA
|
|
@ stub D3DX11SaveTextureToFileW
|
|
@ stub D3DX11SaveTextureToMemory
|