mirror of
https://github.com/reactos/wine.git
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422 lines
21 KiB
Plaintext
422 lines
21 KiB
Plaintext
This is release 0.9.28 of Wine, a free implementation of Windows on Unix.
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What's new in this release:
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- OpenGL in child windows should work again.
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- Better mouse support in games.
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- Beginnings of new state management in Direct3D.
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- Improved audio and font support on Mac OS.
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- Lots of bug fixes.
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Because of lags created by using mirrors, this message may reach you
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before the release is available at the public sites. The sources will
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be available from the following locations:
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http://ibiblio.org/pub/linux/system/emulators/wine/wine-0.9.28.tar.bz2
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http://prdownloads.sourceforge.net/wine/wine-0.9.28.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/site/download
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You will find documentation on
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http://www.winehq.org/site/documentation
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You can also get the current source directly from the git or CVS
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repositories. Check respectively http://www.winehq.org/site/git or
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http://www.winehq.org/site/cvs for details.
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If you fix something, please submit a patch; instructions on how to do
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this can be found at http://www.winehq.org/site/sending_patches
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Changes since 0.9.27:
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Alex Villacís Lasso (2):
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oleaut32: Bypass conversion to string in R4/R8 -> DECIMAL conversion.
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oleaut32: VarBstrFromCy - Remove use of sprintfW by converting a CY
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Alexandre Julliard (27):
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shell32: Avoid using garbage data in wildcard expansion.
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winex11.drv: Remove unused PropertyAliasMap variable.
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winex11.drv: Make sure the drawable rect is always updated and use it where appropriate.
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winex11.drv: Implemented DESKTOPHORZ/VERTRES device caps.
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gdi32: Use a more appropriate size for the default clip region.
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winex11.drv: Get rid of the unused set_drawable function.
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opengl32: Avoid generating a wrapper for internal functions when we can call the internal one directly.
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opengl32: Don't use ENTER_GL/LEAVE_GL around calls to driver functions.
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winex11.drv: Get rid of the display pointer in the GL context.
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winex11.drv: Fixed computation of viewport and scissor position.
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ntdll: Map the PE header up to the specified size, and clear the rest of the page.
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msi: Fix the condition test to not assume MsiNetAssemblySupport is empty.
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Revert "msi: Comparisons with null in conditions are special."
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msvcrt: Make pointers to read-only exception descriptors const.
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msvcrt: Implemented __CxxLongjmpUnwind.
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configure: Remove some no longer used libcurses checks.
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msvcrt: Define __CxxLongjmpUnwind for i386 only.
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configure: Re-generated with autoconf 2.61.
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ntdll: Fixed typo in map_image.
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winedbg: Fixed a few data types.
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winedbg: Win64 printf format fixes.
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include: Get rid of the WINE_NO_LONG_AS_INT ifdefs.
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ntdll: Fix the libdl refcount when loading the same builtin twice.
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loader: Try to detect glibc 2.3 without NPTL or TLS and print a warning.
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shell32: Don't hardcode the system32 directory in registered classes.
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ntdll: File positions should be aligned to sector boundaries in PE loader.
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ntdll: Added support for physically ejecting devices on Mac OS.
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Andrew Talbot (22):
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kernel32/tests: Cast-qual warnings fix.
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dmime: Dangling references fix.
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dmloader: Dangling references fix.
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dmstyle: Dangling references fix.
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gdi32/tests: Cast-qual warning fix.
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mapi32/tests: Cast-qual warnings fix.
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mapi32/tests: Cast-qual warnings fix.
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cryptdll: Change storage class of module handle to static.
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msi/tests: Cast-qual warning fix.
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msvcrt/tests: Cast-qual warnings fix.
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msvcrt/tests: Cast-qual warnings fix.
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ntdll/tests: Cast-qual warning fix.
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msvcrt/tests: Cast-qual warnings fix.
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rpcrt4/tests: Cast-qual warnings fix.
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secur32/tests: Cast-qual warnings fix.
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version/tests: Write-strings warning fix.
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progman: Cast-qual warnings fix.
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winecfg: Cast-qual warning fix.
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winhelp: Cast-qual warnings fix.
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server: Cast-qual warnings fix.
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server: Cast-qual warnings fix.
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gdi32: Remove unused function.
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Chris Robinson (3):
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wined3d: Reduce the number of error messages.
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wgl: Properly handle GLX_DRAWABLE_TYPE queries.
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d3d: Fix adapter mode enumeration and filtering.
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Christoph Frick (5):
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dinput: Silently ignore DIPROP_CALIBRATIONMODE.
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dinput: Ensure that the size of the dev caps pointer is large enough - no exact.
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dinput: Utilize IDirectInputDevice2AImpl_Acquire/Unacquire.
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dinput: Set the correct size for the old dinput joystick.
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dinput: Drop magic int.
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Clinton Stimpson (5):
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usp10: Add tests and fix for ScriptXtoCP .
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usp10: Implement ScriptStringAnalyse.
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usp10: Implement ScriptStringFree.
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usp10: Implement ScriptStringXtoCP.
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usp10: Implement ScriptStringCPtoX.
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Detlef Riekenberg (7):
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localspl/tests: Add tests for XcvOpenPort.
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localspl/tests: Add tests for XcvClosePort.
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localspl/tests: Add tests for XcvDataPort.
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localspl/tests: Fix copy+paste typo.
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localspl/tests: Rename unclear string.
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winspoool/tests: Rename unclear string.
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winspoool/tests: Build the name of the local print server in a separate function.
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Dmitry Timoshkov (23):
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kernel32: Add the data that mimics the PE image which upack creates.
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wineoss: Make some data const.
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atl: Make some data const.
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dbghelp: Make some data const.
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dmime: Make some data const and static.
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winearts: Make some data const.
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dplayx: Make some data const.
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crypt32: Make some data const.
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dswave: Make some data const.
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msvcrt: Make some data const.
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rpcrt4: Make some data const.
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rsaenh: Make some data const and static.
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wined3d: Make some data const.
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secur32: Make some data const.
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ddraw: Fix warnings.
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ddrawex: Avoid not necessary casts.
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user32: Add support for the VK_APPS (Menu) key.
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user32: Center the context menu if it was activated via VK_APPS like Windows does.
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winedump: Fix a couple of typos.
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winedump: Remove a redundant ';'.
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kernel32: Add a minimal PE image that XP is able to load.
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kernel32: Fix a typo.
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user32: Add a message test for various ShowWindow() calls, fix some failures.
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Eric Pouech (1):
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dbghelp: Sparse array speed up.
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Francois Gouget (19):
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msvcrt: The tests link with msvcrt(d).dll now, so use GetModuleHandle() rather than LoadLibrary().
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ole32: Fix named/nameless union compilation error.
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shell32/tests: MSDN says ShellExecute() == 32 indicates an error. So fix the tests.
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shell32/tests: Add FindExecutable() tests.
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shell32: Fix FindExecutable() to return the executable path, not the whole command.
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shell32: Add some documentation for FindExecutableW().
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shell32: Fix FindExecutableW() to not check if lpResult after using it. It's supposed to cause a segfault anyway.
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shell32: Replace numeric literals with the proper constant.
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comctl32/tests: Replace some '#if 0's with 'if (0)'s.
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localspl/tests: Replace some '#if 0's with 'if (0)'s.
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advapi32/tests: Replace an '#if 0' with an 'if (0)'.
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shlwapi/tests: Replace some '#if 0's with 'if (0)'s.
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version/tests: Replace some '#if 0's with 'if (0)'s.
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user32/tests: Replace some '#if 0's with 'if (0)'s.
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ole32/tests: Replace some '#if 0's with 'if (0)'s.
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comdlg32: Fix PrintDlg(NULL) and reenable a test that was in an '#if 0'.
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Assorted spelling fixes.
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kernel32/tests: Test loading and unloading of builtin dlls.
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setupapi: Fix handling of 'CopyFiles=@file'.
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Günther Brammer (2):
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ddraw: Fix IDirectDrawSurfaceImpl_SetColorKey to also change surface_desc.
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ddraw: Add a test for IDirectDrawSurface_SetColorKey.
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H. Verbeet (4):
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wined3d: Allow the device to store multiple render targets.
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wined3d: Move storing the render target from ActiveRender to SetRenderTarget.
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wined3d: Allow the FBO code to handle multiple render targets.
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wined3d: Allow wined3d to handle multiple render targets.
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Hans Leidekker (6):
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shell32: Add a stub implementation for SHLoadNonloadedIconOverlayIdentifiers.
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mscoree: Take advantage of an installed Mono for Windows to run .NET applications.
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mscoree: Add a stub implementation for CorExitProcess and GetRequestedRuntimeInfo.
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setupapi: Add a stub implementation for SetupPromptReboot.
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ws2_32: Implement the SIO_ADDRESS_LIST_QUERY ioctl.
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winedump: Start dumping .NET specific bits from PE executables.
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Huw Davies (3):
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gdi32: Improve the fontconfig filtering hack so that Mac suitcase fonts get through.
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gdi32: Actually create the Wine fonts key if it doesn't exist.
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gdi32: Extract the constituent TrueType files from Mac suitcase fonts into the user's caches directory
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Jacek Caban (15):
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mshtml: Added alert implementation.
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mshtml: Use HTMLWindow::alert in nsPromptService::Alert.
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urlmon: Added application/x-msdownload mime filter.
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urlmon: Use pluggable protocol in CoInternetCompareUrl.
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mshtml: Added test of CompareUrl.
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mshtml: Added beginning of IDM_PRINT implementation.
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mshtml: Added nsACString_SetData function and use it instead of nsACString_Init when we return string value.
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mshtml: Fix loading pages in containers without document.
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mshtml: Don't do anything in SetNSContainer if new container is the same as previous.
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mshtml: Fixed handling chrome protocol.
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mshtml: Set default print template in exec_print.
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shdoclc: Added print template strings.
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mshtml: Use pvaIn in exec_print.
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mshtml: Use Gecko's AsyncOpen if URI is has no nsIWineURI interface.
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mshtml: Improve loading document detection in AsyncOpen.
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James Hawkins (6):
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cabinet: Close the opened file handle even in error cases.
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msi: Only cleanup event subscriptions of the dialog being closed.
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msi: Update the text control when the selection path changes.
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msi: Run the install tests from a temporary directory.
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msi: Enable cab compression and delete any resulting cabs using SHFileOperation.
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mscoree: Add a stub for GetCORSystemDirectory.
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Juan Lang (1):
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kernel32: Suppress an unneeded warning.
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Juris Smotrovs (1):
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user32: Extend the support for SWP_STATECHANGED for all windows.
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Kai Blin (1):
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ws2_32: ws_sockaddr_u2ws should zero the sockaddr_in.sin_zero field.
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Ken Thomases (17):
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winecoreaudio: Control the fprintf's by the Wine debug channel on/off settings.
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winecoreaudio: Create port for sending messages to the callback thread only once.
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winecoreaudio: Extract wodHelper_CheckForLoopBegin() from wodHelper_BeginWaveHdr().
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winecoreaudio: Simplify handling of BEGIN+ENDLOOP wave headers.
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winecoreaudio: Specialize wodHelper_BeginWaveHdr for its two callers and simplify.
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winecoreaudio: Inline & eliminate the specializations of wodHelper_BeginWaveHdr.
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winecoreaudio: Eliminate unnecessary variable, unreachable code, unused retval.
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winecoreaudio: Leave audio unit running, except when waveout device paused.
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winecoreaudio: Lift mutex lock/unlock out of wodHelper_PlayPtrNext to caller.
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winecoreaudio: Report when the render callback is just providing silence.
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winecoreaudio: Remove more mutexes from around Audio Unit calls.
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winecoreaudio: Push notify of completions from render callback to message thread.
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winecoreaudio: Change to faster non-recursive mutex.
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winecoreaudio: Merge wodReset and wodHelper_Reset.
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winecoreaudio: Move a memset out of a mutex-guarded section.
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winecoreaudio: Replace pthread mutex with OSSpinLock.
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iphlpapi: Fixed a problem with enumerating network interfaces.
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Louis Lenders (1):
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msvcrt: Add _atoldbl.
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Marcus Meissner (2):
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made functions and variables static in some testcases.
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Made some functions static.
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Markus Amsler (13):
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d3d8: Release non implicit surfaces only if refcount is 0, with test.
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wined3d: Call the depth stencil destroy callback function.
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d3d9: Handle surface refcount forwarding in d3d9.
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d3d9: Handle volume refcount forwarding in d3d9.
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wined3d: Remove IWineD3DSurface_GetContainerParent.
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wined3d: Remove IWineD3DVolume_GetContainerParent.
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d3d9: Fix implicit surface refcounting.
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d3d: Callback infrastructure for implicit swap chain destruction in IWineD3DDevice.
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d3d9: Fix implicit swap chain refcounting.
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d3d8: Handle surface container in d3d8.
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d3d8: Handle volume container in d3d8.
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d3d9: Handle surface container in d3d9.
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d3d9: Handle volume container in d3d9.
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Paul Vriens (10):
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winspool.drv/tests: Fix typo.
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winspool/tests: Make default_printer a global variable.
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winspool/tests: Don't treat having no printers as a failure.
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winspool.drv/tests: No need to return anything as we are using a global variable now.
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winetest: Show correct filenames on test.winehq.org.
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kernel32/tests: Be a bit more verbose on failure.
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shlwapi/tests: Fix typos.
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user32/tests: Make sure the tests run on NT4 again.
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usp10/tests: Make tests run on win9x and NT4 again.
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kernel32/tests: Don't use full path for executable in tests.
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Peter Oberndorfer (1):
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comctl32: Fix imagelist regression from "comctl32: Remove Nx1 assumptions in ImageList_Read".
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Pierre d'Herbemont (3):
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kernel32: Allow the preferred language to be different from the preferred locale on Mac OS X.
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user32: Factorize graphics driver SetParent into user32.
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kernel32: Remove unneeded headers.
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Rob Shearman (15):
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ole32: Support reading and writing custom clipformats in the data cache.
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ole32: Add documentation for the user marshaling functions.
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rpcrt4: Free the resource allocated by InitializeSecurityContext when the connection is closed.
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ole32: Move the user marshal tests to usrmarshal.c.
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ole32: Implement HMETAFILE and HMETAFILEPICT user marshaling functions and add tests for these.
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ole32: Fix SetSize for HGLOBAL streams in the case of being out-of-memory.
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kernel32: Protect global alloc functions against integer overflows on the size parameter.
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ole32: Fix the HMETAFILEPICT user marshaling test to use the size
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ole32: Marshal the ORPCTHIS structure prefixed to the client data when doing ORPC calls.
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ole32: Implement CoRegisterChannelHook and call channel hook methods on the client side.
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ole32: Call ServerNotify for channel hooks.
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ole32: Call the message filter for incoming calls.
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ole32: Pass in the IID and IUnknown* of the object being executed to the server notification and message filter functions.
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ole32: Reset the message filter at the end of the message filter test.
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ole32: Send a causality ID in the ORPCTHIS header for a call.
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Roderick Colenbrander (2):
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wgl: Make the WGL code independant of the number of supported pixel formats.
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winex11.drv: pbuffer detection.
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Stefan Dösinger (71):
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wined3d: Implement IWineD3DDevice::Reset.
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wined3d: Move alpha states to the state table.
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wined3d: Move clipping states to the state table.
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wined3d: Move WINED3DRS_BLENDOP to the state table.
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wined3d: Move WINED3DRS_TEXTUREFACTOR to the state table.
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wined3d: Move WINED3DRS_SPECULARENABLE to the state table.
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wined3d: Move stencil states to the state table.
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wined3d: Move WINED3DRS_STENCILWRITEMASK to the state table.
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wined3d: Move fog states to the state table.
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wined3d: Make WINED3DRS_RANGEFOGENABLE a nogl state.
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wined3d: Move WINED3DRS_FOGCOLOR to the state table.
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wined3d: Move wined3drs_fogdensity to the state table.
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wined3d: Remove the unused stateblock vertex blend member.
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wined3d: Remove the unused tween factor stateblock member.
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wined3d: Set WINED3DRS_INDEXEDVERTEXBLENDENABLE to state_nogl.
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wined3d: Move WINED3DRS_COLORVERTEX to the state table.
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wined3d: Move WINED3DRS_LINEPATTERN to the state table.
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wined3d: Move WINED3DRS_ZBIAS to the state table.
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wined3d: Move WINED3DRS_NORMALIZENORMALS to the state table.
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wined3d: Move WINED3DRS_POINTSIZE to the state table.
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wined3d: Move WINED3DRS_POINTSIZE_MIN to the state table.
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wined3d: Move WINED3DRS_POINTSIZE_MAX to the state table.
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wined3d: Move point scale render states to the state table.
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wined3d: Move WINED3DRS_COLORWRITEENABLEx to the state table.
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wined3d: Move WINED3DRS_LOCALVIEWER to the state table.
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wined3d: Move WINED3DRS_LASTPIXEL to the state table.
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wined3d: WINED3DRS_SOFTWAREVERTEXPROCESSING is a nogl state.
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wined3d: Move WINED3DRS_POINTSPRITEENABLE to the state table.
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wined3d: Move WINED3DRS_WRAPx to the state table.
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wined3d: Move WINED3DRS_MULTISAMPLEANTIALIAS to the state table.
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wined3d: Move WINED3DRS_SCISSORTESTENABLE to the state table.
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wined3d: Move WINED3DRS_DEPTHBIAS to the state table.
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wined3d: Move WINED3DRS_TEXTUREPERSPECTIVE to the state table.
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wined3d: Move WINED3DRS_STIPPLEDALPHA to the state table.
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wined3d: Move WINED3DRS_ANTIALIAS to the state table.
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wined3d: Move WINED3DRS_MULTISAMPLEMASK to the state table.
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wined3d: Move WINED3DRS_PATCHEDGESTYLE to the state table.
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wined3d: Move WINED3DRS_PATCHSEGMENTS to the state table.
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wined3d: Make WINED3DRS_DEBUGMONITORTOKEN a nogl state.
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wined3d: Move WINED3DRS_POSITIONDEGREE to the state table.
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wined3d: Move WINED3DRS_NORMALDEGREE to the state table.
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wined3d: Move tesselation to the state table.
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wined3d: Move SRGBWRITEENABLE to the state table.
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wined3d: Move WINED3DRS_SEPARATEALPHABLENDENABLE to the state table.
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ddraw: Add a TRACE to GetPixelFormat.
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wined3d: D3DRS_ZVISIBLE is not supposed to return an error.
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wined3d: Clean up SetRenderState.
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wined3d: Add the state dirtification infrastructure.
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wined3d: Move render state applying to drawprim.
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wined3d: Catch nop render state changes.
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wined3d: Add missing render state function.
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wined3d: Fix a function name.
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wined3d: Add WINED3DRS_STIPPLEPATTERNxy.
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wined3d: Temporary disable nvrc junk texture skipping.
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wined3d: Add empty texture stage states to the state table.
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wined3d: Do not enable the texture dimensions in BindTexture.
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wined3d: Move WINED3DTSS_COLOROP to the state table.
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wined3d: Move WINED3DTSS_ALPHAOP to the state table.
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wined3d: Move WINED3DTSS_TEXCOORDINDEX to the state table.
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wined3d: Add a WINED3DTSS_BUMPENVSCALE stub.
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wined3d: Add a WINED3DTSS_BUMPENVLOFFSET stub.
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wined3d: Make WINED3DTSS_TEXTURETRANSFORMFLAGS a nogl state.
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wined3d: Make a WINED3DTSS_RESULTARG stub.
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wined3d: Make WINED3DTSS_CONSTANT a nogl state.
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wined3d: Catch nop SetTextureStageState calls.
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wined3d: Add empty sampler entries to the state table.
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wined3d: Move samplers to the state table.
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wined3d: Catch nop sampler changes.
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wined3d: Add pixel shaders to the state table.
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wined3d: Catch nop pixel shader changes.
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wined3d: Reinstall the nvrc texture unit mapping.
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Ulrich Czekalla (8):
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winex11.drv: Store window and drawable rects in X11DRV_PDEVICE.
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winex11.drv: Correctly position and clip opengl child windows.
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ddraw: Add IDirectDraw3 interface.
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Add ddrawex dll.
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winex11.drv: Avoid grabbing syslevel locks in the wrong order.
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ddraw: Initialize the IDirectDraw3 vtable.
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ddraw: IDirectDraw3 should use its own ref count variable.
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winex11.drv: Don't crash when called with a NULL gl context.
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Vitaliy Margolen (22):
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dinput: Fix processing of custom format.
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dinput: Remove incorrect assumption about format.
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dinput: No need to copy default constant format. Use already defined static instead.
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dinput: Move internal function calculate_ids to where it's really used.
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dinput: Move few helper functions and standardize them.
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dinput: Move transform and offsets structures into base device class.
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dinput: Add user data format into base class. Implement SetDataFormat.
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dinput: Move joystick user data format into base class.
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dinput: Move mouse & keyboard user data format to base class.
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dinput: Remove redundant parameter.
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dinput: Use standard mouse data format instead of custom one.
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winex11.drv: Only events with MOUSEEVENTF_MOVE flag should change mouse position.
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winex11.drv: Update cached cursor position after calling hook.
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user32: ClipCursor should use virtual screen resolution for empty/invalid rects.
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wined3d: When changing display modes clip cursor to the requested display size.
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dinput: Don't return non existent keys.
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dinput: Zero out returned information struct.
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dinput: Add handling of AXISMODE property to base device object.
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dinput: Make mouse use axis mode flag set in base class. Add tests.
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winex11drv: Return cached cursor_pos in GetCursorPos().
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dinput: Use GetCursorPos() to calculate relative mouse movements.
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dinput: Warp mouse in exclusive cooperation mode only.
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--
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Alexandre Julliard
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julliard@winehq.org
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