mirror of
https://github.com/reactos/wine.git
synced 2024-11-24 20:30:01 +00:00
14 lines
967 B
Python
14 lines
967 B
Python
@ stdcall D3DAssemble(ptr long str ptr ptr long ptr ptr) d3dcompiler_43.D3DAssemble
|
|
@ stub DebugSetMute
|
|
@ stdcall D3DCompile(ptr long str ptr ptr str str long long ptr ptr) d3dcompiler_43.D3DCompile
|
|
@ stdcall D3DDisassemble10Effect(ptr long ptr) d3dcompiler_43.D3DDisassemble10Effect
|
|
@ stdcall D3DDisassemble(ptr long long ptr ptr) d3dcompiler_43.D3DDisassemble
|
|
@ stdcall D3DGetDebugInfo(ptr long ptr) d3dcompiler_43.D3DGetDebugInfo
|
|
@ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputAndOutputSignatureBlob
|
|
@ stdcall D3DGetInputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputSignatureBlob
|
|
@ stdcall D3DGetOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetOutputSignatureBlob
|
|
@ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr) d3dcompiler_43.D3DPreprocess
|
|
@ stdcall D3DReflect(ptr long ptr ptr) d3dcompiler_43.D3DReflect
|
|
@ stub D3DReturnFailure1
|
|
@ stdcall D3DStripShader(ptr long long ptr) d3dcompiler_43.D3DStripShader
|