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597 lines
19 KiB
C
597 lines
19 KiB
C
/* DirectSound
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*
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* Copyright 1998 Marcus Meissner
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* Copyright 1998 Rob Riggs
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* Copyright 2000-2002 TransGaming Technologies, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/*
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* Most thread locking is complete. There may be a few race
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* conditions still lurking.
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*
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* Tested with a Soundblaster clone, a Gravis UltraSound Classic,
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* and a Turtle Beach Tropez+.
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*
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* TODO:
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* Implement SetCooperativeLevel properly (need to address focus issues)
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* Implement DirectSound3DBuffers (stubs in place)
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* Use hardware 3D support if available
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* Add critical section locking inside Release and AddRef methods
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* Handle static buffers - put those in hardware, non-static not in hardware
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* Hardware DuplicateSoundBuffer
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* Proper volume calculation, and setting volume in HEL primary buffer
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* Optimize WINMM and negotiate fragment size, decrease DS_HEL_MARGIN
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*/
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#include <stdarg.h>
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#define COBJMACROS
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#define NONAMELESSSTRUCT
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#define NONAMELESSUNION
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "winnls.h"
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#include "winreg.h"
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#include "mmsystem.h"
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#include "winternl.h"
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#include "mmddk.h"
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#include "wine/debug.h"
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#include "dsound.h"
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#include "dsdriver.h"
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#include "dsound_private.h"
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#include "dsconf.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dsound);
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/* these are eligible for tuning... they must be high on slow machines... */
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/* some stuff may get more responsive with lower values though... */
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#define DS_EMULDRIVER 0 /* some games (Quake 2, UT) refuse to accept
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emulated dsound devices. set to 0 ! */
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#define DS_SND_QUEUE_MAX 10 /* max number of fragments to prebuffer */
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DirectSoundDevice* DSOUND_renderer[MAXWAVEDRIVERS];
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GUID DSOUND_renderer_guids[MAXWAVEDRIVERS];
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GUID DSOUND_capture_guids[MAXWAVEDRIVERS];
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HRESULT mmErr(UINT err)
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{
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switch(err) {
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case MMSYSERR_NOERROR:
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return DS_OK;
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case MMSYSERR_ALLOCATED:
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return DSERR_ALLOCATED;
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case MMSYSERR_ERROR:
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case MMSYSERR_INVALHANDLE:
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case WAVERR_STILLPLAYING:
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return DSERR_GENERIC; /* FIXME */
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case MMSYSERR_NODRIVER:
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return DSERR_NODRIVER;
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case MMSYSERR_NOMEM:
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return DSERR_OUTOFMEMORY;
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case MMSYSERR_INVALPARAM:
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case WAVERR_BADFORMAT:
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case WAVERR_UNPREPARED:
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return DSERR_INVALIDPARAM;
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case MMSYSERR_NOTSUPPORTED:
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return DSERR_UNSUPPORTED;
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default:
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FIXME("Unknown MMSYS error %d\n",err);
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return DSERR_GENERIC;
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}
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}
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int ds_emuldriver = DS_EMULDRIVER;
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int ds_snd_queue_max = DS_SND_QUEUE_MAX;
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int ds_hw_accel = DS_HW_ACCEL_FULL;
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int ds_default_playback = 0;
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int ds_default_capture = 0;
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int ds_default_sample_rate = 22050;
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int ds_default_bits_per_sample = 8;
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/*
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* Get a config key from either the app-specific or the default config
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*/
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static inline DWORD get_config_key( HKEY defkey, HKEY appkey, const char *name,
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char *buffer, DWORD size )
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{
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if (appkey && !RegQueryValueExA( appkey, name, 0, NULL, (LPBYTE)buffer, &size )) return 0;
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if (defkey && !RegQueryValueExA( defkey, name, 0, NULL, (LPBYTE)buffer, &size )) return 0;
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return ERROR_FILE_NOT_FOUND;
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}
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/*
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* Setup the dsound options.
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*/
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void setup_dsound_options(void)
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{
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char buffer[MAX_PATH+16];
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HKEY hkey, appkey = 0;
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DWORD len;
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buffer[MAX_PATH]='\0';
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/* @@ Wine registry key: HKCU\Software\Wine\DirectSound */
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if (RegOpenKeyA( HKEY_CURRENT_USER, "Software\\Wine\\DirectSound", &hkey )) hkey = 0;
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len = GetModuleFileNameA( 0, buffer, MAX_PATH );
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if (len && len < MAX_PATH)
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{
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HKEY tmpkey;
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/* @@ Wine registry key: HKCU\Software\Wine\AppDefaults\app.exe\DirectSound */
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if (!RegOpenKeyA( HKEY_CURRENT_USER, "Software\\Wine\\AppDefaults", &tmpkey ))
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{
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char *p, *appname = buffer;
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if ((p = strrchr( appname, '/' ))) appname = p + 1;
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if ((p = strrchr( appname, '\\' ))) appname = p + 1;
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strcat( appname, "\\DirectSound" );
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TRACE("appname = [%s]\n", appname);
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if (RegOpenKeyA( tmpkey, appname, &appkey )) appkey = 0;
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RegCloseKey( tmpkey );
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}
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}
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/* get options */
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if (!get_config_key( hkey, appkey, "EmulDriver", buffer, MAX_PATH ))
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ds_emuldriver = strcmp(buffer, "N");
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if (!get_config_key( hkey, appkey, "SndQueueMax", buffer, MAX_PATH ))
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ds_snd_queue_max = atoi(buffer);
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if (!get_config_key( hkey, appkey, "HardwareAcceleration", buffer, MAX_PATH )) {
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if (strcmp(buffer, "Full") == 0)
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ds_hw_accel = DS_HW_ACCEL_FULL;
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else if (strcmp(buffer, "Standard") == 0)
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ds_hw_accel = DS_HW_ACCEL_STANDARD;
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else if (strcmp(buffer, "Basic") == 0)
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ds_hw_accel = DS_HW_ACCEL_BASIC;
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else if (strcmp(buffer, "Emulation") == 0)
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ds_hw_accel = DS_HW_ACCEL_EMULATION;
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}
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if (!get_config_key( hkey, appkey, "DefaultPlayback", buffer, MAX_PATH ))
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ds_default_playback = atoi(buffer);
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if (!get_config_key( hkey, appkey, "DefaultCapture", buffer, MAX_PATH ))
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ds_default_capture = atoi(buffer);
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if (!get_config_key( hkey, appkey, "DefaultSampleRate", buffer, MAX_PATH ))
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ds_default_sample_rate = atoi(buffer);
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if (!get_config_key( hkey, appkey, "DefaultBitsPerSample", buffer, MAX_PATH ))
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ds_default_bits_per_sample = atoi(buffer);
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if (appkey) RegCloseKey( appkey );
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if (hkey) RegCloseKey( hkey );
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if (ds_emuldriver != DS_EMULDRIVER )
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WARN("ds_emuldriver = %d (default=%d)\n",ds_emuldriver, DS_EMULDRIVER);
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if (ds_snd_queue_max != DS_SND_QUEUE_MAX)
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WARN("ds_snd_queue_max = %d (default=%d)\n",ds_snd_queue_max ,DS_SND_QUEUE_MAX);
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if (ds_hw_accel != DS_HW_ACCEL_FULL)
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WARN("ds_hw_accel = %s (default=Full)\n",
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ds_hw_accel==DS_HW_ACCEL_FULL ? "Full" :
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ds_hw_accel==DS_HW_ACCEL_STANDARD ? "Standard" :
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ds_hw_accel==DS_HW_ACCEL_BASIC ? "Basic" :
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ds_hw_accel==DS_HW_ACCEL_EMULATION ? "Emulation" :
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"Unknown");
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if (ds_default_playback != 0)
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WARN("ds_default_playback = %d (default=0)\n",ds_default_playback);
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if (ds_default_capture != 0)
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WARN("ds_default_capture = %d (default=0)\n",ds_default_playback);
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if (ds_default_sample_rate != 22050)
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WARN("ds_default_sample_rate = %d (default=22050)\n",ds_default_sample_rate);
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if (ds_default_bits_per_sample != 8)
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WARN("ds_default_bits_per_sample = %d (default=8)\n",ds_default_bits_per_sample);
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}
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static const char * get_device_id(LPCGUID pGuid)
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{
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if (IsEqualGUID(&DSDEVID_DefaultPlayback, pGuid))
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return "DSDEVID_DefaultPlayback";
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else if (IsEqualGUID(&DSDEVID_DefaultVoicePlayback, pGuid))
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return "DSDEVID_DefaultVoicePlayback";
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else if (IsEqualGUID(&DSDEVID_DefaultCapture, pGuid))
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return "DSDEVID_DefaultCapture";
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else if (IsEqualGUID(&DSDEVID_DefaultVoiceCapture, pGuid))
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return "DSDEVID_DefaultVoiceCapture";
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return debugstr_guid(pGuid);
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}
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/***************************************************************************
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* GetDeviceID [DSOUND.9]
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*
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* Retrieves unique identifier of default device specified
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*
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* PARAMS
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* pGuidSrc [I] Address of device GUID.
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* pGuidDest [O] Address to receive unique device GUID.
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*
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* RETURNS
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* Success: DS_OK
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* Failure: DSERR_INVALIDPARAM
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*
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* NOTES
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* pGuidSrc is a valid device GUID or DSDEVID_DefaultPlayback,
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* DSDEVID_DefaultCapture, DSDEVID_DefaultVoicePlayback, or
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* DSDEVID_DefaultVoiceCapture.
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* Returns pGuidSrc if pGuidSrc is a valid device or the device
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* GUID for the specified constants.
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*/
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HRESULT WINAPI GetDeviceID(LPCGUID pGuidSrc, LPGUID pGuidDest)
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{
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TRACE("(%s,%p)\n", get_device_id(pGuidSrc),pGuidDest);
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if ( pGuidSrc == NULL) {
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WARN("invalid parameter: pGuidSrc == NULL\n");
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return DSERR_INVALIDPARAM;
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}
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if ( pGuidDest == NULL ) {
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WARN("invalid parameter: pGuidDest == NULL\n");
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return DSERR_INVALIDPARAM;
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}
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if ( IsEqualGUID( &DSDEVID_DefaultPlayback, pGuidSrc ) ||
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IsEqualGUID( &DSDEVID_DefaultVoicePlayback, pGuidSrc ) ) {
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CopyMemory(pGuidDest, &DSOUND_renderer_guids[ds_default_playback], sizeof(GUID));
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TRACE("returns %s\n", get_device_id(pGuidDest));
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return DS_OK;
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}
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if ( IsEqualGUID( &DSDEVID_DefaultCapture, pGuidSrc ) ||
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IsEqualGUID( &DSDEVID_DefaultVoiceCapture, pGuidSrc ) ) {
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CopyMemory(pGuidDest, &DSOUND_capture_guids[ds_default_capture], sizeof(GUID));
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TRACE("returns %s\n", get_device_id(pGuidDest));
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return DS_OK;
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}
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CopyMemory(pGuidDest, pGuidSrc, sizeof(GUID));
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TRACE("returns %s\n", get_device_id(pGuidDest));
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return DS_OK;
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}
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/***************************************************************************
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* DirectSoundEnumerateA [DSOUND.2]
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*
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* Enumerate all DirectSound drivers installed in the system
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*
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* PARAMS
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* lpDSEnumCallback [I] Address of callback function.
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* lpContext [I] Address of user defined context passed to callback function.
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*
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* RETURNS
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* Success: DS_OK
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* Failure: DSERR_INVALIDPARAM
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*/
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HRESULT WINAPI DirectSoundEnumerateA(
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LPDSENUMCALLBACKA lpDSEnumCallback,
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LPVOID lpContext)
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{
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unsigned devs, wod;
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DSDRIVERDESC desc;
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GUID guid;
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int err;
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TRACE("lpDSEnumCallback = %p, lpContext = %p\n",
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lpDSEnumCallback, lpContext);
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if (lpDSEnumCallback == NULL) {
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WARN("invalid parameter: lpDSEnumCallback == NULL\n");
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return DSERR_INVALIDPARAM;
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}
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devs = waveOutGetNumDevs();
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if (devs > 0) {
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if (GetDeviceID(&DSDEVID_DefaultPlayback, &guid) == DS_OK) {
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for (wod = 0; wod < devs; ++wod) {
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if (IsEqualGUID( &guid, &DSOUND_renderer_guids[wod]) ) {
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err = mmErr(waveOutMessage((HWAVEOUT)wod,DRV_QUERYDSOUNDDESC,(DWORD_PTR)&desc,0));
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if (err == DS_OK) {
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TRACE("calling lpDSEnumCallback(NULL,\"%s\",\"%s\",%p)\n",
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"Primary Sound Driver",desc.szDrvname,lpContext);
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if (lpDSEnumCallback(NULL, "Primary Sound Driver", desc.szDrvname, lpContext) == FALSE)
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return DS_OK;
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}
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}
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}
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}
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}
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for (wod = 0; wod < devs; ++wod) {
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err = mmErr(waveOutMessage((HWAVEOUT)wod,DRV_QUERYDSOUNDDESC,(DWORD_PTR)&desc,0));
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if (err == DS_OK) {
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TRACE("calling lpDSEnumCallback(%s,\"%s\",\"%s\",%p)\n",
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debugstr_guid(&DSOUND_renderer_guids[wod]),desc.szDesc,desc.szDrvname,lpContext);
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if (lpDSEnumCallback(&DSOUND_renderer_guids[wod], desc.szDesc, desc.szDrvname, lpContext) == FALSE)
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return DS_OK;
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}
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}
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return DS_OK;
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}
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/***************************************************************************
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* DirectSoundEnumerateW [DSOUND.3]
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*
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* Enumerate all DirectSound drivers installed in the system
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*
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* PARAMS
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* lpDSEnumCallback [I] Address of callback function.
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* lpContext [I] Address of user defined context passed to callback function.
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*
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* RETURNS
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* Success: DS_OK
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* Failure: DSERR_INVALIDPARAM
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*/
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HRESULT WINAPI DirectSoundEnumerateW(
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LPDSENUMCALLBACKW lpDSEnumCallback,
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LPVOID lpContext )
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{
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unsigned devs, wod;
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DSDRIVERDESC desc;
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GUID guid;
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int err;
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WCHAR wDesc[MAXPNAMELEN];
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WCHAR wName[MAXPNAMELEN];
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TRACE("lpDSEnumCallback = %p, lpContext = %p\n",
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lpDSEnumCallback, lpContext);
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if (lpDSEnumCallback == NULL) {
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WARN("invalid parameter: lpDSEnumCallback == NULL\n");
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return DSERR_INVALIDPARAM;
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}
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devs = waveOutGetNumDevs();
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if (devs > 0) {
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if (GetDeviceID(&DSDEVID_DefaultPlayback, &guid) == DS_OK) {
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for (wod = 0; wod < devs; ++wod) {
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if (IsEqualGUID( &guid, &DSOUND_renderer_guids[wod] ) ) {
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err = mmErr(waveOutMessage((HWAVEOUT)wod,DRV_QUERYDSOUNDDESC,(DWORD_PTR)&desc,0));
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if (err == DS_OK) {
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TRACE("calling lpDSEnumCallback(NULL,\"%s\",\"%s\",%p)\n",
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"Primary Sound Driver",desc.szDrvname,lpContext);
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MultiByteToWideChar( CP_ACP, 0, "Primary Sound Driver", -1,
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wDesc, sizeof(wDesc)/sizeof(WCHAR) );
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MultiByteToWideChar( CP_ACP, 0, desc.szDrvname, -1,
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wName, sizeof(wName)/sizeof(WCHAR) );
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if (lpDSEnumCallback(NULL, wDesc, wName, lpContext) == FALSE)
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return DS_OK;
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}
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}
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}
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}
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}
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for (wod = 0; wod < devs; ++wod) {
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err = mmErr(waveOutMessage((HWAVEOUT)wod,DRV_QUERYDSOUNDDESC,(DWORD_PTR)&desc,0));
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if (err == DS_OK) {
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TRACE("calling lpDSEnumCallback(%s,\"%s\",\"%s\",%p)\n",
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debugstr_guid(&DSOUND_renderer_guids[wod]),desc.szDesc,desc.szDrvname,lpContext);
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MultiByteToWideChar( CP_ACP, 0, desc.szDesc, -1,
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wDesc, sizeof(wDesc)/sizeof(WCHAR) );
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MultiByteToWideChar( CP_ACP, 0, desc.szDrvname, -1,
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wName, sizeof(wName)/sizeof(WCHAR) );
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if (lpDSEnumCallback(&DSOUND_renderer_guids[wod], wDesc, wName, lpContext) == FALSE)
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return DS_OK;
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}
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}
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return DS_OK;
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}
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/*******************************************************************************
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* DirectSound ClassFactory
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*/
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typedef HRESULT (*FnCreateInstance)(REFIID riid, LPVOID *ppobj);
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typedef struct {
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const IClassFactoryVtbl *lpVtbl;
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LONG ref;
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REFCLSID rclsid;
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FnCreateInstance pfnCreateInstance;
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} IClassFactoryImpl;
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static HRESULT WINAPI
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DSCF_QueryInterface(LPCLASSFACTORY iface, REFIID riid, LPVOID *ppobj)
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{
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IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
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TRACE("(%p, %s, %p)\n", This, debugstr_guid(riid), ppobj);
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if (ppobj == NULL)
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return E_POINTER;
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if (IsEqualIID(riid, &IID_IUnknown) ||
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IsEqualIID(riid, &IID_IClassFactory))
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{
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*ppobj = iface;
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IUnknown_AddRef(iface);
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return S_OK;
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}
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*ppobj = NULL;
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return E_NOINTERFACE;
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}
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static ULONG WINAPI DSCF_AddRef(LPCLASSFACTORY iface)
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{
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IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
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ULONG ref = InterlockedIncrement(&(This->ref));
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TRACE("(%p) ref was %d\n", This, ref - 1);
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return ref;
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}
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static ULONG WINAPI DSCF_Release(LPCLASSFACTORY iface)
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{
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IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
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ULONG ref = InterlockedDecrement(&(This->ref));
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TRACE("(%p) ref was %d\n", This, ref + 1);
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/* static class, won't be freed */
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return ref;
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}
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static HRESULT WINAPI DSCF_CreateInstance(
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LPCLASSFACTORY iface,
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LPUNKNOWN pOuter,
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REFIID riid,
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LPVOID *ppobj)
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{
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IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
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TRACE("(%p, %p, %s, %p)\n", This, pOuter, debugstr_guid(riid), ppobj);
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if (pOuter)
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return CLASS_E_NOAGGREGATION;
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|
if (ppobj == NULL) {
|
|
WARN("invalid parameter\n");
|
|
return DSERR_INVALIDPARAM;
|
|
}
|
|
*ppobj = NULL;
|
|
return This->pfnCreateInstance(riid, ppobj);
|
|
}
|
|
|
|
static HRESULT WINAPI DSCF_LockServer(LPCLASSFACTORY iface, BOOL dolock)
|
|
{
|
|
IClassFactoryImpl *This = (IClassFactoryImpl *)iface;
|
|
FIXME("(%p, %d) stub!\n", This, dolock);
|
|
return S_OK;
|
|
}
|
|
|
|
static const IClassFactoryVtbl DSCF_Vtbl = {
|
|
DSCF_QueryInterface,
|
|
DSCF_AddRef,
|
|
DSCF_Release,
|
|
DSCF_CreateInstance,
|
|
DSCF_LockServer
|
|
};
|
|
|
|
static IClassFactoryImpl DSOUND_CF[] = {
|
|
{ &DSCF_Vtbl, 1, &CLSID_DirectSound, (FnCreateInstance)DSOUND_Create },
|
|
{ &DSCF_Vtbl, 1, &CLSID_DirectSound8, (FnCreateInstance)DSOUND_Create8 },
|
|
{ &DSCF_Vtbl, 1, &CLSID_DirectSoundCapture, (FnCreateInstance)DSOUND_CaptureCreate },
|
|
{ &DSCF_Vtbl, 1, &CLSID_DirectSoundCapture8, (FnCreateInstance)DSOUND_CaptureCreate8 },
|
|
{ &DSCF_Vtbl, 1, &CLSID_DirectSoundFullDuplex, (FnCreateInstance)DSOUND_FullDuplexCreate },
|
|
{ &DSCF_Vtbl, 1, &CLSID_DirectSoundPrivate, (FnCreateInstance)IKsPrivatePropertySetImpl_Create },
|
|
{ NULL, 0, NULL, NULL }
|
|
};
|
|
|
|
/*******************************************************************************
|
|
* DllGetClassObject [DSOUND.@]
|
|
* Retrieves class object from a DLL object
|
|
*
|
|
* NOTES
|
|
* Docs say returns STDAPI
|
|
*
|
|
* PARAMS
|
|
* rclsid [I] CLSID for the class object
|
|
* riid [I] Reference to identifier of interface for class object
|
|
* ppv [O] Address of variable to receive interface pointer for riid
|
|
*
|
|
* RETURNS
|
|
* Success: S_OK
|
|
* Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
|
|
* E_UNEXPECTED
|
|
*/
|
|
HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv)
|
|
{
|
|
int i = 0;
|
|
TRACE("(%s, %s, %p)\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
|
|
|
|
if (ppv == NULL) {
|
|
WARN("invalid parameter\n");
|
|
return E_INVALIDARG;
|
|
}
|
|
|
|
*ppv = NULL;
|
|
|
|
if (!IsEqualIID(riid, &IID_IClassFactory) &&
|
|
!IsEqualIID(riid, &IID_IUnknown)) {
|
|
WARN("no interface for %s\n", debugstr_guid(riid));
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
while (NULL != DSOUND_CF[i].rclsid) {
|
|
if (IsEqualGUID(rclsid, DSOUND_CF[i].rclsid)) {
|
|
DSCF_AddRef((IClassFactory*) &DSOUND_CF[i]);
|
|
*ppv = &DSOUND_CF[i];
|
|
return S_OK;
|
|
}
|
|
i++;
|
|
}
|
|
|
|
WARN("(%s, %s, %p): no class found.\n", debugstr_guid(rclsid),
|
|
debugstr_guid(riid), ppv);
|
|
return CLASS_E_CLASSNOTAVAILABLE;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
* DllCanUnloadNow [DSOUND.4]
|
|
* Determines whether the DLL is in use.
|
|
*
|
|
* RETURNS
|
|
* Success: S_OK
|
|
* Failure: S_FALSE
|
|
*/
|
|
HRESULT WINAPI DllCanUnloadNow(void)
|
|
{
|
|
FIXME("(void): stub\n");
|
|
return S_FALSE;
|
|
}
|
|
|
|
#define INIT_GUID(guid, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
|
guid.Data1 = l; guid.Data2 = w1; guid.Data3 = w2; \
|
|
guid.Data4[0] = b1; guid.Data4[1] = b2; guid.Data4[2] = b3; \
|
|
guid.Data4[3] = b4; guid.Data4[4] = b5; guid.Data4[5] = b6; \
|
|
guid.Data4[6] = b7; guid.Data4[7] = b8;
|
|
|
|
/***********************************************************************
|
|
* DllMain (DSOUND.init)
|
|
*/
|
|
BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpvReserved)
|
|
{
|
|
int i;
|
|
TRACE("(%p %d %p)\n", hInstDLL, fdwReason, lpvReserved);
|
|
|
|
switch (fdwReason) {
|
|
case DLL_PROCESS_ATTACH:
|
|
TRACE("DLL_PROCESS_ATTACH\n");
|
|
for (i = 0; i < MAXWAVEDRIVERS; i++) {
|
|
DSOUND_renderer[i] = NULL;
|
|
DSOUND_capture[i] = NULL;
|
|
INIT_GUID(DSOUND_renderer_guids[i], 0xbd6dd71a, 0x3deb, 0x11d1, 0xb1, 0x71, 0x00, 0xc0, 0x4f, 0xc2, 0x00, 0x00 + i);
|
|
INIT_GUID(DSOUND_capture_guids[i], 0xbd6dd71b, 0x3deb, 0x11d1, 0xb1, 0x71, 0x00, 0xc0, 0x4f, 0xc2, 0x00, 0x00 + i);
|
|
}
|
|
break;
|
|
case DLL_PROCESS_DETACH:
|
|
TRACE("DLL_PROCESS_DETACH\n");
|
|
break;
|
|
case DLL_THREAD_ATTACH:
|
|
TRACE("DLL_THREAD_ATTACH\n");
|
|
break;
|
|
case DLL_THREAD_DETACH:
|
|
TRACE("DLL_THREAD_DETACH\n");
|
|
break;
|
|
default:
|
|
TRACE("UNKNOWN REASON\n");
|
|
break;
|
|
}
|
|
return TRUE;
|
|
}
|