mirror of
https://github.com/reactos/wine.git
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Wine / Wine-Staging fork of the ReactOS Project (master is mirror of git://source.winehq.org/git/wine.git)
f63f8bc24b
programs (which seem to have always characteristics 0). Changed to algorithm to something a bit more intelligent. |
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debugger | ||
dlls | ||
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files | ||
graphics | ||
if1632 | ||
include | ||
ipc | ||
library | ||
libtest | ||
loader | ||
memory | ||
misc | ||
miscemu | ||
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rc | ||
relay32 | ||
resources | ||
scheduler | ||
server | ||
tools | ||
tsx11 | ||
win32 | ||
windows | ||
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ANNOUNCE | ||
AUTHORS | ||
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ChangeLog | ||
configure | ||
configure.in | ||
DEVELOPERS-HINTS | ||
LICENSE | ||
Make.rules.in | ||
Makefile.in | ||
README | ||
WARRANTY | ||
wine.ini |
1. INTRODUCTION Wine is a program that allows running MS-Windows programs under X11. It consists of a program loader, that loads and executes an MS-Windows binary, and of an emulation library that translates Windows API calls to their Unix/X11 equivalent. Wine is free software. See the file LICENSE for the details. Basically, you can do anything with it, except claim that you wrote it. 2. COMPILATION To compile the emulator, you must have one of: Linux version 0.99.13 or above NetBSD-current FreeBSD-current or FreeBSD 1.1 or later OpenBSD/i386 2.1 or later Solaris x86 2.5 or later You also need to have libXpm installed on your system. The sources for it are probably available on the ftp site where you got Wine. They can also be found on ftp.x.org and all its mirror sites. On x86 Systems gcc >= 2.7.0 is required. You will probably need flex too. To build Wine, first do a "./configure" and then a "make depend; make". This will build the library "libwine.a" and the program "wine". The program "wine" will load and run Windows executables. The library "libwine.a" can be used to compile and link Windows source code under Unix. If you have an ELF compiler, you can use "./configure --enable-dll" to build a shared library instead. To upgrade to a new release by using a patch file, first cd to the top-level directory of the release (the one containing this README file). Then do a "make clean", and patch the release with: gunzip -c patch-file | patch -p1 where "patch-file" is the name of the patch file (something like Wine-yymmdd.diff.gz). You can then re-run "./configure", and then run "make depend; make". 3. SETUP Once Wine has been built correctly, you can do "make install"; this will install the wine executable and the man page. Wine requires you to have a file /usr/local/etc/wine.conf (you can supply a different name when configuring wine) or a file called .winerc in your home directory. The format of this file is explained in the man page. The file wine.ini contains a config file example. 4. RUNNING PROGRAMS When invoking Wine, you must specify the entire path to the executable, or a filename only. For example: to run Windows' solitaire: wine sol (using the searchpath to locate the file) wine sol.exe wine c:\\windows\\sol.exe (using a dosfilename) wine /usr/windows/sol.exe (using a unixfilename) Note: the path of the file will also be added to the path when a full name is supplied on the commandline. Have a nice game of solitaire, but be careful. Emulation isn't perfect. So, occasionally it may crash. UPDATE: Windows 95 components are known to cause more crashes compared to the equivalent Windows 3.1 libraries. 5. GETTING MORE INFORMATION Usenet: The best place to get help or to report bugs is the Usenet newsgroup comp.emulators.ms-windows.wine. The Wine FAQ is posted there every month. WWW: Please browse old messages on http://www.dejanews.com to check whether your problem is already fixed before posting a bug report to the newsgroup. A great deal of information about Wine is available from WineHQ at http://www.winehq.com. Untested patches against the current release are available at http://www.winehq.com/patches. CVS: The current Wine development tree is available through CVS. Go to http://www.winehq.com/cvs.html for more information. FAQ: The Wine FAQ is located at http://pw1.netcom.com/~dagar/wine.html. If you add something, or fix a bug, please send a patch ('diff -u' format preferred) to julliard@lrc.epfl.ch for inclusion in the next release. -- Alexandre Julliard julliard@lrc.epfl.ch