wine/dlls/joy.cpl/main.c

890 lines
27 KiB
C

/*
* Joystick testing control panel applet
*
* Copyright 2012 Lucas Fialho Zawacki
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#define NONAMELESSUNION
#define COBJMACROS
#define CONST_VTABLE
#include <stdarg.h>
#include <windef.h>
#include <winbase.h>
#include <winuser.h>
#include <commctrl.h>
#include <cpl.h>
#include "ole2.h"
#include "wine/debug.h"
#include "joy.h"
WINE_DEFAULT_DEBUG_CHANNEL(joycpl);
DECLSPEC_HIDDEN HMODULE hcpl;
/*********************************************************************
* DllMain
*/
BOOL WINAPI DllMain(HINSTANCE hdll, DWORD reason, LPVOID reserved)
{
TRACE("(%p, %d, %p)\n", hdll, reason, reserved);
switch (reason)
{
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hdll);
hcpl = hdll;
}
return TRUE;
}
/***********************************************************************
* enum_callback [internal]
* Enumerates, creates and sets the common data format for all the joystick devices.
* First time it checks if space for the joysticks was already reserved
* and if not, just counts how many there are.
*/
static BOOL CALLBACK enum_callback(const DIDEVICEINSTANCEW *instance, void *context)
{
struct JoystickData *data = context;
struct Joystick *joystick;
DIPROPRANGE proprange;
DIDEVCAPS caps;
if (data->joysticks == NULL)
{
data->num_joysticks += 1;
return DIENUM_CONTINUE;
}
joystick = &data->joysticks[data->cur_joystick];
data->cur_joystick += 1;
IDirectInput8_CreateDevice(data->di, &instance->guidInstance, &joystick->device, NULL);
IDirectInputDevice8_SetDataFormat(joystick->device, &c_dfDIJoystick);
joystick->instance = *instance;
caps.dwSize = sizeof(caps);
IDirectInputDevice8_GetCapabilities(joystick->device, &caps);
joystick->num_buttons = caps.dwButtons;
joystick->num_axes = caps.dwAxes;
joystick->forcefeedback = caps.dwFlags & DIDC_FORCEFEEDBACK;
if (joystick->forcefeedback) data->num_ff++;
/* Set axis range to ease the GUI visualization */
proprange.diph.dwSize = sizeof(DIPROPRANGE);
proprange.diph.dwHeaderSize = sizeof(DIPROPHEADER);
proprange.diph.dwHow = DIPH_DEVICE;
proprange.diph.dwObj = 0;
proprange.lMin = TEST_AXIS_MIN;
proprange.lMax = TEST_AXIS_MAX;
IDirectInputDevice_SetProperty(joystick->device, DIPROP_RANGE, &proprange.diph);
return DIENUM_CONTINUE;
}
/***********************************************************************
* initialize_joysticks [internal]
*/
static void initialize_joysticks(struct JoystickData *data)
{
data->num_joysticks = 0;
data->cur_joystick = 0;
IDirectInput8_EnumDevices(data->di, DI8DEVCLASS_GAMECTRL, enum_callback, data, DIEDFL_ATTACHEDONLY);
data->joysticks = HeapAlloc(GetProcessHeap(), 0, sizeof(struct Joystick) * data->num_joysticks);
/* Get all the joysticks */
IDirectInput8_EnumDevices(data->di, DI8DEVCLASS_GAMECTRL, enum_callback, data, DIEDFL_ATTACHEDONLY);
}
/***********************************************************************
* destroy_joysticks [internal]
*/
static void destroy_joysticks(struct JoystickData *data)
{
int i, j;
for (i = 0; i < data->num_joysticks; i++)
{
if (data->joysticks[i].forcefeedback)
{
for (j = 0; j < data->joysticks[i].num_effects; j++)
IDirectInputEffect_Release(data->joysticks[i].effects[j].effect);
HeapFree(GetProcessHeap(), 0, data->joysticks[i].effects);
}
IDirectInputDevice8_Unacquire(data->joysticks[i].device);
IDirectInputDevice8_Release(data->joysticks[i].device);
}
HeapFree(GetProcessHeap(), 0, data->joysticks);
}
/*********************************************************************
* list_dlgproc [internal]
*
*/
static INT_PTR CALLBACK list_dlgproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
{
TRACE("(%p, 0x%08x/%d, 0x%lx)\n", hwnd, msg, msg, lparam);
switch (msg)
{
case WM_INITDIALOG:
{
int i;
struct JoystickData *data = (struct JoystickData*) ((PROPSHEETPAGEW*)lparam)->lParam;
/* Set dialog information */
for (i = 0; i < data->num_joysticks; i++)
{
struct Joystick *joy = &data->joysticks[i];
SendDlgItemMessageW(hwnd, IDC_JOYSTICKLIST, LB_ADDSTRING, 0, (LPARAM) joy->instance.tszInstanceName);
}
/* Store the hwnd to be used with MapDialogRect for unit conversions */
data->graphics.hwnd = hwnd;
return TRUE;
}
case WM_COMMAND:
switch (LOWORD(wparam))
{
case IDC_BUTTONDISABLE:
FIXME("Disable selected joystick from being enumerated\n");
break;
case IDC_BUTTONENABLE:
FIXME("Re-Enable selected joystick\n");
break;
}
return TRUE;
case WM_NOTIFY:
return TRUE;
default:
break;
}
return FALSE;
}
/*********************************************************************
* Joystick testing functions
*
*/
static void dump_joy_state(DIJOYSTATE* st, int num_buttons)
{
int i;
TRACE("Ax (% 5d,% 5d,% 5d)\n", st->lX,st->lY, st->lZ);
TRACE("RAx (% 5d,% 5d,% 5d)\n", st->lRx, st->lRy, st->lRz);
TRACE("Slider (% 5d,% 5d)\n", st->rglSlider[0], st->rglSlider[1]);
TRACE("Pov (% 5d,% 5d,% 5d,% 5d)\n", st->rgdwPOV[0], st->rgdwPOV[1], st->rgdwPOV[2], st->rgdwPOV[3]);
TRACE("Buttons ");
for(i=0; i < num_buttons; i++)
TRACE(" %c",st->rgbButtons[i] ? 'x' : 'o');
TRACE("\n");
}
static void poll_input(const struct Joystick *joy, DIJOYSTATE *state)
{
HRESULT hr;
hr = IDirectInputDevice8_Poll(joy->device);
/* If it failed, try to acquire the joystick */
if (FAILED(hr))
{
hr = IDirectInputDevice8_Acquire(joy->device);
while (hr == DIERR_INPUTLOST) hr = IDirectInputDevice8_Acquire(joy->device);
}
if (hr == DIERR_OTHERAPPHASPRIO) return;
IDirectInputDevice8_GetDeviceState(joy->device, sizeof(DIJOYSTATE), state);
}
static DWORD WINAPI input_thread(void *param)
{
int axes_pos[TEST_MAX_AXES][2];
DIJOYSTATE state;
struct JoystickData *data = param;
/* Setup POV as clock positions
* 0
* 31500 4500
* 27000 -1 9000
* 22500 13500
* 18000
*/
int ma = TEST_AXIS_MAX;
int pov_val[9] = {0, 4500, 9000, 13500,
18000, 22500, 27000, 31500, -1};
int pov_pos[9][2] = { {0, -ma}, {ma/2, -ma/2}, {ma, 0}, {ma/2, ma/2},
{0, ma}, {-ma/2, ma/2}, {-ma, 0}, {-ma/2, -ma/2}, {0, 0} };
ZeroMemory(&state, sizeof(state));
while (!data->stop)
{
int i;
poll_input(&data->joysticks[data->chosen_joystick], &state);
dump_joy_state(&state, data->joysticks[data->chosen_joystick].num_buttons);
/* Indicate pressed buttons */
for (i = 0; i < data->joysticks[data->chosen_joystick].num_buttons; i++)
if (state.rgbButtons[i])
SendMessageW(data->graphics.buttons[i], BM_SETSTATE, TRUE, 0);
/* Indicate axis positions, axes showing are hardcoded for now */
axes_pos[0][0] = state.lX;
axes_pos[0][1] = state.lY;
axes_pos[1][0] = state.lRx;
axes_pos[1][1] = state.lRy;
axes_pos[2][0] = state.lZ;
axes_pos[2][1] = state.lRz;
/* Set pov values */
for (i = 0; i < sizeof(pov_val)/sizeof(pov_val[0]); i++)
{
if (state.rgdwPOV[0] == pov_val[i])
{
axes_pos[3][0] = pov_pos[i][0];
axes_pos[3][1] = pov_pos[i][1];
}
}
for (i = 0; i < TEST_MAX_AXES; i++)
{
RECT r;
r.left = (TEST_AXIS_X + TEST_NEXT_AXIS_X*i + axes_pos[i][0]);
r.top = (TEST_AXIS_Y + axes_pos[i][1]);
MapDialogRect(data->graphics.hwnd, &r);
SetWindowPos(data->graphics.axes[i], 0, r.left, r.top, 0, 0, SWP_NOZORDER | SWP_NOSIZE);
}
Sleep(TEST_POLL_TIME);
/* Reset button state */
for (i = 0; i < data->joysticks[data->chosen_joystick].num_buttons; i++)
SendMessageW(data->graphics.buttons[i], BM_SETSTATE, FALSE, 0);
}
return 0;
}
static void test_handle_joychange(HWND hwnd, struct JoystickData *data)
{
int i;
if (data->num_joysticks == 0) return;
data->chosen_joystick = SendDlgItemMessageW(hwnd, IDC_TESTSELECTCOMBO, CB_GETCURSEL, 0, 0);
/* Enable only buttons present in the device */
for (i = 0; i < TEST_MAX_BUTTONS; i++)
ShowWindow(data->graphics.buttons[i], i <= data->joysticks[data->chosen_joystick].num_buttons);
}
/*********************************************************************
* button_number_to_wchar [internal]
* Transforms an integer in the interval [0,99] into a 2 character WCHAR string
*/
static void button_number_to_wchar(int n, WCHAR str[3])
{
str[1] = n % 10 + '0';
n /= 10;
str[0] = n % 10 + '0';
str[2] = '\0';
}
static void draw_joystick_buttons(HWND hwnd, struct JoystickData* data)
{
int i;
int row = 0, col = 0;
WCHAR button_label[3];
HINSTANCE hinst = (HINSTANCE) GetWindowLongPtrW(hwnd, GWLP_HINSTANCE);
static WCHAR button_class[] = {'B','u','t','t','o','n','\0'};
for (i = 0; i < TEST_MAX_BUTTONS; i++)
{
RECT r;
if ((i % TEST_BUTTON_COL_MAX) == 0 && i != 0)
{
row += 1;
col = 0;
}
r.left = (TEST_BUTTON_X + TEST_NEXT_BUTTON_X*col);
r.top = (TEST_BUTTON_Y + TEST_NEXT_BUTTON_Y*row);
r.right = r.left + TEST_BUTTON_SIZE_X;
r.bottom = r.top + TEST_BUTTON_SIZE_Y;
MapDialogRect(hwnd, &r);
button_number_to_wchar(i + 1, button_label);
data->graphics.buttons[i] = CreateWindowW(button_class, button_label, WS_CHILD,
r.left, r.top, r.right - r.left, r.bottom - r.top,
hwnd, NULL, NULL, hinst);
col += 1;
}
}
static void draw_joystick_axes(HWND hwnd, struct JoystickData* data)
{
int i;
HINSTANCE hinst = (HINSTANCE) GetWindowLongPtrW(hwnd, GWLP_HINSTANCE);
static const WCHAR button_class[] = {'B','u','t','t','o','n','\0'};
static const WCHAR axes_names[TEST_MAX_AXES][7] = { {'X',',','Y','\0'}, {'R','x',',','R','y','\0'},
{'Z',',','R','z','\0'}, {'P','O','V','\0'} };
static const DWORD axes_idc[TEST_MAX_AXES] = { IDC_TESTGROUPXY, IDC_TESTGROUPRXRY,
IDC_TESTGROUPZRZ, IDC_TESTGROUPPOV };
for (i = 0; i < TEST_MAX_AXES; i++)
{
RECT r;
/* Set axis box name */
SetWindowTextW(GetDlgItem(hwnd, axes_idc[i]), axes_names[i]);
r.left = (TEST_AXIS_X + TEST_NEXT_AXIS_X*i);
r.top = TEST_AXIS_Y;
r.right = r.left + TEST_AXIS_SIZE_X;
r.bottom = r.top + TEST_AXIS_SIZE_Y;
MapDialogRect(hwnd, &r);
data->graphics.axes[i] = CreateWindowW( button_class, NULL, WS_CHILD | WS_VISIBLE,
r.left, r.top, r.right - r.left, r.bottom - r.top,
hwnd, NULL, NULL, hinst);
}
}
/*********************************************************************
* test_dlgproc [internal]
*
*/
static INT_PTR CALLBACK test_dlgproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
{
static HANDLE thread;
static struct JoystickData *data;
TRACE("(%p, 0x%08x/%d, 0x%lx)\n", hwnd, msg, msg, lparam);
switch (msg)
{
case WM_INITDIALOG:
{
int i;
data = (struct JoystickData*) ((PROPSHEETPAGEW*)lparam)->lParam;
/* Add enumerated joysticks to the combobox */
for (i = 0; i < data->num_joysticks; i++)
{
struct Joystick *joy = &data->joysticks[i];
SendDlgItemMessageW(hwnd, IDC_TESTSELECTCOMBO, CB_ADDSTRING, 0, (LPARAM) joy->instance.tszInstanceName);
}
draw_joystick_buttons(hwnd, data);
draw_joystick_axes(hwnd, data);
return TRUE;
}
case WM_COMMAND:
switch(wparam)
{
case MAKEWPARAM(IDC_TESTSELECTCOMBO, CBN_SELCHANGE):
test_handle_joychange(hwnd, data);
break;
}
return TRUE;
case WM_NOTIFY:
switch(((LPNMHDR)lparam)->code)
{
case PSN_SETACTIVE:
{
DWORD tid;
/* Initialize input thread */
if (data->num_joysticks > 0)
{
data->stop = FALSE;
/* Set the first joystick as default */
SendDlgItemMessageW(hwnd, IDC_TESTSELECTCOMBO, CB_SETCURSEL, 0, 0);
test_handle_joychange(hwnd, data);
thread = CreateThread(NULL, 0, input_thread, (void*) data, 0, &tid);
}
}
break;
case PSN_RESET: /* intentional fall-through */
case PSN_KILLACTIVE:
/* Stop input thread */
data->stop = TRUE;
MsgWaitForMultipleObjects(1, &thread, FALSE, INFINITE, 0);
CloseHandle(thread);
break;
}
return TRUE;
}
return FALSE;
}
/*********************************************************************
* Joystick force feedback testing functions
*
*/
static void draw_ff_axis(HWND hwnd, struct JoystickData *data)
{
HINSTANCE hinst = (HINSTANCE) GetWindowLongPtrW(hwnd, GWLP_HINSTANCE);
static WCHAR button_class[] = {'B','u','t','t','o','n','\0'};
RECT r;
r.left = FF_AXIS_X;
r.top = FF_AXIS_Y;
r.right = r.left + FF_AXIS_SIZE_X;
r.bottom = r.top + FF_AXIS_SIZE_Y;
MapDialogRect(hwnd, &r);
/* Draw direction axis */
data->graphics.ff_axis = CreateWindowW( button_class, NULL, WS_CHILD | WS_VISIBLE,
r.left, r.top, r.right - r.left, r.bottom - r.top,
hwnd, NULL, NULL, hinst);
}
static void initialize_effects_list(HWND hwnd, struct Joystick* joy)
{
int i;
SendDlgItemMessageW(hwnd, IDC_FFEFFECTLIST, LB_RESETCONTENT, 0, 0);
for (i=0; i < joy->num_effects; i++)
{
/* Effect names start with GUID_, so we'll skip this part */
WCHAR *name = joy->effects[i].info.tszName + 5;
SendDlgItemMessageW(hwnd, IDC_FFEFFECTLIST, LB_ADDSTRING, 0, (LPARAM) name);
}
}
static void ff_handle_joychange(HWND hwnd, struct JoystickData *data)
{
int sel;
if (data->num_ff == 0) return;
sel = SendDlgItemMessageW(hwnd, IDC_FFSELECTCOMBO, CB_GETCURSEL, 0, 0);
data->chosen_joystick = SendDlgItemMessageW(hwnd, IDC_FFSELECTCOMBO, CB_GETITEMDATA, sel, 0);
initialize_effects_list(hwnd, &data->joysticks[data->chosen_joystick]);
}
static void ff_handle_effectchange(HWND hwnd, struct Joystick *joy)
{
int sel = SendDlgItemMessageW(hwnd, IDC_FFEFFECTLIST, LB_GETCURSEL, 0, 0);
if (sel < 0) return;
joy->chosen_effect = sel;
}
static DWORD WINAPI ff_input_thread(void *param)
{
struct JoystickData *data = param;
DIJOYSTATE state;
ZeroMemory(&state, sizeof(state));
while (!data->stop)
{
int i;
struct Joystick *joy = &data->joysticks[data->chosen_joystick];
int chosen_effect = joy->chosen_effect;
DIEFFECT *dieffect;
DWORD flags = DIEP_AXES | DIEP_DIRECTION | DIEP_NORESTART;
RECT r;
/* Skip this if we have no effects */
if (joy->num_effects == 0 || chosen_effect < 0) continue;
poll_input(joy, &state);
/* Set ff parameters and draw the axis */
dieffect = &joy->effects[chosen_effect].params;
dieffect->rgdwAxes[0] = state.lX;
dieffect->rgdwAxes[1] = state.lY;
r.left = FF_AXIS_X + state.lX;
r.top = FF_AXIS_Y + state.lY;
MapDialogRect(data->graphics.hwnd, &r);
SetWindowPos(data->graphics.ff_axis, 0, r.left, r.top, 0, 0, SWP_NOZORDER | SWP_NOSIZE);
for (i=0; i < joy->num_buttons; i++)
if (state.rgbButtons[i])
{
IDirectInputEffect_SetParameters(joy->effects[chosen_effect].effect, dieffect, flags);
IDirectInputEffect_Start(joy->effects[chosen_effect].effect, 1, 0);
break;
}
Sleep(TEST_POLL_TIME);
}
return 0;
}
/***********************************************************************
* ff_effects_callback [internal]
* Enumerates, creates, sets the some parameters and stores all ff effects
* supported by the joystick. Works like enum_callback, counting the effects
* first and then storing them.
*/
static BOOL CALLBACK ff_effects_callback(const DIEFFECTINFOW *pdei, void *pvRef)
{
HRESULT hr;
DIEFFECT dieffect;
DWORD axes[2] = {DIJOFS_X, DIJOFS_Y};
int direction[2] = {0, 0};
struct Joystick *joystick = pvRef;
if (joystick->effects == NULL)
{
joystick->num_effects += 1;
return DIENUM_CONTINUE;
}
hr = IDirectInputDevice8_Acquire(joystick->device);
if (FAILED(hr)) return DIENUM_CONTINUE;
ZeroMemory(&dieffect, sizeof(dieffect));
dieffect.dwSize = sizeof(dieffect);
dieffect.dwFlags = DIEFF_CARTESIAN;
dieffect.dwDuration = FF_PLAY_TIME;
dieffect.cAxes = 2;
dieffect.rgdwAxes = axes;
dieffect.rglDirection = direction;
if (IsEqualGUID(&pdei->guid, &GUID_RampForce))
{
DIRAMPFORCE rforce;
rforce.lStart = 0;
rforce.lEnd = DI_FFNOMINALMAX;
dieffect.cbTypeSpecificParams = sizeof(rforce);
dieffect.lpvTypeSpecificParams = &rforce;
dieffect.dwFlags |= DIEP_TYPESPECIFICPARAMS;
}
else if (IsEqualGUID(&pdei->guid, &GUID_ConstantForce))
{
DICONSTANTFORCE cforce;
cforce.lMagnitude = DI_FFNOMINALMAX;
dieffect.cbTypeSpecificParams = sizeof(cforce);
dieffect.lpvTypeSpecificParams = &cforce;
dieffect.dwFlags |= DIEP_TYPESPECIFICPARAMS;
}
else if (IsEqualGUID(&pdei->guid, &GUID_Sine) ||
IsEqualGUID(&pdei->guid, &GUID_Square) ||
IsEqualGUID(&pdei->guid, &GUID_Triangle) ||
IsEqualGUID(&pdei->guid, &GUID_SawtoothUp) ||
IsEqualGUID(&pdei->guid, &GUID_SawtoothDown))
{
DIPERIODIC pforce;
pforce.dwMagnitude = DI_FFNOMINALMAX;
pforce.lOffset = 0;
pforce.dwPhase = 0;
pforce.dwPeriod = FF_PERIOD_TIME;
dieffect.cbTypeSpecificParams = sizeof(pforce);
dieffect.lpvTypeSpecificParams = &pforce;
dieffect.dwFlags |= DIEP_TYPESPECIFICPARAMS;
}
hr = IDirectInputDevice2_CreateEffect(
joystick->device, &pdei->guid, &dieffect, &joystick->effects[joystick->cur_effect].effect, NULL);
joystick->effects[joystick->cur_effect].params = dieffect;
joystick->effects[joystick->cur_effect].info = *pdei;
joystick->cur_effect += 1;
return DIENUM_CONTINUE;
}
/*********************************************************************
* ff_dlgproc [internal]
*
*/
static INT_PTR CALLBACK ff_dlgproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
{
static HANDLE thread;
static struct JoystickData *data;
TRACE("(%p, 0x%08x/%d, 0x%lx)\n", hwnd, msg, msg, lparam);
switch (msg)
{
case WM_INITDIALOG:
{
int i, cur = 0;
data = (struct JoystickData*) ((PROPSHEETPAGEW*)lparam)->lParam;
/* Add joysticks with FF support to the combobox and get the effects */
for (i = 0; i < data->num_joysticks; i++)
{
struct Joystick *joy = &data->joysticks[i];
if (joy->forcefeedback)
{
SendDlgItemMessageW(hwnd, IDC_FFSELECTCOMBO, CB_ADDSTRING, 0, (LPARAM) joy->instance.tszInstanceName);
SendDlgItemMessageW(hwnd, IDC_FFSELECTCOMBO, CB_SETITEMDATA, cur, i);
cur++;
/* Count device effects and then store them */
joy->num_effects = 0;
joy->effects = NULL;
IDirectInputDevice8_EnumEffects(joy->device, ff_effects_callback, (void *) joy, 0);
joy->effects = HeapAlloc(GetProcessHeap(), 0, sizeof(struct Effect) * joy->num_effects);
joy->cur_effect = 0;
IDirectInputDevice8_EnumEffects(joy->device, ff_effects_callback, (void*) joy, 0);
joy->num_effects = joy->cur_effect;
}
}
draw_ff_axis(hwnd, data);
return TRUE;
}
case WM_COMMAND:
switch(wparam)
{
case MAKEWPARAM(IDC_FFSELECTCOMBO, CBN_SELCHANGE):
ff_handle_joychange(hwnd, data);
SendDlgItemMessageW(hwnd, IDC_FFEFFECTLIST, LB_SETCURSEL, 0, 0);
ff_handle_effectchange(hwnd, &data->joysticks[data->chosen_joystick]);
break;
case MAKEWPARAM(IDC_FFEFFECTLIST, LBN_SELCHANGE):
ff_handle_effectchange(hwnd, &data->joysticks[data->chosen_joystick]);
break;
}
return TRUE;
case WM_NOTIFY:
switch(((LPNMHDR)lparam)->code)
{
case PSN_SETACTIVE:
if (data->num_ff > 0)
{
DWORD tid;
data->stop = FALSE;
/* Set the first joystick as default */
SendDlgItemMessageW(hwnd, IDC_FFSELECTCOMBO, CB_SETCURSEL, 0, 0);
ff_handle_joychange(hwnd, data);
SendDlgItemMessageW(hwnd, IDC_FFEFFECTLIST, LB_SETCURSEL, 0, 0);
ff_handle_effectchange(hwnd, &data->joysticks[data->chosen_joystick]);
thread = CreateThread(NULL, 0, ff_input_thread, (void*) data, 0, &tid);
}
break;
case PSN_RESET: /* intentional fall-through */
case PSN_KILLACTIVE:
/* Stop ff thread */
data->stop = TRUE;
MsgWaitForMultipleObjects(1, &thread, FALSE, INFINITE, 0);
CloseHandle(thread);
break;
}
return TRUE;
}
return FALSE;
}
/******************************************************************************
* propsheet_callback [internal]
*/
static int CALLBACK propsheet_callback(HWND hwnd, UINT msg, LPARAM lparam)
{
TRACE("(%p, 0x%08x/%d, 0x%lx)\n", hwnd, msg, msg, lparam);
switch (msg)
{
case PSCB_INITIALIZED:
break;
}
return 0;
}
/******************************************************************************
* display_cpl_sheets [internal]
*
* Build and display the dialog with all control panel propertysheets
*
*/
static void display_cpl_sheets(HWND parent, struct JoystickData *data)
{
INITCOMMONCONTROLSEX icex;
PROPSHEETPAGEW psp[NUM_PROPERTY_PAGES];
PROPSHEETHEADERW psh;
DWORD id = 0;
OleInitialize(NULL);
/* Initialize common controls */
icex.dwSize = sizeof(INITCOMMONCONTROLSEX);
icex.dwICC = ICC_LISTVIEW_CLASSES | ICC_BAR_CLASSES;
InitCommonControlsEx(&icex);
ZeroMemory(&psh, sizeof(psh));
ZeroMemory(psp, sizeof(psp));
/* Fill out all PROPSHEETPAGE */
psp[id].dwSize = sizeof (PROPSHEETPAGEW);
psp[id].hInstance = hcpl;
psp[id].u.pszTemplate = MAKEINTRESOURCEW(IDD_LIST);
psp[id].pfnDlgProc = list_dlgproc;
psp[id].lParam = (INT_PTR) data;
id++;
psp[id].dwSize = sizeof (PROPSHEETPAGEW);
psp[id].hInstance = hcpl;
psp[id].u.pszTemplate = MAKEINTRESOURCEW(IDD_TEST);
psp[id].pfnDlgProc = test_dlgproc;
psp[id].lParam = (INT_PTR) data;
id++;
psp[id].dwSize = sizeof (PROPSHEETPAGEW);
psp[id].hInstance = hcpl;
psp[id].u.pszTemplate = MAKEINTRESOURCEW(IDD_FORCEFEEDBACK);
psp[id].pfnDlgProc = ff_dlgproc;
psp[id].lParam = (INT_PTR) data;
id++;
/* Fill out the PROPSHEETHEADER */
psh.dwSize = sizeof (PROPSHEETHEADERW);
psh.dwFlags = PSH_PROPSHEETPAGE | PSH_USEICONID | PSH_USECALLBACK;
psh.hwndParent = parent;
psh.hInstance = hcpl;
psh.pszCaption = MAKEINTRESOURCEW(IDS_CPL_NAME);
psh.nPages = id;
psh.u3.ppsp = psp;
psh.pfnCallback = propsheet_callback;
/* display the dialog */
PropertySheetW(&psh);
OleUninitialize();
}
/*********************************************************************
* CPlApplet (joy.cpl.@)
*
* Control Panel entry point
*
* PARAMS
* hWnd [I] Handle for the Control Panel Window
* command [I] CPL_* Command
* lParam1 [I] first extra Parameter
* lParam2 [I] second extra Parameter
*
* RETURNS
* Depends on the command
*
*/
LONG CALLBACK CPlApplet(HWND hwnd, UINT command, LPARAM lParam1, LPARAM lParam2)
{
static struct JoystickData data;
TRACE("(%p, %u, 0x%lx, 0x%lx)\n", hwnd, command, lParam1, lParam2);
switch (command)
{
case CPL_INIT:
{
HRESULT hr;
/* Initialize dinput */
hr = DirectInput8Create(GetModuleHandleW(NULL), DIRECTINPUT_VERSION, &IID_IDirectInput8W, (void**)&data.di, NULL);
if (FAILED(hr))
{
ERR("Failed to initialize DirectInput: 0x%08x\n", hr);
return FALSE;
}
/* Then get all the connected joysticks */
initialize_joysticks(&data);
return TRUE;
}
case CPL_GETCOUNT:
return 1;
case CPL_INQUIRE:
{
CPLINFO *appletInfo = (CPLINFO *) lParam2;
appletInfo->idName = IDS_CPL_NAME;
appletInfo->idInfo = IDS_CPL_INFO;
appletInfo->lData = 0;
return TRUE;
}
case CPL_DBLCLK:
display_cpl_sheets(hwnd, &data);
break;
case CPL_STOP:
destroy_joysticks(&data);
/* And destroy dinput too */
IDirectInput8_Release(data.di);
break;
}
return FALSE;
}