wine/dlls/rpcrt4/rpcrt4_main.c
Greg Turner 4a37d84a9d - Make explicit some missing include dependencies.
- Implement NdrGetBuffer, NdrFreeBuffer, NdrConformantStringBufferSize
  and NdrConformantStringMarshall.
- Define the RPC_FC_C_CSTRING constant.
- Perhaps I don't want those MIDL_*_FORMAT_STRING structs, after
  all. Removed.
- Add RPC todo list.
- MIDL_STUB_MESSAGE.uFlags aren't.
- Comment out the NdrClientCall2 mock-up since that stuff is in the
  process of being implemented and might cause problems.
2002-10-25 19:03:43 +00:00

677 lines
21 KiB
C

/*
* RPCRT4
*
* Copyright 2000 Huw D M Davies for Codeweavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* WINE RPC TODO's (and a few TODONT's)
*
* - widl is like MIDL for wine. For wine to be a useful RPC platform, quite
* a bit of work needs to be done here. widl currently doesn't generate stubs
* for RPC invocation -- it will need to; this is tricky because the MIDL compiler
* does some really wierd stuff. Then again, we don't neccesarily have to
* make widl work like MIDL, so it could be worse.
*
* - RPC has a quite featureful error handling mechanism; none of it is implemented
* right now.
*
* - The server portions of the patch don't seem to be getting accepted by
* Alexandre. My guess is that once I have a working test he'll conceed to
* let this in. To implement this properly is tricky and possibly beyond my
* abilities; Ove seems to think the right way to do this is to use LPC
* (Local Procedure Call, another undocumented monster). LPC has no implementation
* in wine and is not going to be trivial to create.
*
* - There are several different memory allocation schemes for MSRPC.
* I don't even understand what they all are yet, much less have them
* properly implemented. Surely we are supposed to be doing something with
* the user-provided allocation/deallocation functions, but so far,
* I don't think we are doing this...
*
* - MSRPC provides impersonation capabilities which currently are not possible
* to implement in wine. At the very least we should implement the authorization
* API's & gracefully ignore the irrelevant stuff (to a small extent we already do).
*
* - Some transports are not yet implemented. The existing transport implementations
* are incomplete; the various transports probably ought to be supported in a more
* object-oriented manner, like in DCE's RPC implementation, instead of cluttering
* up the code with conditionals like we do now.
*
* - Data marshalling: So far, only the very beginnings of an implementation
* exist in wine. NDR protocol is mostly documented, but the MS API's to
* convert data-types in memory into NDR are not.
*
* - ORPC is RPC for OLE; once we have a working RPC framework, we can
* use it to implement out-of-process OLE client/server communications.
* ATM there is a 100% disconnect between the marshalling in the OLE DLL's
* and the marshalling going on here. This is a good thing, since marshalling
* doesn't work yet. But once it does, obviously there will be the opportunity
* to implement out-of-process OLE using wine's rpcrt4 or some derivative.
*
* - In-source API Documentation, at least for those functions which we have
* implemented, but preferably for everything we can document, would be nice.
* I started out being quite good about this, and ended up getting lazy.
* Some stuff is undocumented by Microsoft and we are guessing how to implement
* (in these cases we should document the behavior we implemented, or, if there
* is no implementation, at least hazard some kind of guess, and put a few
* question marks after it ;) ).
*
* - Stubs. Lots of stuff is defined in Microsoft's headers, including undocumented
* stuff. So let's make a stub-farm and populate it with as many rpcrt4 api's as
* we can stand, so people don't get unimplemented function exceptions.
*
* - Name services: this part hasn't even been started.
*
* - Concurrency: right now I don't think (?) we handle more than one request at a time;
* we are supposed to be able to do this, and to queue requests which exceed the
* concurrency limit.
*
* - Protocol Towers: Totally unimplemented. I don't even know what these are.
*
* - Context Handle Rundown: whatever that is.
*
* - Nested RPC's: Totally unimplemented.
*
* - Statistics: we are supposed to be keeping various counters. we aren't.
*
* - Connectionless RPC: unimplemented.
*
* - ...? More stuff I haven't thought of. If you think of more RPC todo's drop me
* an e-mail <gmturner007@ameritech.net> or send a patch to wine-patches.
*/
#include "config.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#include "windef.h"
#include "winerror.h"
#include "winbase.h"
#include "wine/unicode.h"
#include "rpc.h"
#include "ole2.h"
#include "rpcndr.h"
#include "rpcproxy.h"
#ifdef HAVE_SYS_FILE_H
# include <sys/file.h>
#endif
#ifdef HAVE_SYS_IOCTL_H
# include <sys/ioctl.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_SYS_SOCKIO_H
# include <sys/sockio.h>
#endif
#ifdef HAVE_NET_IF_H
# include <net/if.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#include "rpc_binding.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(ole);
static UUID uuid_nil;
/***********************************************************************
* RPCRT4_LibMain
*
* PARAMS
* hinstDLL [I] handle to the DLL's instance
* fdwReason [I]
* lpvReserved [I] reserved, must be NULL
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL WINAPI
RPCRT4_LibMain (HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason) {
case DLL_PROCESS_ATTACH:
break;
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
/*************************************************************************
* RpcStringFreeA [RPCRT4.@]
*
* Frees a character string allocated by the RPC run-time library.
*
* RETURNS
*
* S_OK if successful.
*/
RPC_STATUS WINAPI RpcStringFreeA(LPSTR* String)
{
HeapFree( GetProcessHeap(), 0, *String);
return RPC_S_OK;
}
/*************************************************************************
* RpcStringFreeW [RPCRT4.@]
*
* Frees a character string allocated by the RPC run-time library.
*
* RETURNS
*
* S_OK if successful.
*/
RPC_STATUS WINAPI RpcStringFreeW(LPWSTR* String)
{
HeapFree( GetProcessHeap(), 0, *String);
return RPC_S_OK;
}
/*************************************************************************
* UuidCompare [RPCRT4.@]
*
* (an educated-guess implementation)
*
* PARAMS
* UUID *Uuid1 [I] Uuid to compare
* UUID *Uuid2 [I] Uuid to compare
* RPC_STATUS *Status [O] returns RPC_S_OK
*
* RETURNS
* -1 if Uuid1 is less than Uuid2
* 0 if Uuid1 and Uuid2 are equal
* 1 if Uuid1 is greater than Uuid2
*/
int WINAPI UuidCompare(UUID *Uuid1, UUID *Uuid2, RPC_STATUS *Status)
{
TRACE("(%s,%s)\n", debugstr_guid(Uuid1), debugstr_guid(Uuid2));
*Status = RPC_S_OK;
if (!Uuid1) Uuid1 = &uuid_nil;
if (!Uuid2) Uuid2 = &uuid_nil;
if (Uuid1 == Uuid2) return 0;
return memcmp(Uuid1, Uuid2, sizeof(UUID));
}
/*************************************************************************
* UuidEqual [RPCRT4.@]
*
* PARAMS
* UUID *Uuid1 [I] Uuid to compare
* UUID *Uuid2 [I] Uuid to compare
* RPC_STATUS *Status [O] returns RPC_S_OK
*
* RETURNS
* TRUE/FALSE
*/
int WINAPI UuidEqual(UUID *Uuid1, UUID *Uuid2, RPC_STATUS *Status)
{
TRACE("(%s,%s)\n", debugstr_guid(Uuid1), debugstr_guid(Uuid2));
return !UuidCompare(Uuid1, Uuid2, Status);
}
/*************************************************************************
* UuidIsNil [RPCRT4.@]
*
* PARAMS
* UUID *Uuid [I] Uuid to compare
* RPC_STATUS *Status [O] retuns RPC_S_OK
*
* RETURNS
* TRUE/FALSE
*/
int WINAPI UuidIsNil(UUID *uuid, RPC_STATUS *Status)
{
TRACE("(%s)\n", debugstr_guid(uuid));
*Status = RPC_S_OK;
if (!uuid) return TRUE;
return !memcmp(uuid, &uuid_nil, sizeof(UUID));
}
/*************************************************************************
* UuidCreateNil [RPCRT4.@]
*
* PARAMS
* UUID *Uuid [O] returns a nil UUID
*
* RETURNS
* RPC_S_OK
*/
RPC_STATUS WINAPI UuidCreateNil(UUID *Uuid)
{
*Uuid = uuid_nil;
return RPC_S_OK;
}
/*************************************************************************
* UuidCreate [RPCRT4.@]
*
* Creates a 128bit UUID.
* Implemented according the DCE specification for UUID generation.
* Code is based upon uuid library in e2fsprogs by Theodore Ts'o.
* Copyright (C) 1996, 1997 Theodore Ts'o.
*
* RETURNS
*
* S_OK if successful.
*/
RPC_STATUS WINAPI UuidCreate(UUID *Uuid)
{
static char has_init = 0;
static unsigned char a[6];
static int adjustment = 0;
static struct timeval last = {0, 0};
static WORD clock_seq;
struct timeval tv;
unsigned long long clock_reg;
DWORD clock_high, clock_low;
WORD temp_clock_seq, temp_clock_mid, temp_clock_hi_and_version;
#ifdef HAVE_NET_IF_H
int sd;
struct ifreq ifr, *ifrp;
struct ifconf ifc;
char buf[1024];
int n, i;
#endif
/* Have we already tried to get the MAC address? */
if (!has_init) {
#ifdef HAVE_NET_IF_H
/* BSD 4.4 defines the size of an ifreq to be
* max(sizeof(ifreq), sizeof(ifreq.ifr_name)+ifreq.ifr_addr.sa_len
* However, under earlier systems, sa_len isn't present, so
* the size is just sizeof(struct ifreq)
*/
#ifdef HAVE_SOCKADDR_SA_LEN
# ifndef max
# define max(a,b) ((a) > (b) ? (a) : (b))
# endif
# define ifreq_size(i) max(sizeof(struct ifreq),\
sizeof((i).ifr_name)+(i).ifr_addr.sa_len)
# else
# define ifreq_size(i) sizeof(struct ifreq)
# endif /* defined(HAVE_SOCKADDR_SA_LEN) */
sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_IP);
if (sd < 0) {
/* if we can't open a socket, just use random numbers */
/* set the multicast bit to prevent conflicts with real cards */
a[0] = (rand() & 0xff) | 0x80;
a[1] = rand() & 0xff;
a[2] = rand() & 0xff;
a[3] = rand() & 0xff;
a[4] = rand() & 0xff;
a[5] = rand() & 0xff;
} else {
memset(buf, 0, sizeof(buf));
ifc.ifc_len = sizeof(buf);
ifc.ifc_buf = buf;
/* get the ifconf interface */
if (ioctl (sd, SIOCGIFCONF, (char *)&ifc) < 0) {
close(sd);
/* no ifconf, so just use random numbers */
/* set the multicast bit to prevent conflicts with real cards */
a[0] = (rand() & 0xff) | 0x80;
a[1] = rand() & 0xff;
a[2] = rand() & 0xff;
a[3] = rand() & 0xff;
a[4] = rand() & 0xff;
a[5] = rand() & 0xff;
} else {
/* loop through the interfaces, looking for a valid one */
n = ifc.ifc_len;
for (i = 0; i < n; i+= ifreq_size(ifr) ) {
ifrp = (struct ifreq *)((char *) ifc.ifc_buf+i);
strncpy(ifr.ifr_name, ifrp->ifr_name, IFNAMSIZ);
/* try to get the address for this interface */
# ifdef SIOCGIFHWADDR
if (ioctl(sd, SIOCGIFHWADDR, &ifr) < 0)
continue;
memcpy(a, (unsigned char *)&ifr.ifr_hwaddr.sa_data, 6);
# else
# ifdef SIOCGENADDR
if (ioctl(sd, SIOCGENADDR, &ifr) < 0)
continue;
memcpy(a, (unsigned char *) ifr.ifr_enaddr, 6);
# else
/* XXX we don't have a way of getting the hardware address */
close(sd);
a[0] = 0;
break;
# endif /* SIOCGENADDR */
# endif /* SIOCGIFHWADDR */
/* make sure it's not blank */
if (!a[0] && !a[1] && !a[2] && !a[3] && !a[4] && !a[5])
continue;
goto valid_address;
}
/* if we didn't find a valid address, make a random one */
/* once again, set multicast bit to avoid conflicts */
a[0] = (rand() & 0xff) | 0x80;
a[1] = rand() & 0xff;
a[2] = rand() & 0xff;
a[3] = rand() & 0xff;
a[4] = rand() & 0xff;
a[5] = rand() & 0xff;
valid_address:
close(sd);
}
}
#else
/* no networking info, so generate a random address */
a[0] = (rand() & 0xff) | 0x80;
a[1] = rand() & 0xff;
a[2] = rand() & 0xff;
a[3] = rand() & 0xff;
a[4] = rand() & 0xff;
a[5] = rand() & 0xff;
#endif /* HAVE_NET_IF_H */
has_init = 1;
}
/* generate time element of GUID */
/* Assume that the gettimeofday() has microsecond granularity */
#define MAX_ADJUSTMENT 10
try_again:
gettimeofday(&tv, 0);
if ((last.tv_sec == 0) && (last.tv_usec == 0)) {
clock_seq = ((rand() & 0xff) << 8) + (rand() & 0xff);
clock_seq &= 0x1FFF;
last = tv;
last.tv_sec--;
}
if ((tv.tv_sec < last.tv_sec) ||
((tv.tv_sec == last.tv_sec) &&
(tv.tv_usec < last.tv_usec))) {
clock_seq = (clock_seq+1) & 0x1FFF;
adjustment = 0;
} else if ((tv.tv_sec == last.tv_sec) &&
(tv.tv_usec == last.tv_usec)) {
if (adjustment >= MAX_ADJUSTMENT)
goto try_again;
adjustment++;
} else
adjustment = 0;
clock_reg = tv.tv_usec*10 + adjustment;
clock_reg += ((unsigned long long) tv.tv_sec)*10000000;
clock_reg += (((unsigned long long) 0x01B21DD2) << 32) + 0x13814000;
clock_high = clock_reg >> 32;
clock_low = clock_reg;
temp_clock_seq = clock_seq | 0x8000;
temp_clock_mid = (WORD)clock_high;
temp_clock_hi_and_version = (clock_high >> 16) | 0x1000;
/* pack the information into the GUID structure */
((unsigned char*)&Uuid->Data1)[3] = (unsigned char)clock_low;
clock_low >>= 8;
((unsigned char*)&Uuid->Data1)[2] = (unsigned char)clock_low;
clock_low >>= 8;
((unsigned char*)&Uuid->Data1)[1] = (unsigned char)clock_low;
clock_low >>= 8;
((unsigned char*)&Uuid->Data1)[0] = (unsigned char)clock_low;
((unsigned char*)&Uuid->Data2)[1] = (unsigned char)temp_clock_mid;
temp_clock_mid >>= 8;
((unsigned char*)&Uuid->Data2)[0] = (unsigned char)temp_clock_mid;
((unsigned char*)&Uuid->Data3)[1] = (unsigned char)temp_clock_hi_and_version;
temp_clock_hi_and_version >>= 8;
((unsigned char*)&Uuid->Data3)[0] = (unsigned char)temp_clock_hi_and_version;
((unsigned char*)Uuid->Data4)[1] = (unsigned char)temp_clock_seq;
temp_clock_seq >>= 8;
((unsigned char*)Uuid->Data4)[0] = (unsigned char)temp_clock_seq;
((unsigned char*)Uuid->Data4)[2] = a[0];
((unsigned char*)Uuid->Data4)[3] = a[1];
((unsigned char*)Uuid->Data4)[4] = a[2];
((unsigned char*)Uuid->Data4)[5] = a[3];
((unsigned char*)Uuid->Data4)[6] = a[4];
((unsigned char*)Uuid->Data4)[7] = a[5];
TRACE("%s\n", debugstr_guid(Uuid));
return RPC_S_OK;
}
/*************************************************************************
* UuidCreateSequential [RPCRT4.@]
*
* Creates a 128bit UUID by calling UuidCreate.
* New API in Win 2000
*/
RPC_STATUS WINAPI UuidCreateSequential(UUID *Uuid)
{
return UuidCreate (Uuid);
}
/*************************************************************************
* UuidHash [RPCRT4.@]
*
* Generates a hash value for a given UUID
*
* Code based on FreeDCE implementation
*
*/
unsigned short WINAPI UuidHash(UUID *uuid, RPC_STATUS *Status)
{
BYTE *data = (BYTE*)uuid;
short c0 = 0, c1 = 0, x, y;
int i;
TRACE("(%s)\n", debugstr_guid(uuid));
for (i=0; i<sizeof(UUID); i++) {
c0 += data[i];
c1 += c0;
}
x = -c1 % 255;
if (x < 0) x += 255;
y = (c1 - c0) % 255;
if (y < 0) y += 255;
*Status = RPC_S_OK;
return y*256 + x;
}
/*************************************************************************
* UuidToStringA [RPCRT4.@]
*
* Converts a UUID to a string.
*
* UUID format is 8 hex digits, followed by a hyphen then three groups of
* 4 hex digits each followed by a hyphen and then 12 hex digits
*
* RETURNS
*
* S_OK if successful.
* S_OUT_OF_MEMORY if unsucessful.
*/
RPC_STATUS WINAPI UuidToStringA(UUID *Uuid, LPSTR* StringUuid)
{
*StringUuid = HeapAlloc( GetProcessHeap(), 0, sizeof(char) * 37);
if(!(*StringUuid))
return RPC_S_OUT_OF_MEMORY;
sprintf(*StringUuid, "%08lx-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x",
Uuid->Data1, Uuid->Data2, Uuid->Data3,
Uuid->Data4[0], Uuid->Data4[1], Uuid->Data4[2],
Uuid->Data4[3], Uuid->Data4[4], Uuid->Data4[5],
Uuid->Data4[6], Uuid->Data4[7] );
return RPC_S_OK;
}
/*************************************************************************
* UuidToStringW [RPCRT4.@]
*
* Converts a UUID to a string.
*
* S_OK if successful.
* S_OUT_OF_MEMORY if unsucessful.
*/
RPC_STATUS WINAPI UuidToStringW(UUID *Uuid, LPWSTR* StringUuid)
{
char buf[37];
sprintf(buf, "%08lx-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x",
Uuid->Data1, Uuid->Data2, Uuid->Data3,
Uuid->Data4[0], Uuid->Data4[1], Uuid->Data4[2],
Uuid->Data4[3], Uuid->Data4[4], Uuid->Data4[5],
Uuid->Data4[6], Uuid->Data4[7] );
*StringUuid = RPCRT4_strdupAtoW(buf);
if(!(*StringUuid))
return RPC_S_OUT_OF_MEMORY;
return RPC_S_OK;
}
static const BYTE hex2bin[] =
{
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x00 */
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x10 */
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x20 */
0,1,2,3,4,5,6,7,8,9,0,0,0,0,0,0, /* 0x30 */
0,10,11,12,13,14,15,0,0,0,0,0,0,0,0,0, /* 0x40 */
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x50 */
0,10,11,12,13,14,15 /* 0x60 */
};
/***********************************************************************
* UuidFromStringA (RPCRT4.@)
*/
RPC_STATUS WINAPI UuidFromStringA(LPSTR str, UUID *uuid)
{
BYTE *s = (BYTE *)str;
int i;
if (!s) return UuidCreateNil( uuid );
if (strlen(s) != 36) return RPC_S_INVALID_STRING_UUID;
if ((s[8]!='-') || (s[13]!='-') || (s[18]!='-') || (s[23]!='-'))
return RPC_S_INVALID_STRING_UUID;
for (i=0; i<36; i++)
{
if ((i == 8)||(i == 13)||(i == 18)||(i == 23)) continue;
if (s[i] > 'f' || (!hex2bin[s[i]] && s[i] != '0')) return RPC_S_INVALID_STRING_UUID;
}
/* in form XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX */
uuid->Data1 = (hex2bin[s[0]] << 28 | hex2bin[s[1]] << 24 | hex2bin[s[2]] << 20 | hex2bin[s[3]] << 16 |
hex2bin[s[4]] << 12 | hex2bin[s[5]] << 8 | hex2bin[s[6]] << 4 | hex2bin[s[7]]);
uuid->Data2 = hex2bin[s[9]] << 12 | hex2bin[s[10]] << 8 | hex2bin[s[11]] << 4 | hex2bin[s[12]];
uuid->Data3 = hex2bin[s[14]] << 12 | hex2bin[s[15]] << 8 | hex2bin[s[16]] << 4 | hex2bin[s[17]];
/* these are just sequential bytes */
uuid->Data4[0] = hex2bin[s[19]] << 4 | hex2bin[s[20]];
uuid->Data4[1] = hex2bin[s[21]] << 4 | hex2bin[s[22]];
uuid->Data4[2] = hex2bin[s[24]] << 4 | hex2bin[s[25]];
uuid->Data4[3] = hex2bin[s[26]] << 4 | hex2bin[s[27]];
uuid->Data4[4] = hex2bin[s[28]] << 4 | hex2bin[s[29]];
uuid->Data4[5] = hex2bin[s[30]] << 4 | hex2bin[s[31]];
uuid->Data4[6] = hex2bin[s[32]] << 4 | hex2bin[s[33]];
uuid->Data4[7] = hex2bin[s[34]] << 4 | hex2bin[s[35]];
return RPC_S_OK;
}
/***********************************************************************
* UuidFromStringW (RPCRT4.@)
*/
RPC_STATUS WINAPI UuidFromStringW(LPWSTR s, UUID *uuid)
{
int i;
if (!s) return UuidCreateNil( uuid );
if (strlenW(s) != 36) return RPC_S_INVALID_STRING_UUID;
if ((s[8]!='-') || (s[13]!='-') || (s[18]!='-') || (s[23]!='-'))
return RPC_S_INVALID_STRING_UUID;
for (i=0; i<36; i++)
{
if ((i == 8)||(i == 13)||(i == 18)||(i == 23)) continue;
if (s[i] > 'f' || (!hex2bin[s[i]] && s[i] != '0')) return RPC_S_INVALID_STRING_UUID;
}
/* in form XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX */
uuid->Data1 = (hex2bin[s[0]] << 28 | hex2bin[s[1]] << 24 | hex2bin[s[2]] << 20 | hex2bin[s[3]] << 16 |
hex2bin[s[4]] << 12 | hex2bin[s[5]] << 8 | hex2bin[s[6]] << 4 | hex2bin[s[7]]);
uuid->Data2 = hex2bin[s[9]] << 12 | hex2bin[s[10]] << 8 | hex2bin[s[11]] << 4 | hex2bin[s[12]];
uuid->Data3 = hex2bin[s[14]] << 12 | hex2bin[s[15]] << 8 | hex2bin[s[16]] << 4 | hex2bin[s[17]];
/* these are just sequential bytes */
uuid->Data4[0] = hex2bin[s[19]] << 4 | hex2bin[s[20]];
uuid->Data4[1] = hex2bin[s[21]] << 4 | hex2bin[s[22]];
uuid->Data4[2] = hex2bin[s[24]] << 4 | hex2bin[s[25]];
uuid->Data4[3] = hex2bin[s[26]] << 4 | hex2bin[s[27]];
uuid->Data4[4] = hex2bin[s[28]] << 4 | hex2bin[s[29]];
uuid->Data4[5] = hex2bin[s[30]] << 4 | hex2bin[s[31]];
uuid->Data4[6] = hex2bin[s[32]] << 4 | hex2bin[s[33]];
uuid->Data4[7] = hex2bin[s[34]] << 4 | hex2bin[s[35]];
return RPC_S_OK;
}
/***********************************************************************
* DllRegisterServer (RPCRT4.@)
*/
HRESULT WINAPI RPCRT4_DllRegisterServer( void )
{
FIXME( "(): stub\n" );
return S_OK;
}