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wine
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wine
/
dlls
/
d3d9
History
Stefan Dösinger
f75d1b0c2f
d3d/tests: Geforce8+ GPUs abs() table fog.
2015-02-13 22:37:07 +09:00
..
tests
d3d/tests: Geforce8+ GPUs abs() table fog.
2015-02-13 22:37:07 +09:00
buffer.c
…
d3d9_main.c
…
d3d9_private.h
…
d3d9.spec
…
device.c
wined3d: Allow initial texture contents to be specified with wined3d_texture_create().
2015-01-05 20:15:35 +01:00
directx.c
wined3d: Pass WM_SYSCOMMAND(SC_RESTORE) to DefWindowProc.
2015-01-28 11:06:48 +01:00
Makefile.in
…
query.c
d3d10core: Implement d3d10_device_GetPredication().
2014-09-19 10:49:24 +02:00
shader.c
d3d9: Don't assert for shaders with the wrong vtbl.
2014-12-16 11:39:40 +01:00
stateblock.c
…
surface.c
…
swapchain.c
…
texture.c
wined3d: Allow initial texture contents to be specified with wined3d_texture_create().
2015-01-05 20:15:35 +01:00
version.rc
…
vertexdeclaration.c
…
volume.c
…