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49 lines
1.6 KiB
C
49 lines
1.6 KiB
C
/*
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* VTDAPI VxD implementation
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*
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* Copyright 1998 Marcus Meissner
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(vxd);
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/***********************************************************************
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* DeviceIoControl (VTDAPI.VXD.@)
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*/
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BOOL WINAPI VTDAPI_DeviceIoControl( DWORD code, LPVOID lpvInBuffer, DWORD cbInBuffer,
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LPVOID lpvOutBuffer, DWORD cbOutBuffer,
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LPDWORD lpcbBytesReturned, LPOVERLAPPED lpOverlapped )
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{
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switch (code)
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{
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case 5:
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if (lpvOutBuffer && (cbOutBuffer>=4))
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*(DWORD*)lpvOutBuffer = GetTickCount();
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if (lpcbBytesReturned)
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*lpcbBytesReturned = sizeof(DWORD);
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return TRUE;
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default:
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FIXME( "Control %d not implemented\n", code);
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return FALSE;
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}
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}
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