wine/dlls/wined3d
2006-06-21 12:15:50 +02:00
..
.gitignore Renamed all .cvsignore files to .gitignore. 2005-11-26 13:10:33 +01:00
arb_program_shader.c wined3d: Move D3DSIO_DEF instruction for ARB shaders into arb_program_shader.c. 2006-06-20 11:28:15 +02:00
baseshader.c wined3d: Move D3DSIO_DEF instruction for ARB shaders into arb_program_shader.c. 2006-06-20 11:28:15 +02:00
basetexture.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
cubetexture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
device.c wined3d: Pixel format cleanup. 2006-06-21 12:15:50 +02:00
directx.c Assorted spelling fixes. 2006-06-16 11:32:29 +02:00
drawprim.c wined3d: Move constant loading into target-specific files. 2006-06-19 10:49:52 +02:00
glsl_shader.c wined3d: Bind correct number of samplers for GLSL shaders. 2006-06-21 11:16:07 +02:00
indexbuffer.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
Makefile.in wined3d: Move constant loading into target-specific files. 2006-06-19 10:49:52 +02:00
palette.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
pixelshader.c wined3d: Implement locally defined boolean and integer constants in GLSL. 2006-06-19 10:59:13 +02:00
query.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
resource.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
stateblock.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
surface_gdi.c wined3d: Pixel format cleanup. 2006-06-21 12:15:50 +02:00
surface.c wined3d: Pixel format cleanup. 2006-06-21 12:15:50 +02:00
swapchain.c wined3d: Support more than one back buffer. 2006-06-15 16:51:41 +02:00
texture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
utils.c wined3d: Pixel format cleanup. 2006-06-21 12:15:50 +02:00
vertexbuffer.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
vertexdeclaration.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
vertexshader.c wined3d: Implement locally defined boolean and integer constants in GLSL. 2006-06-19 10:59:13 +02:00
volume.c wined3d: Pixel format cleanup. 2006-06-21 12:15:50 +02:00
volumetexture.c wined3d: Make the virtual table functions static where possible. 2006-06-10 13:15:32 +02:00
wined3d_main.c Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
wined3d_private.h wined3d: Pixel format cleanup. 2006-06-21 12:15:50 +02:00
wined3d.spec WineDirect3DCreate has 3 args in the source. 2005-03-21 10:52:32 +00:00