wine/dlls/d3d8
Raphael Junqueira 74c6321a15 - defined D3DCOLOR_B macros to access byte values of D3DCOLOR
- use D3DCOLOR macros instead of using shift + masks
- fix a bug where diffuse.lpData checked instead of specular.lpData
- implement color fixup on ARB VShader compilation code:
   ->  on input parameters using swizzle
   -> add is_color parameter on vshader_program_add_param
2005-11-03 09:54:31 +00:00
..
.cvsignore We are no longer generating .dbg.c files. 2005-09-29 10:35:58 +00:00
basetexture.c Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
cubetexture.c Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
d3d8_main.c gcc 4.0 -Wpointer-sign fixes (Reg* functions). 2005-07-06 19:08:05 +00:00
d3d8_private.h - defined D3DCOLOR_B macros to access byte values of D3DCOLOR 2005-11-03 09:54:31 +00:00
d3d8.spec Correct the number of parameters (and partly their names) for the 2005-09-21 09:42:20 +00:00
d3dcore_gl.h Implemented some texture operations using ATI_texture_env_combine3. 2004-05-28 03:39:42 +00:00
device.c - defined D3DCOLOR_B macros to access byte values of D3DCOLOR 2005-11-03 09:54:31 +00:00
directx.c Use wined3dformat when calling wined3d. 2005-08-29 09:32:44 +00:00
drawprim.c - defined D3DCOLOR_B macros to access byte values of D3DCOLOR 2005-11-03 09:54:31 +00:00
indexbuffer.c Changed index and vertex buffer so that internal references are 2005-10-27 10:23:41 +00:00
Makefile.in Added rules for building import libraries in the individual dll 2005-05-09 14:42:30 +00:00
resource.c Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
shader.c Documentation tweaks to make winapi_check happy. 2005-09-26 09:52:56 +00:00
stateblock.c Do not check for non NULL pointer before HeapFree'ing it. It's 2004-12-23 17:06:43 +00:00
surface.c Fix DXT2 & DXT4 support for d3d8. 2005-09-29 10:31:22 +00:00
swapchain.c Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
texture.c Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
utils.c Fix DXT2 & DXT4 support for d3d8. 2005-09-29 10:31:22 +00:00
version.rc Version resources cleanup. 2004-11-23 13:59:34 +00:00
vertexbuffer.c Changed index and vertex buffer so that internal references are 2005-10-27 10:23:41 +00:00
volume.c Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
volumetexture.c Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
vshaderdeclaration.c - defined D3DCOLOR_B macros to access byte values of D3DCOLOR 2005-11-03 09:54:31 +00:00