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1176 lines
38 KiB
C
1176 lines
38 KiB
C
/*
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* GDI BiDirectional handling
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*
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* Copyright 2003 Shachar Shemesh
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* Copyright 2007 Maarten Lankhorst
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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* Code derived from the modified reference implementation
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* that was found in revision 17 of http://unicode.org/reports/tr9/
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* "Unicode Standard Annex #9: THE BIDIRECTIONAL ALGORITHM"
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*
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* -- Copyright (C) 1999-2005, ASMUS, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of the Unicode data files and any associated documentation (the
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* "Data Files") or Unicode software and any associated documentation (the
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* "Software") to deal in the Data Files or Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, and/or sell copies of the Data Files or Software,
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* and to permit persons to whom the Data Files or Software are furnished
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* to do so, provided that (a) the above copyright notice(s) and this
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* permission notice appear with all copies of the Data Files or Software,
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* (b) both the above copyright notice(s) and this permission notice appear
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* in associated documentation, and (c) there is clear notice in each
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* modified Data File or in the Software as well as in the documentation
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* associated with the Data File(s) or Software that the data or software
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* has been modified.
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*/
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#include "config.h"
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "wine/debug.h"
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#include "gdi_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(bidi);
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#define ASSERT(x) do { if (!(x)) FIXME("assert failed: %s\n", #x); } while(0)
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#define MAX_LEVEL 61
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/* HELPER FUNCTIONS AND DECLARATIONS */
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#define odd(x) ((x) & 1)
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/*------------------------------------------------------------------------
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Bidirectional Character Types
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as defined by the Unicode Bidirectional Algorithm Table 3-7.
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Note:
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The list of bidirectional character types here is not grouped the
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same way as the table 3-7, since the numberic values for the types
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are chosen to keep the state and action tables compact.
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------------------------------------------------------------------------*/
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enum directions
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{
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/* input types */
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/* ON MUST be zero, code relies on ON = N = 0 */
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ON = 0, /* Other Neutral */
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L, /* Left Letter */
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R, /* Right Letter */
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AN, /* Arabic Number */
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EN, /* European Number */
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AL, /* Arabic Letter (Right-to-left) */
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NSM, /* Non-spacing Mark */
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CS, /* Common Separator */
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ES, /* European Separator */
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ET, /* European Terminator (post/prefix e.g. $ and %) */
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/* resolved types */
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BN, /* Boundary neutral (type of RLE etc after explicit levels) */
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/* input types, */
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S, /* Segment Separator (TAB) // used only in L1 */
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WS, /* White space // used only in L1 */
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B, /* Paragraph Separator (aka as PS) */
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/* types for explicit controls */
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RLO, /* these are used only in X1-X9 */
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RLE,
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LRO,
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LRE,
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PDF,
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/* resolved types, also resolved directions */
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N = ON, /* alias, where ON, WS and S are treated the same */
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};
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/* HELPER FUNCTIONS */
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/* grep -r ';BN;' data.txt | grep -v [0-9A-F][0-9A-F][0-9A-F][0-9A-F][0-9A-F] | sed -e s@\;.*@@ -e s/^..../0x\&,\ / | xargs echo */
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static const WCHAR BNs[] = {
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0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007, 0x0008,
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0x000E, 0x000F, 0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016,
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0x0017, 0x0018, 0x0019, 0x001A, 0x001B, 0x007F, 0x0080, 0x0081, 0x0082,
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0x0083, 0x0084, 0x0086, 0x0087, 0x0088, 0x0089, 0x008A, 0x008B, 0x008C,
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0x008D, 0x008E, 0x008F, 0x0090, 0x0091, 0x0092, 0x0093, 0x0094, 0x0095,
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0x0096, 0x0097, 0x0098, 0x0099, 0x009A, 0x009B, 0x009C, 0x009D, 0x009E,
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0x009F, 0x00AD, 0x070F, 0x200B, 0x200C, 0x200D, 0x2060, 0x2061, 0x2062,
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0x2063, 0x206A, 0x206B, 0x206C, 0x206D, 0x206E, 0x206F, 0xFEFF
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};
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/* Idem, but with ';R;' instead of ';BN;' */
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static const WCHAR Rs[] = {
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0x05BE, 0x05C0, 0x05C3, 0x05C6, 0x05D0, 0x05D1, 0x05D2, 0x05D3, 0x05D4,
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0x05D5, 0x05D6, 0x05D7, 0x05D8, 0x05D9, 0x05DA, 0x05DB, 0x05DC, 0x05DD,
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0x05DE, 0x05DF, 0x05E0, 0x05E1, 0x05E2, 0x05E3, 0x05E4, 0x05E5, 0x05E6,
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0x05E7, 0x05E8, 0x05E9, 0x05EA, 0x05F0, 0x05F1, 0x05F2, 0x05F3, 0x05F4,
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0x07C0, 0x07C1, 0x07C2, 0x07C3, 0x07C4, 0x07C5, 0x07C6, 0x07C7, 0x07C8,
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0x07C9, 0x07CA, 0x07CB, 0x07CC, 0x07CD, 0x07CE, 0x07CF, 0x07D0, 0x07D1,
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0x07D2, 0x07D3, 0x07D4, 0x07D5, 0x07D6, 0x07D7, 0x07D8, 0x07D9, 0x07DA,
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0x07DB, 0x07DC, 0x07DD, 0x07DE, 0x07DF, 0x07E0, 0x07E1, 0x07E2, 0x07E3,
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0x07E4, 0x07E5, 0x07E6, 0x07E7, 0x07E8, 0x07E9, 0x07EA, 0x07F4, 0x07F5,
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0x07FA, 0x200F, 0xFB1D, 0xFB1F, 0xFB20, 0xFB21, 0xFB22, 0xFB23, 0xFB24,
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0xFB25, 0xFB26, 0xFB27, 0xFB28, 0xFB2A, 0xFB2B, 0xFB2C, 0xFB2D, 0xFB2E,
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0xFB2F, 0xFB30, 0xFB31, 0xFB32, 0xFB33, 0xFB34, 0xFB35, 0xFB36, 0xFB38,
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0xFB39, 0xFB3A, 0xFB3B, 0xFB3C, 0xFB3E, 0xFB40, 0xFB41, 0xFB43, 0xFB44,
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0xFB46, 0xFB47, 0xFB48, 0xFB49, 0xFB4A, 0xFB4B, 0xFB4C, 0xFB4D, 0xFB4E,
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0xFB4F
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};
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/* Convert the incomplete win32 table to some slightly more useful data */
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static void classify(LPCWSTR lpString, WORD *chartype, DWORD uCount)
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{
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unsigned i, j;
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GetStringTypeW(CT_CTYPE2, lpString, uCount, chartype);
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for (i = 0; i < uCount; ++i)
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switch (chartype[i])
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{
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case C2_LEFTTORIGHT: chartype[i] = L; break;
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case C2_RIGHTTOLEFT:
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chartype[i] = AL;
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for (j = 0; j < sizeof(Rs)/sizeof(WCHAR); ++j)
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if (Rs[j] == lpString[i])
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{
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chartype[i] = R;
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break;
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}
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break;
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case C2_EUROPENUMBER: chartype[i] = EN; break;
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case C2_EUROPESEPARATOR: chartype[i] = ES; break;
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case C2_EUROPETERMINATOR: chartype[i] = ET; break;
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case C2_ARABICNUMBER: chartype[i] = AN; break;
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case C2_COMMONSEPARATOR: chartype[i] = CS; break;
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case C2_BLOCKSEPARATOR: chartype[i] = B; break;
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case C2_SEGMENTSEPARATOR: chartype[i] = S; break;
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case C2_WHITESPACE: chartype[i] = WS; break;
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case C2_OTHERNEUTRAL:
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switch (lpString[i])
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{
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case 0x202A: chartype[i] = LRE; break;
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case 0x202B: chartype[i] = RLE; break;
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case 0x202C: chartype[i] = PDF; break;
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case 0x202D: chartype[i] = LRO; break;
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case 0x202E: chartype[i] = RLO; break;
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default: chartype[i] = ON; break;
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}
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break;
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case C2_NOTAPPLICABLE:
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chartype[i] = NSM;
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for (j = 0; j < sizeof(BNs)/sizeof(WCHAR); ++j)
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if (BNs[j] == lpString[i])
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{
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chartype[i] = BN;
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break;
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}
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break;
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default:
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/* According to BiDi spec, unassigned characters default to L */
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FIXME("Unhandled character type: %04x\n", chartype[i]);
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chartype[i] = L;
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break;
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}
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}
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/* reverse cch characters */
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static void reverse(LPWSTR psz, int cch)
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{
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WCHAR chTemp;
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int ich = 0;
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for (; ich < --cch; ich++)
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{
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chTemp = psz[ich];
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psz[ich] = psz[cch];
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psz[cch] = chTemp;
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}
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}
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/* Set a run of cval values at locations all prior to, but not including */
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/* iStart, to the new value nval. */
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static void SetDeferredRun(WORD *pval, int cval, int iStart, int nval)
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{
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int i = iStart - 1;
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for (; i >= iStart - cval; i--)
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{
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pval[i] = nval;
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}
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}
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/* THE PARAGRAPH LEVEL */
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/*------------------------------------------------------------------------
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Function: resolveParagraphs
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Resolves the input strings into blocks over which the algorithm
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is then applied.
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Implements Rule P1 of the Unicode Bidi Algorithm
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Input: Text string
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Character count
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Output: revised character count
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Note: This is a very simplfistic function. In effect it restricts
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the action of the algorithm to the first paragraph in the input
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where a paragraph ends at the end of the first block separator
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or at the end of the input text.
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------------------------------------------------------------------------*/
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static int resolveParagraphs(WORD *types, int cch)
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{
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/* skip characters not of type B */
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int ich = 0;
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for(; ich < cch && types[ich] != B; ich++);
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/* stop after first B, make it a BN for use in the next steps */
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if (ich < cch && types[ich] == B)
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types[ich++] = BN;
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return ich;
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}
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/* RESOLVE EXPLICIT */
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static WORD GreaterEven(int i)
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{
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return odd(i) ? i + 1 : i + 2;
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}
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static WORD GreaterOdd(int i)
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{
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return odd(i) ? i + 2 : i + 1;
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}
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static WORD EmbeddingDirection(int level)
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{
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return odd(level) ? R : L;
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}
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/*------------------------------------------------------------------------
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Function: resolveExplicit
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Recursively resolves explicit embedding levels and overrides.
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Implements rules X1-X9, of the Unicode Bidirectional Algorithm.
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Input: Base embedding level and direction
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Character count
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Output: Array of embedding levels
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In/Out: Array of direction classes
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Note: The function uses two simple counters to keep track of
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matching explicit codes and PDF. Use the default argument for
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the outermost call. The nesting counter counts the recursion
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depth and not the embedding level.
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------------------------------------------------------------------------*/
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static int resolveExplicit(int level, int dir, WORD *pcls, WORD *plevel, int cch, int nNest)
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{
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/* always called with a valid nesting level
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nesting levels are != embedding levels */
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int nLastValid = nNest;
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int ich = 0;
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/* check input values */
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ASSERT(nNest >= 0 && level >= 0 && level <= MAX_LEVEL);
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/* process the text */
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for (; ich < cch; ich++)
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{
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WORD cls = pcls[ich];
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switch (cls)
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{
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case LRO:
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case LRE:
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nNest++;
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if (GreaterEven(level) <= MAX_LEVEL - (cls == LRO ? 2 : 0))
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{
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plevel[ich] = GreaterEven(level);
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pcls[ich] = BN;
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ich += resolveExplicit(plevel[ich], (cls == LRE ? N : L),
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&pcls[ich+1], &plevel[ich+1],
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cch - (ich+1), nNest);
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nNest--;
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continue;
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}
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cls = pcls[ich] = BN;
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break;
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case RLO:
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case RLE:
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nNest++;
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if (GreaterOdd(level) <= MAX_LEVEL - (cls == RLO ? 2 : 0))
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{
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plevel[ich] = GreaterOdd(level);
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pcls[ich] = BN;
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ich += resolveExplicit(plevel[ich], (cls == RLE ? N : R),
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&pcls[ich+1], &plevel[ich+1],
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cch - (ich+1), nNest);
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nNest--;
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continue;
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}
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cls = pcls[ich] = BN;
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break;
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case PDF:
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cls = pcls[ich] = BN;
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if (nNest)
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{
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if (nLastValid < nNest)
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{
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nNest--;
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}
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else
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{
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cch = ich; /* break the loop, but complete body */
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}
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}
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}
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/* Apply the override */
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if (dir != N)
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{
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cls = dir;
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}
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plevel[ich] = level;
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if (pcls[ich] != BN)
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pcls[ich] = cls;
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}
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return ich;
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}
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/* RESOLVE WEAK TYPES */
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enum states /* possible states */
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{
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xa, /* arabic letter */
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xr, /* right leter */
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xl, /* left letter */
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ao, /* arabic lett. foll by ON */
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ro, /* right lett. foll by ON */
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lo, /* left lett. foll by ON */
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rt, /* ET following R */
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lt, /* ET following L */
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cn, /* EN, AN following AL */
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ra, /* arabic number foll R */
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re, /* european number foll R */
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la, /* arabic number foll L */
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le, /* european number foll L */
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ac, /* CS following cn */
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rc, /* CS following ra */
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rs, /* CS,ES following re */
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lc, /* CS following la */
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ls, /* CS,ES following le */
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ret, /* ET following re */
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let, /* ET following le */
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} ;
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static const int stateWeak[][10] =
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{
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/* N, L, R, AN, EN, AL,NSM, CS, ES, ET */
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/*xa*/ { ao, xl, xr, cn, cn, xa, xa, ao, ao, ao }, /* arabic letter */
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/*xr*/ { ro, xl, xr, ra, re, xa, xr, ro, ro, rt }, /* right letter */
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/*xl*/ { lo, xl, xr, la, le, xa, xl, lo, lo, lt }, /* left letter */
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/*ao*/ { ao, xl, xr, cn, cn, xa, ao, ao, ao, ao }, /* arabic lett. foll by ON*/
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/*ro*/ { ro, xl, xr, ra, re, xa, ro, ro, ro, rt }, /* right lett. foll by ON */
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/*lo*/ { lo, xl, xr, la, le, xa, lo, lo, lo, lt }, /* left lett. foll by ON */
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/*rt*/ { ro, xl, xr, ra, re, xa, rt, ro, ro, rt }, /* ET following R */
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/*lt*/ { lo, xl, xr, la, le, xa, lt, lo, lo, lt }, /* ET following L */
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/*cn*/ { ao, xl, xr, cn, cn, xa, cn, ac, ao, ao }, /* EN, AN following AL */
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/*ra*/ { ro, xl, xr, ra, re, xa, ra, rc, ro, rt }, /* arabic number foll R */
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/*re*/ { ro, xl, xr, ra, re, xa, re, rs, rs,ret }, /* european number foll R */
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/*la*/ { lo, xl, xr, la, le, xa, la, lc, lo, lt }, /* arabic number foll L */
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/*le*/ { lo, xl, xr, la, le, xa, le, ls, ls,let }, /* european number foll L */
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/*ac*/ { ao, xl, xr, cn, cn, xa, ao, ao, ao, ao }, /* CS following cn */
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/*rc*/ { ro, xl, xr, ra, re, xa, ro, ro, ro, rt }, /* CS following ra */
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/*rs*/ { ro, xl, xr, ra, re, xa, ro, ro, ro, rt }, /* CS,ES following re */
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/*lc*/ { lo, xl, xr, la, le, xa, lo, lo, lo, lt }, /* CS following la */
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/*ls*/ { lo, xl, xr, la, le, xa, lo, lo, lo, lt }, /* CS,ES following le */
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/*ret*/{ ro, xl, xr, ra, re, xa,ret, ro, ro,ret }, /* ET following re */
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/*let*/{ lo, xl, xr, la, le, xa,let, lo, lo,let }, /* ET following le */
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};
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enum actions /* possible actions */
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{
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/* primitives */
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IX = 0x100, /* increment */
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XX = 0xF, /* no-op */
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/* actions */
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xxx = (XX << 4) + XX, /* no-op */
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xIx = IX + xxx, /* increment run */
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xxN = (XX << 4) + ON, /* set current to N */
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xxE = (XX << 4) + EN, /* set current to EN */
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xxA = (XX << 4) + AN, /* set current to AN */
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xxR = (XX << 4) + R, /* set current to R */
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xxL = (XX << 4) + L, /* set current to L */
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Nxx = (ON << 4) + 0xF, /* set run to neutral */
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Axx = (AN << 4) + 0xF, /* set run to AN */
|
|
ExE = (EN << 4) + EN, /* set run to EN, set current to EN */
|
|
NIx = (ON << 4) + 0xF + IX, /* set run to N, increment */
|
|
NxN = (ON << 4) + ON, /* set run to N, set current to N */
|
|
NxR = (ON << 4) + R, /* set run to N, set current to R */
|
|
NxE = (ON << 4) + EN, /* set run to N, set current to EN */
|
|
|
|
AxA = (AN << 4) + AN, /* set run to AN, set current to AN */
|
|
NxL = (ON << 4) + L, /* set run to N, set current to L */
|
|
LxL = (L << 4) + L, /* set run to L, set current to L */
|
|
} ;
|
|
|
|
static const int actionWeak[][10] =
|
|
{
|
|
/* N, L, R, AN, EN, AL, NSM, CS, ES, ET */
|
|
/*xa*/ { xxx, xxx, xxx, xxx, xxA, xxR, xxR, xxN, xxN, xxN }, /* arabic letter */
|
|
/*xr*/ { xxx, xxx, xxx, xxx, xxE, xxR, xxR, xxN, xxN, xIx }, /* right leter */
|
|
/*xl*/ { xxx, xxx, xxx, xxx, xxL, xxR, xxL, xxN, xxN, xIx }, /* left letter */
|
|
|
|
/*ao*/ { xxx, xxx, xxx, xxx, xxA, xxR, xxN, xxN, xxN, xxN }, /* arabic lett. foll by ON */
|
|
/*ro*/ { xxx, xxx, xxx, xxx, xxE, xxR, xxN, xxN, xxN, xIx }, /* right lett. foll by ON */
|
|
/*lo*/ { xxx, xxx, xxx, xxx, xxL, xxR, xxN, xxN, xxN, xIx }, /* left lett. foll by ON */
|
|
|
|
/*rt*/ { Nxx, Nxx, Nxx, Nxx, ExE, NxR, xIx, NxN, NxN, xIx }, /* ET following R */
|
|
/*lt*/ { Nxx, Nxx, Nxx, Nxx, LxL, NxR, xIx, NxN, NxN, xIx }, /* ET following L */
|
|
|
|
/*cn*/ { xxx, xxx, xxx, xxx, xxA, xxR, xxA, xIx, xxN, xxN }, /* EN, AN following AL */
|
|
/*ra*/ { xxx, xxx, xxx, xxx, xxE, xxR, xxA, xIx, xxN, xIx }, /* arabic number foll R */
|
|
/*re*/ { xxx, xxx, xxx, xxx, xxE, xxR, xxE, xIx, xIx, xxE }, /* european number foll R */
|
|
/*la*/ { xxx, xxx, xxx, xxx, xxL, xxR, xxA, xIx, xxN, xIx }, /* arabic number foll L */
|
|
/*le*/ { xxx, xxx, xxx, xxx, xxL, xxR, xxL, xIx, xIx, xxL }, /* european number foll L */
|
|
|
|
/*ac*/ { Nxx, Nxx, Nxx, Axx, AxA, NxR, NxN, NxN, NxN, NxN }, /* CS following cn */
|
|
/*rc*/ { Nxx, Nxx, Nxx, Axx, NxE, NxR, NxN, NxN, NxN, NIx }, /* CS following ra */
|
|
/*rs*/ { Nxx, Nxx, Nxx, Nxx, ExE, NxR, NxN, NxN, NxN, NIx }, /* CS,ES following re */
|
|
/*lc*/ { Nxx, Nxx, Nxx, Axx, NxL, NxR, NxN, NxN, NxN, NIx }, /* CS following la */
|
|
/*ls*/ { Nxx, Nxx, Nxx, Nxx, LxL, NxR, NxN, NxN, NxN, NIx }, /* CS,ES following le */
|
|
|
|
/*ret*/{ xxx, xxx, xxx, xxx, xxE, xxR, xxE, xxN, xxN, xxE }, /* ET following re */
|
|
/*let*/{ xxx, xxx, xxx, xxx, xxL, xxR, xxL, xxN, xxN, xxL }, /* ET following le */
|
|
};
|
|
|
|
static int GetDeferredType(int action)
|
|
{
|
|
return (action >> 4) & 0xF;
|
|
}
|
|
|
|
static int GetResolvedType(int action)
|
|
{
|
|
return action & 0xF;
|
|
}
|
|
|
|
/* Note on action table:
|
|
|
|
States can be of two kinds:
|
|
- Immediate Resolution State, where each input token
|
|
is resolved as soon as it is seen. These states havve
|
|
only single action codes (xxN) or the no-op (xxx)
|
|
for static input tokens.
|
|
- Deferred Resolution State, where input tokens either
|
|
either extend the run (xIx) or resolve its Type (e.g. Nxx).
|
|
|
|
Input classes are of three kinds
|
|
- Static Input Token, where the class of the token remains
|
|
unchanged on output (AN, L, N, R)
|
|
- Replaced Input Token, where the class of the token is
|
|
always replaced on output (AL, BN, NSM, CS, ES, ET)
|
|
- Conditional Input Token, where the class of the token is
|
|
changed on output in some, but not all, cases (EN)
|
|
|
|
Where tokens are subject to change, a double action
|
|
(e.g. NxA, or NxN) is _required_ after deferred states,
|
|
resolving both the deferred state and changing the current token.
|
|
*/
|
|
|
|
/*------------------------------------------------------------------------
|
|
Function: resolveWeak
|
|
|
|
Resolves the directionality of numeric and other weak character types
|
|
|
|
Implements rules X10 and W1-W6 of the Unicode Bidirectional Algorithm.
|
|
|
|
Input: Array of embedding levels
|
|
Character count
|
|
|
|
In/Out: Array of directional classes
|
|
|
|
Note: On input only these directional classes are expected
|
|
AL, HL, R, L, ON, BN, NSM, AN, EN, ES, ET, CS,
|
|
------------------------------------------------------------------------*/
|
|
static void resolveWeak(int baselevel, WORD *pcls, WORD *plevel, int cch)
|
|
{
|
|
int state = odd(baselevel) ? xr : xl;
|
|
int cls;
|
|
|
|
int level = baselevel;
|
|
int action, clsRun, clsNew;
|
|
int cchRun = 0;
|
|
int ich = 0;
|
|
|
|
for (; ich < cch; ich++)
|
|
{
|
|
/* ignore boundary neutrals */
|
|
if (pcls[ich] == BN)
|
|
{
|
|
/* must flatten levels unless at a level change; */
|
|
plevel[ich] = level;
|
|
|
|
/* lookahead for level changes */
|
|
if (ich + 1 == cch && level != baselevel)
|
|
{
|
|
/* have to fixup last BN before end of the loop, since
|
|
* its fix-upped value will be needed below the assert */
|
|
pcls[ich] = EmbeddingDirection(level);
|
|
}
|
|
else if (ich + 1 < cch && level != plevel[ich+1] && pcls[ich+1] != BN)
|
|
{
|
|
/* fixup LAST BN in front / after a level run to make
|
|
* it act like the SOR/EOR in rule X10 */
|
|
int newlevel = plevel[ich+1];
|
|
if (level > newlevel) {
|
|
newlevel = level;
|
|
}
|
|
plevel[ich] = newlevel;
|
|
|
|
/* must match assigned level */
|
|
pcls[ich] = EmbeddingDirection(newlevel);
|
|
level = plevel[ich+1];
|
|
}
|
|
else
|
|
{
|
|
/* don't interrupt runs */
|
|
if (cchRun)
|
|
{
|
|
cchRun++;
|
|
}
|
|
continue;
|
|
}
|
|
}
|
|
|
|
ASSERT(pcls[ich] <= BN);
|
|
cls = pcls[ich];
|
|
|
|
action = actionWeak[state][cls];
|
|
|
|
/* resolve the directionality for deferred runs */
|
|
clsRun = GetDeferredType(action);
|
|
if (clsRun != XX)
|
|
{
|
|
SetDeferredRun(pcls, cchRun, ich, clsRun);
|
|
cchRun = 0;
|
|
}
|
|
|
|
/* resolve the directionality class at the current location */
|
|
clsNew = GetResolvedType(action);
|
|
if (clsNew != XX)
|
|
pcls[ich] = clsNew;
|
|
|
|
/* increment a deferred run */
|
|
if (IX & action)
|
|
cchRun++;
|
|
|
|
state = stateWeak[state][cls];
|
|
}
|
|
|
|
/* resolve any deferred runs
|
|
* use the direction of the current level to emulate PDF */
|
|
cls = EmbeddingDirection(level);
|
|
|
|
/* resolve the directionality for deferred runs */
|
|
clsRun = GetDeferredType(actionWeak[state][cls]);
|
|
if (clsRun != XX)
|
|
SetDeferredRun(pcls, cchRun, ich, clsRun);
|
|
}
|
|
|
|
/* RESOLVE NEUTRAL TYPES */
|
|
|
|
/* action values */
|
|
enum neutralactions
|
|
{
|
|
/* action to resolve previous input */
|
|
nL = L, /* resolve EN to L */
|
|
En = 3 << 4, /* resolve neutrals run to embedding level direction */
|
|
Rn = R << 4, /* resolve neutrals run to strong right */
|
|
Ln = L << 4, /* resolved neutrals run to strong left */
|
|
In = (1<<8), /* increment count of deferred neutrals */
|
|
LnL = (1<<4)+L, /* set run and EN to L */
|
|
};
|
|
|
|
static int GetDeferredNeutrals(int action, int level)
|
|
{
|
|
action = (action >> 4) & 0xF;
|
|
if (action == (En >> 4))
|
|
return EmbeddingDirection(level);
|
|
else
|
|
return action;
|
|
}
|
|
|
|
static int GetResolvedNeutrals(int action)
|
|
{
|
|
action = action & 0xF;
|
|
if (action == In)
|
|
return 0;
|
|
else
|
|
return action;
|
|
}
|
|
|
|
/* state values */
|
|
enum resolvestates
|
|
{
|
|
/* new temporary class */
|
|
r, /* R and characters resolved to R */
|
|
l, /* L and characters resolved to L */
|
|
rn, /* N preceded by right */
|
|
ln, /* N preceded by left */
|
|
a, /* AN preceded by left (the abbrev 'la' is used up above) */
|
|
na, /* N preceeded by a */
|
|
} ;
|
|
|
|
|
|
/*------------------------------------------------------------------------
|
|
Notes:
|
|
|
|
By rule W7, whenever a EN is 'dominated' by an L (including start of
|
|
run with embedding direction = L) it is resolved to, and further treated
|
|
as L.
|
|
|
|
This leads to the need for 'a' and 'na' states.
|
|
------------------------------------------------------------------------*/
|
|
|
|
static const int actionNeutrals[][5] =
|
|
{
|
|
/* N, L, R, AN, EN = cls */
|
|
{ In, 0, 0, 0, 0 }, /* r right */
|
|
{ In, 0, 0, 0, L }, /* l left */
|
|
|
|
{ In, En, Rn, Rn, Rn }, /* rn N preceded by right */
|
|
{ In, Ln, En, En, LnL}, /* ln N preceded by left */
|
|
|
|
{ In, 0, 0, 0, L }, /* a AN preceded by left */
|
|
{ In, En, Rn, Rn, En }, /* na N preceded by a */
|
|
} ;
|
|
|
|
static const int stateNeutrals[][5] =
|
|
{
|
|
/* N, L, R, AN, EN */
|
|
{ rn, l, r, r, r }, /* r right */
|
|
{ ln, l, r, a, l }, /* l left */
|
|
|
|
{ rn, l, r, r, r }, /* rn N preceded by right */
|
|
{ ln, l, r, a, l }, /* ln N preceded by left */
|
|
|
|
{ na, l, r, a, l }, /* a AN preceded by left */
|
|
{ na, l, r, a, l }, /* na N preceded by la */
|
|
} ;
|
|
|
|
/*------------------------------------------------------------------------
|
|
Function: resolveNeutrals
|
|
|
|
Resolves the directionality of neutral character types.
|
|
|
|
Implements rules W7, N1 and N2 of the Unicode Bidi Algorithm.
|
|
|
|
Input: Array of embedding levels
|
|
Character count
|
|
Baselevel
|
|
|
|
In/Out: Array of directional classes
|
|
|
|
Note: On input only these directional classes are expected
|
|
R, L, N, AN, EN and BN
|
|
|
|
W8 resolves a number of ENs to L
|
|
------------------------------------------------------------------------*/
|
|
static void resolveNeutrals(int baselevel, WORD *pcls, const WORD *plevel, int cch)
|
|
{
|
|
/* the state at the start of text depends on the base level */
|
|
int state = odd(baselevel) ? r : l;
|
|
int cls;
|
|
|
|
int cchRun = 0;
|
|
int level = baselevel;
|
|
|
|
int action, clsRun, clsNew;
|
|
int ich = 0;
|
|
for (; ich < cch; ich++)
|
|
{
|
|
/* ignore boundary neutrals */
|
|
if (pcls[ich] == BN)
|
|
{
|
|
/* include in the count for a deferred run */
|
|
if (cchRun)
|
|
cchRun++;
|
|
|
|
/* skip any further processing */
|
|
continue;
|
|
}
|
|
|
|
ASSERT(pcls[ich] < 5); /* "Only N, L, R, AN, EN are allowed" */
|
|
cls = pcls[ich];
|
|
|
|
action = actionNeutrals[state][cls];
|
|
|
|
/* resolve the directionality for deferred runs */
|
|
clsRun = GetDeferredNeutrals(action, level);
|
|
if (clsRun != N)
|
|
{
|
|
SetDeferredRun(pcls, cchRun, ich, clsRun);
|
|
cchRun = 0;
|
|
}
|
|
|
|
/* resolve the directionality class at the current location */
|
|
clsNew = GetResolvedNeutrals(action);
|
|
if (clsNew != N)
|
|
pcls[ich] = clsNew;
|
|
|
|
if (In & action)
|
|
cchRun++;
|
|
|
|
state = stateNeutrals[state][cls];
|
|
level = plevel[ich];
|
|
}
|
|
|
|
/* resolve any deferred runs */
|
|
cls = EmbeddingDirection(level); /* eor has type of current level */
|
|
|
|
/* resolve the directionality for deferred runs */
|
|
clsRun = GetDeferredNeutrals(actionNeutrals[state][cls], level);
|
|
if (clsRun != N)
|
|
SetDeferredRun(pcls, cchRun, ich, clsRun);
|
|
}
|
|
|
|
/* RESOLVE IMPLICIT */
|
|
|
|
/*------------------------------------------------------------------------
|
|
Function: resolveImplicit
|
|
|
|
Recursively resolves implicit embedding levels.
|
|
Implements rules I1 and I2 of the Unicode Bidirectional Algorithm.
|
|
|
|
Input: Array of direction classes
|
|
Character count
|
|
Base level
|
|
|
|
In/Out: Array of embedding levels
|
|
|
|
Note: levels may exceed 15 on output.
|
|
Accepted subset of direction classes
|
|
R, L, AN, EN
|
|
------------------------------------------------------------------------*/
|
|
static const WORD addLevel[][4] =
|
|
{
|
|
/* L, R, AN, EN */
|
|
/* even */ { 0, 1, 2, 2, },
|
|
/* odd */ { 1, 0, 1, 1, }
|
|
|
|
};
|
|
|
|
static void resolveImplicit(const WORD * pcls, WORD *plevel, int cch)
|
|
{
|
|
int ich = 0;
|
|
for (; ich < cch; ich++)
|
|
{
|
|
/* cannot resolve bn here, since some bn were resolved to strong
|
|
* types in resolveWeak. To remove these we need the original
|
|
* types, which are available again in resolveWhiteSpace */
|
|
if (pcls[ich] == BN)
|
|
{
|
|
continue;
|
|
}
|
|
ASSERT(pcls[ich] > 0); /* "No Neutrals allowed to survive here." */
|
|
ASSERT(pcls[ich] < 5); /* "Out of range." */
|
|
plevel[ich] += addLevel[odd(plevel[ich])][pcls[ich] - 1];
|
|
}
|
|
}
|
|
|
|
/* REORDER */
|
|
/*------------------------------------------------------------------------
|
|
Function: resolveLines
|
|
|
|
Breaks a paragraph into lines
|
|
|
|
Input: Character count
|
|
In/Out: Array of characters
|
|
Array of line break flags
|
|
|
|
Returns the count of characters on the first line
|
|
|
|
Note: This function only breaks lines at hard line breaks. Other
|
|
line breaks can be passed in. If pbrk[n] is TRUE, then a break
|
|
occurs after the character in pszInput[n]. Breaks before the first
|
|
character are not allowed.
|
|
------------------------------------------------------------------------*/
|
|
static int resolveLines(WCHAR * pszInput, BOOL * pbrk, int cch)
|
|
{
|
|
/* skip characters not of type LS */
|
|
int ich = 0;
|
|
for(; ich < cch; ich++)
|
|
{
|
|
if (pszInput[ich] == (WCHAR)'\n' || (pbrk && pbrk[ich]))
|
|
{
|
|
ich++;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return ich;
|
|
}
|
|
|
|
/*------------------------------------------------------------------------
|
|
Function: resolveWhiteSpace
|
|
|
|
Resolves levels for WS and S
|
|
Implements rule L1 of the Unicode bidi Algorithm.
|
|
|
|
Input: Base embedding level
|
|
Character count
|
|
Array of direction classes (for one line of text)
|
|
|
|
In/Out: Array of embedding levels (for one line of text)
|
|
|
|
Note: this should be applied a line at a time. The default driver
|
|
code supplied in this file assumes a single line of text; for
|
|
a real implementation, cch and the initial pointer values
|
|
would have to be adjusted.
|
|
------------------------------------------------------------------------*/
|
|
static void resolveWhitespace(int baselevel, const WORD *pcls, WORD *plevel, int cch)
|
|
{
|
|
int cchrun = 0;
|
|
int oldlevel = baselevel;
|
|
|
|
int ich = 0;
|
|
for (; ich < cch; ich++)
|
|
{
|
|
switch(pcls[ich])
|
|
{
|
|
default:
|
|
cchrun = 0; /* any other character breaks the run */
|
|
break;
|
|
case WS:
|
|
cchrun++;
|
|
break;
|
|
|
|
case RLE:
|
|
case LRE:
|
|
case LRO:
|
|
case RLO:
|
|
case PDF:
|
|
case BN:
|
|
plevel[ich] = oldlevel;
|
|
cchrun++;
|
|
break;
|
|
|
|
case S:
|
|
case B:
|
|
/* reset levels for WS before eot */
|
|
SetDeferredRun(plevel, cchrun, ich, baselevel);
|
|
cchrun = 0;
|
|
plevel[ich] = baselevel;
|
|
break;
|
|
}
|
|
oldlevel = plevel[ich];
|
|
}
|
|
/* reset level before eot */
|
|
SetDeferredRun(plevel, cchrun, ich, baselevel);
|
|
}
|
|
|
|
|
|
/*------------------------------------------------------------------------
|
|
Functions: reorder/reorderLevel
|
|
|
|
Recursively reorders the display string
|
|
"From the highest level down, reverse all characters at that level and
|
|
higher, down to the lowest odd level"
|
|
|
|
Implements rule L2 of the Unicode bidi Algorithm.
|
|
|
|
Input: Array of embedding levels
|
|
Character count
|
|
Flag enabling reversal (set to false by initial caller)
|
|
|
|
In/Out: Text to reorder
|
|
|
|
Note: levels may exceed 15 resp. 61 on input.
|
|
|
|
Rule L3 - reorder combining marks is not implemented here
|
|
Rule L4 - glyph mirroring is implemented as a display option below
|
|
|
|
Note: this should be applied a line at a time
|
|
-------------------------------------------------------------------------*/
|
|
static int reorderLevel(int level, LPWSTR pszText, const WORD* plevel, int cch, BOOL fReverse)
|
|
{
|
|
int ich = 0;
|
|
|
|
/* true as soon as first odd level encountered */
|
|
fReverse = fReverse || odd(level);
|
|
|
|
for (; ich < cch; ich++)
|
|
{
|
|
if (plevel[ich] < level)
|
|
{
|
|
break;
|
|
}
|
|
else if (plevel[ich] > level)
|
|
{
|
|
ich += reorderLevel(level + 1, pszText + ich, plevel + ich,
|
|
cch - ich, fReverse) - 1;
|
|
}
|
|
}
|
|
if (fReverse)
|
|
{
|
|
reverse(pszText, ich);
|
|
}
|
|
return ich;
|
|
}
|
|
|
|
static int reorder(int baselevel, LPWSTR pszText, const WORD* plevel, int cch)
|
|
{
|
|
int ich = 0;
|
|
|
|
while (ich < cch)
|
|
{
|
|
ich += reorderLevel(baselevel, pszText + ich, plevel + ich,
|
|
cch - ich, FALSE);
|
|
}
|
|
return ich;
|
|
}
|
|
|
|
/* DISPLAY OPTIONS */
|
|
/*-----------------------------------------------------------------------
|
|
Function: mirror
|
|
|
|
Crudely implements rule L4 of the Unicode Bidirectional Algorithm
|
|
Demonstrate mirrored brackets, braces and parens
|
|
|
|
|
|
Input: Array of levels
|
|
Count of characters
|
|
|
|
In/Out: Array of characters (should be array of glyph ids)
|
|
|
|
Note;
|
|
A full implementation would need to substitute mirrored glyphs even
|
|
for characters that are not paired (e.g. integral sign).
|
|
-----------------------------------------------------------------------*/
|
|
static void mirror(LPWSTR pszInput, const WORD* plevel, int cch)
|
|
{
|
|
static int warn_once;
|
|
int i;
|
|
|
|
for (i = 0; i < cch; ++i)
|
|
{
|
|
if (!odd(plevel[i]))
|
|
continue;
|
|
/* This needs the data from http://www.unicode.org/Public/UNIDATA/BidiMirroring.txt */
|
|
if (!warn_once++)
|
|
FIXME("stub: mirroring of characters not yet implemented\n");
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*------------------------------------------------------------------------
|
|
Function: BidiLines
|
|
|
|
Implements the Line-by-Line phases of the Unicode Bidi Algorithm
|
|
|
|
Input: Count of characters
|
|
flag whether to mirror
|
|
|
|
Inp/Out: Input text
|
|
Array of character directions
|
|
Array of levels
|
|
|
|
------------------------------------------------------------------------*/
|
|
static void BidiLines(int baselevel, WCHAR * pszLine, WORD * pclsLine, WORD * plevelLine, int cchPara, int fMirror, BOOL * pbrk)
|
|
{
|
|
int cchLine = 0;
|
|
|
|
do
|
|
{
|
|
/* break lines at LS */
|
|
cchLine = resolveLines(pszLine, pbrk, cchPara);
|
|
|
|
/* resolve whitespace */
|
|
resolveWhitespace(baselevel, pclsLine, plevelLine, cchLine);
|
|
|
|
if (fMirror)
|
|
mirror(pszLine, plevelLine, cchLine);
|
|
|
|
/* reorder each line in place */
|
|
reorder(baselevel, pszLine, plevelLine, cchLine);
|
|
|
|
pszLine += cchLine;
|
|
plevelLine += cchLine;
|
|
pbrk += pbrk ? cchLine : 0;
|
|
pclsLine += cchLine;
|
|
cchPara -= cchLine;
|
|
|
|
} while (cchPara);
|
|
}
|
|
|
|
/*************************************************************
|
|
* BIDI_Reorder
|
|
*/
|
|
BOOL BIDI_Reorder(
|
|
LPCWSTR lpString, /* [in] The string for which information is to be returned */
|
|
INT uCount, /* [in] Number of WCHARs in string. */
|
|
DWORD dwFlags, /* [in] GetCharacterPlacement compatible flags specifying how to process the string */
|
|
DWORD dwWineGCP_Flags, /* [in] Wine internal flags - Force paragraph direction */
|
|
LPWSTR lpOutString, /* [out] Reordered string */
|
|
INT uCountOut, /* [in] Size of output buffer */
|
|
UINT *lpOrder /* [out] Logical -> Visual order map */
|
|
)
|
|
{
|
|
WORD *levels;
|
|
WORD *chartype;
|
|
unsigned i, baselevel = 0, forcedir = 0, done;
|
|
TRACE("%s, %d, 0x%08x lpOutString=%p, lpOrder=%p\n",
|
|
debugstr_wn(lpString, uCount), uCount, dwFlags,
|
|
lpOutString, lpOrder);
|
|
|
|
if (!(dwFlags & GCP_REORDER))
|
|
{
|
|
FIXME("Asked to reorder without reorder flag set\n");
|
|
return FALSE;
|
|
}
|
|
|
|
if (uCountOut < uCount)
|
|
{
|
|
FIXME("lpOutString too small\n");
|
|
return FALSE;
|
|
}
|
|
|
|
chartype = HeapAlloc(GetProcessHeap(), 0, uCount * 2 * sizeof(WORD));
|
|
levels = chartype + uCount;
|
|
if (!chartype)
|
|
{
|
|
WARN("Out of memory\n");
|
|
return FALSE;
|
|
}
|
|
|
|
memcpy(lpOutString, lpString, uCount * sizeof(WCHAR));
|
|
|
|
switch (dwWineGCP_Flags&WINE_GCPW_DIR_MASK)
|
|
{
|
|
/* force means initial level is set directly,
|
|
* loose means initial level is determined by first character that has a direction */
|
|
case WINE_GCPW_FORCE_LTR: forcedir = L; break;
|
|
case WINE_GCPW_FORCE_RTL: forcedir = R; baselevel = 1; break;
|
|
default: break;
|
|
}
|
|
|
|
i = done = 0;
|
|
while (done < uCount)
|
|
{
|
|
unsigned j, lastgood;
|
|
classify(lpOutString + done, chartype, uCount - done);
|
|
/* limit text to first block */
|
|
i = resolveParagraphs(chartype, uCount - done);
|
|
for (j = 0; j < i - 1; ++j)
|
|
switch(chartype[j])
|
|
{
|
|
case B:
|
|
case S:
|
|
case WS:
|
|
case ON: chartype[i] = N;
|
|
default: continue;
|
|
}
|
|
|
|
if (!forcedir)
|
|
{
|
|
if ((dwWineGCP_Flags&WINE_GCPW_DIR_MASK) == WINE_GCPW_LOOSE_RTL)
|
|
baselevel = 1;
|
|
else baselevel = 0;
|
|
|
|
for (j = 0; j < i; ++j)
|
|
{
|
|
if (chartype[j] == L)
|
|
{
|
|
baselevel = 0;
|
|
break;
|
|
}
|
|
if (chartype[j] == R)
|
|
{
|
|
baselevel = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* resolve explicit */
|
|
resolveExplicit(baselevel, forcedir, chartype, levels, i, 0);
|
|
|
|
/* resolve weak */
|
|
resolveWeak(baselevel, chartype, levels, i);
|
|
|
|
/* resolve neutrals */
|
|
resolveNeutrals(baselevel, chartype, levels, i);
|
|
|
|
/* resolveImplicit */
|
|
resolveImplicit(chartype, levels, i);
|
|
|
|
/* assign directional types again, but for WS, S this time */
|
|
classify(lpOutString + done, chartype, i);
|
|
|
|
BidiLines(baselevel, lpOutString + done, chartype, levels, i, !(dwFlags & GCP_SYMSWAPOFF), 0);
|
|
|
|
if (lpOrder)
|
|
{
|
|
unsigned k;
|
|
for (j = lastgood = 0; j < i; ++j)
|
|
if (levels[j] != levels[lastgood])
|
|
{
|
|
--j;
|
|
if (odd(levels[lastgood]))
|
|
for (k = j; k >= lastgood; --k)
|
|
lpOrder[done + k] = done + j - k;
|
|
else
|
|
for (k = lastgood; k <= j; ++k)
|
|
lpOrder[done + k] = done + k;
|
|
lastgood = ++j;
|
|
}
|
|
if (odd(levels[lastgood]))
|
|
for (k = j - 1; k >= lastgood; --k)
|
|
lpOrder[done + k] = done + j - 1 - k;
|
|
else
|
|
for (k = lastgood; k <= j; ++k)
|
|
lpOrder[done + k] = done + k;
|
|
}
|
|
done += i;
|
|
}
|
|
|
|
HeapFree(GetProcessHeap(), 0, chartype);
|
|
return TRUE;
|
|
}
|