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wine
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wine
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dlls
/
d3d8
History
Matteo Bruni
7254f5e661
wined3d: Return only the shader major version.
2011-10-26 12:41:34 +02:00
..
tests
d3d8/tests: Add a small test for IDirect3DDevice8::SetCursorPosition().
2011-10-21 12:09:37 +02:00
buffer.c
…
cubetexture.c
d3d8: Remove pointless casts to the type of the casted expression.
2011-09-15 19:13:15 +02:00
d3d8_main.c
…
d3d8_private.h
…
d3d8.spec
…
device.c
wined3d: Make the present_parameters parameter to wined3d_device_reset() const.
2011-10-19 12:24:36 +02:00
directx.c
wined3d: Return only the shader major version.
2011-10-26 12:41:34 +02:00
Makefile.in
…
shader.c
wined3d: When creating a new shader, check shader type and version.
2011-09-26 17:57:48 +02:00
surface.c
d3d8: Remove pointless casts to the type of the casted expression.
2011-09-15 19:13:15 +02:00
swapchain.c
…
texture.c
d3d8: Remove pointless casts to the type of the casted expression.
2011-09-15 19:13:15 +02:00
version.rc
…
vertexdeclaration.c
…
volume.c
…
volumetexture.c
d3d8: Remove pointless casts to the type of the casted expression.
2011-09-15 19:13:15 +02:00