mirror of
https://github.com/reactos/wine.git
synced 2024-12-13 14:26:40 +00:00
183 lines
5.6 KiB
C
183 lines
5.6 KiB
C
#ifndef __WINE_WINCON_H
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#define __WINE_WINCON_H
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#include "winbase.h" /* for COORD */
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#define CTRL_C_EVENT 0
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#define CTRL_BREAK_EVENT 1
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#define CTRL_CLOSE_EVENT 2
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#define CTRL_LOGOFF_EVENT 5
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#define CTRL_SHUTDOWN_EVENT 6
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/* Console Mode flags */
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#define ENABLE_PROCESSED_INPUT 0x01
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#define ENABLE_LINE_INPUT 0x02
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#define ENABLE_ECHO_INPUT 0x04
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#define ENABLE_WINDOW_INPUT 0x08
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#define ENABLE_MOUSE_INPUT 0x10
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#define ENABLE_PROCESSED_OUTPUT 0x01
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#define ENABLE_WRAP_AT_EOL_OUTPUT 0x02
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typedef BOOL HANDLER_ROUTINE(WORD);
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/* Attributes flags: */
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#define FOREGROUND_BLUE 0x0001 /* text color contains blue. */
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#define FOREGROUND_GREEN 0x0002 /* text color contains green. */
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#define FOREGROUND_RED 0x0004 /* text color contains red. */
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#define FOREGROUND_INTENSITY 0x0008 /* text color is intensified. */
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#define BACKGROUND_BLUE 0x0010 /* background color contains blue. */
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#define BACKGROUND_GREEN 0x0020 /* background color contains green. */
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#define BACKGROUND_RED 0x0040 /* background color contains red. */
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#define BACKGROUND_INTENSITY 0x0080 /* background color is intensified. */
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typedef struct _CONSOLE_CURSOR_INFO {
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DWORD dwSize; /* Between 1 & 100 for percentage of cell filled */
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BOOL bVisible; /* Visibility of cursor */
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} CONSOLE_CURSOR_INFO, *LPCONSOLE_CURSOR_INFO;
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/*
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typedef struct tagCOORD
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{
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INT16 x;
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INT16 y;
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} COORD,*LPCOORD;
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*/
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typedef struct tagSMALL_RECT
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{
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INT16 Left;
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INT16 Top;
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INT16 Right;
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INT16 Bottom;
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} SMALL_RECT,*LPSMALL_RECT;
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typedef struct tagCONSOLE_SCREEN_BUFFER_INFO
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{
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COORD dwSize;
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COORD dwCursorPosition;
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WORD wAttributes;
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SMALL_RECT srWindow;
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COORD dwMaximumWindowSize;
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} CONSOLE_SCREEN_BUFFER_INFO,*LPCONSOLE_SCREEN_BUFFER_INFO;
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typedef struct tagCHAR_INFO
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{
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union
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{
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WCHAR UnicodeChar;
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CHAR AsciiChar;
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} Char;
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WORD Attributes;
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} CHAR_INFO,*LPCHAR_INFO;
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typedef struct tagKEY_EVENT_RECORD
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{
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BOOL bKeyDown; /* 04 */
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WORD wRepeatCount; /* 08 */
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WORD wVirtualKeyCode; /* 0A */
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WORD wVirtualScanCode; /* 0C */
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union /* 0E */
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{
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WCHAR UniCodeChar; /* 0E */
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CHAR AsciiChar; /* 0E */
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} uChar;
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DWORD dwControlKeyState; /* 10 */
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} KEY_EVENT_RECORD,*LPKEY_EVENT_RECORD;
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/* dwControlKeyState bitmask */
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#define RIGHT_ALT_PRESSED 0x0001
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#define LEFT_ALT_PRESSED 0x0002
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#define RIGHT_CTRL_PRESSED 0x0004
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#define LEFT_CTRL_PRESSED 0x0008
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#define SHIFT_PRESSED 0x0010
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#define NUMLOCK_ON 0x0020
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#define SCROLLLOCK_ON 0x0040
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#define CAPSLOCK_ON 0x0080
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#define ENHANCED_KEY 0x0100
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typedef struct tagMOUSE_EVENT_RECORD
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{
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COORD dwMousePosition;
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DWORD dwButtonState;
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DWORD dwControlKeyState;
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DWORD dwEventFlags;
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} MOUSE_EVENT_RECORD,*LPMOUSE_EVENT_RECORD;
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typedef struct tagWINDOW_BUFFER_SIZE_RECORD
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{
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COORD dwSize;
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} WINDOW_BUFFER_SIZE_RECORD,*LPWINDOW_BUFFER_SIZE_RECORD;
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typedef struct tagMENU_EVENT_RECORD
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{
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UINT dwCommandId; /* perhaps UINT16 ??? */
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} MENU_EVENT_RECORD,*LPMENU_EVENT_RECORD;
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typedef struct tagFOCUS_EVENT_RECORD
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{
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BOOL bSetFocus; /* perhaps BOOL16 ??? */
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} FOCUS_EVENT_RECORD,*LPFOCUS_EVENT_RECORD;
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typedef struct tagINPUT_RECORD
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{
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WORD EventType; /* 00 */
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union
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{
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KEY_EVENT_RECORD KeyEvent;
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MOUSE_EVENT_RECORD MouseEvent;
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WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
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MENU_EVENT_RECORD MenuEvent;
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FOCUS_EVENT_RECORD FocusEvent;
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} Event;
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} INPUT_RECORD,*LPINPUT_RECORD;
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/* INPUT_RECORD.wEventType */
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#define KEY_EVENT 0x01
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#define MOUSE_EVENT 0x02
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#define WINDOW_BUFFER_SIZE_EVENT 0x04
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#define MENU_EVENT 0x08
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#define FOCUS_EVENT 0x10
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BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize, COORD dwBufferCoord, LPSMALL_RECT lpWriteRegion);
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BOOL WINAPI WriteConsoleOutputW( HANDLE hConsoleOutput, LPCHAR_INFO lpBuffer, COORD dwBufferSize, COORD dwBufferCoord, LPSMALL_RECT lpWriteRegion);
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#define WriteConsoleOutput WINELIB_NAME_AW(WriteConsoleOutput)
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BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer,
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DWORD count, LPDWORD written );
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BOOL WINAPI WriteConsoleInputW( HANDLE handle, INPUT_RECORD *buffer,
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DWORD count, LPDWORD written );
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#define WriteConsoleInput WINELIB_NAME_AW(WriteConsoleInput)
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BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer,
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DWORD count, LPDWORD read );
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BOOL WINAPI PeekConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer,
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DWORD count, LPDWORD read );
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#define PeekConsoleInput WINELIB_NAME_AW(PeekConsoleInput)
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BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput, LPVOID lpBuffer,
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DWORD nNumberOfCharsToRead,
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LPDWORD lpNumberOfCharsRead, LPVOID lpReserved);
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BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput, LPVOID lpBuffer,
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DWORD nNumberOfCharsToRead,
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LPDWORD lpNumberOfCharsRead, LPVOID lpReserved);
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#define ReadConsole WINELIB_NAME_AW(ReadConsole)
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BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput,
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LPINPUT_RECORD lpBuffer, DWORD nLength,
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LPDWORD lpNumberOfEventsRead);
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BOOL WINAPI ReadConsoleInputW(HANDLE hConsoleInput,
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LPINPUT_RECORD lpBuffer, DWORD nLength,
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LPDWORD lpNumberOfEventsRead);
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#define ReadConsoleInput WINELIB_NAME_AW(ReadConsoleInput)
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BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE hConsoleOutput,
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LPCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
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BOOL WINAPI SetConsoleCursorPosition(HANDLE hConsoleOutput, COORD dwCursorPosition);
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BOOL WINAPI SetConsoleScreenBufferSize(HANDLE hConsoleOutput,
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COORD dwSize);
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#ifdef __WINE__
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extern HANDLE CONSOLE_OpenHandle( BOOL output, DWORD access, LPSECURITY_ATTRIBUTES sa );
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#endif
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#endif /* __WINE_WINCON_H */
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