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Sun Sep 17 16:47:49 1995 Alexandre Julliard <julliard@sunsite.unc.edu> * [configure.in] [*/Makefile.in] [Make.rules.in] Cleaned up makefiles, added configuration option for Winelib, grouped common make rules in Make.rules.in. * [Configure] Renamed to 'Configure.old'; please use 'configure' instead. * [controls/menu.c] Fixed DestroyMenu() to avoid deleting the same menu twice. More fixes to WM_MENUSELECT, and added WM_INITMENU. * [if1632/relay.c] Fixed wrong register values displayed by RELAY_DebugCall32(). * [memory/local.c] Fixed LocalLock() and LocalUnlock() to increment/decrement the lock count for moveable blocks. * [misc/commdlg.c] [misc/shell.c] [rc/winerc.c] Modified the generated C file so that the resource information (size, etc.) is also exported. Modified common dialogs to use the new informations. * [misc/main.c] [ANNOUNCE] Update the list of contributors. Please let me know if I forgot someone. * [rc/sysres.rc] [rc/sysres_En.rc] Moved English resources to sysres_En.rc. Changed ids from numeric to symbolic for dialogs. * [windows/dialog.c] Modified template parsing to be able to pass segmented pointers to CreateWindow(). * [windows/win.c] CreateWindow() now takes segmented pointers for class and window names. Maxmimize or minimize the window upon creation if the WS_MAXIMIZE or WS_MINIMIZE bits are set. Thu Sep 14 17:19:57 1995 Paul Wilhelm <paul@paul.accessone.com> * [controls/scroll.c] Fixed scroll-bar bugs for non-client windows. Thu Sep 14 14:04:14 MET DST 1995 Jochen Hoenicke <Jochen.Hoenicke@arbi.Informatik.Uni-Oldenburg.de> * [include/cursor.h] [windows/cursor.c] Cursor is not mirrored any more and the hotspot is set right. Wed Sep 13 14:22:31 1995 Marcus Meissner <msmeissn@faui01.informatik.uni-erlangen.de> * [ole.h] Misc small fixes. Mon Sep 4 00:01:23 1995 Jon Tombs <jon@gte.esi.us.es> * [rc/sysres_Es.rc] First attempt at Spanish [Es] language support. Sun Sep 3 13:22:33 1995 Martin von Loewis <loewis@informatik.hu-berlin.de> * [include/alias.h][windows/alias.c][include/relay32.h] New files * [controls/widgets.c] WIDGETS_Init: register alias window procedures * [if1632/callback.c] CallWndProc: Call alias functions if necessary * [if1632/gdi32.spec] GetStockObject, TextOutA: new relays * [misc/user32.c][if1632/user32.spec][misc/Makefile.in][misc/Imakefile] user32.c: new file BeginPaint,CreateWindowExA,DefWindowProcA,DispatchMessage,EndPaint, GetMessageA,RegisterClassA,ShowWindow,UpdateWindow: new relays * [if1632/winprocs32.spec][loader/pe_image.c][loader/module.c] PE_Win32CallToStart: new function MODULE_CreateInstance: removed static attribute LoadModule: Try loading PE image on error 21 PE_LoadModule: new function PE_LoadImage: initialize pe_data with 0 * [include/dlls.h][include/peexe.h] moved pe_data and w_files to peexe.h * [misc/shell.c] ShellAbout: Register AboutWndProc aliases * [miscemu/int21.c] handle 0x440A and 0xDC * [miscemu/int2f.c] handle 0x84 * [objects/dib.c] CreateDIBitmap: complain if BITMAPINFOHEADER is of wrong size * [tools/build.c] include windows.h and relay32.h into generated Win32 relays, don't declare the implementation as int (*)(); limit in WIN32_builtin was off by one * [windows/caret.c] CARET_Initialize: new function, call on strategic places * [windows/messagebox.c] MessageBox: register message box proc aliases * [if1632/advapi32.spec][if1632/comdlg32.spec] New files * [if1632/Makefile.in][if1632/Imakefile][if1632/relay32.c] added new spec files RELAY32_GetBuiltinDLL: perform lookup case insensitive RELAY32_GetEntryPoint: start name search at 0 * [if1632/user.spec][if1632/kernel.spec][if1632/gdi.spec] Added stubs for new Win95 API Sat Sep 2 1995 Martin Roy * [misc/commdlg.c] In WM_INITDIALOG, current filter must reflect lpofn->nFilterIndex. When process IDOK button in FILEDLG_WMCommand(), lpofn->nFilterIndex should be updated to current selection. Thu Aug 31 15:00:00 1995 Ram'on Garc'ia <ramon@ie3.clubs.etsit.upm.es> * [loader/module.c] [loader/ne_image.c] Added support of self-loading modules.
458 lines
13 KiB
C
458 lines
13 KiB
C
/*
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* Color functions
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*
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* Copyright 1993 Alexandre Julliard
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*
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static char Copyright[] = "Copyright Alexandre Julliard, 1993";
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*/
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#include <stdlib.h>
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#include <X11/Xlib.h>
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#include <stdio.h>
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#include "windows.h"
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#include "options.h"
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#include "gdi.h"
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#include "color.h"
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#include "palette.h"
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Colormap COLOR_WinColormap = 0;
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int COLOR_FixedMap = 0;
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int COLOR_Redshift = 0;
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int COLOR_Redmax = 0;
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int COLOR_Greenshift = 0;
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int COLOR_Greenmax = 0;
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int COLOR_Blueshift = 0;
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int COLOR_Bluemax = 0;
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int COLOR_Graymax = 0;
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/* System palette static colors */
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#define NB_RESERVED_COLORS 20
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/* The first and last eight colors are EGA colors */
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static PALETTEENTRY COLOR_sysPaletteEntries[NB_RESERVED_COLORS] =
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{
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/* red green blue flags */
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{ 0x00, 0x00, 0x00, 0 },
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{ 0x80, 0x00, 0x00, 0 },
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{ 0x00, 0x80, 0x00, 0 },
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{ 0x80, 0x80, 0x00, 0 },
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{ 0x00, 0x00, 0x80, 0 },
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{ 0x80, 0x00, 0x80, 0 },
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{ 0x00, 0x80, 0x80, 0 },
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{ 0xc0, 0xc0, 0xc0, 0 },
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{ 0xc0, 0xdc, 0xc0, 0 },
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{ 0xa6, 0xca, 0xf0, 0 },
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{ 0xff, 0xfb, 0xf0, 0 },
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{ 0xa0, 0xa0, 0xa4, 0 },
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{ 0x80, 0x80, 0x80, 0 },
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{ 0xff, 0x00, 0x00, 0 },
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{ 0x00, 0xff, 0x00, 0 },
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{ 0xff, 0xff, 0x00, 0 },
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{ 0x00, 0x00, 0xff, 0 },
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{ 0xff, 0x00, 0xff, 0 },
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{ 0x00, 0xff, 0xff, 0 },
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{ 0xff, 0xff, 0xff, 0 }
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};
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static HANDLE hSysColorTranslation = 0;
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static HANDLE hRevSysColorTranslation = 0;
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/* Map an EGA index (0..15) to a pixel value. Used for dithering. */
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int COLOR_mapEGAPixel[16];
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int* COLOR_PaletteToPixel = NULL;
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int* COLOR_PixelToPalette = NULL;
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int COLOR_ColormapSize = 0;
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/***********************************************************************
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* COLOR_BuildMap
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*
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* Fill the private colormap.
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*/
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static BOOL COLOR_BuildMap( Colormap map, int depth, int size )
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{
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XColor color;
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int r, g, b, red_incr, green_incr, blue_incr;
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int index = 0;
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/* Fill the whole map with a range of colors */
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blue_incr = 0x10000 >> (depth / 3);
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red_incr = 0x10000 >> ((depth + 1) / 3);
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green_incr = 0x10000 >> ((depth + 2) / 3);
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for (r = red_incr - 1; r < 0x10000; r += red_incr)
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for (g = green_incr - 1; g < 0x10000; g += green_incr)
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for (b = blue_incr - 1; b < 0x10000; b += blue_incr)
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{
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if (index >= size) break;
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color.pixel = index++;
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color.red = r;
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color.green = g;
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color.blue = b;
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XStoreColor( display, map, &color );
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}
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return TRUE;
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}
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/***********************************************************************
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* COLOR_InitPalette
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*
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* Create the system palette.
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*/
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static HPALETTE COLOR_InitPalette(void)
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{
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int i, size, pixel;
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XColor color;
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HPALETTE hpalette;
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LOGPALETTE * palPtr;
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WORD *colorTranslation, *revTranslation;
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size = DefaultVisual( display, DefaultScreen(display) )->map_entries;
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COLOR_ColormapSize = size;
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if (screenDepth <= 8)
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{
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if (!(hSysColorTranslation = GDI_HEAP_ALLOC(sizeof(WORD)*NB_RESERVED_COLORS )))
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return FALSE;
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if (!(hRevSysColorTranslation = GDI_HEAP_ALLOC( sizeof(WORD)*size )))
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return FALSE;
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colorTranslation = (WORD *) GDI_HEAP_LIN_ADDR( hSysColorTranslation );
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revTranslation = (WORD *) GDI_HEAP_LIN_ADDR( hRevSysColorTranslation );
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}
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else colorTranslation = revTranslation = NULL;
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if ((COLOR_WinColormap == DefaultColormapOfScreen(screen)) && (screenDepth <= 8))
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{
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COLOR_PaletteToPixel = (int *)malloc( sizeof(int) * size );
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COLOR_PixelToPalette = (int *)malloc( sizeof(int) * size );
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for (i = 0; i < size; i++) /* Set the default mapping */
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COLOR_PaletteToPixel[i] = COLOR_PixelToPalette[i] = i;
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}
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for (i = 0; i < NB_RESERVED_COLORS; i++)
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{
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color.red = COLOR_sysPaletteEntries[i].peRed * 65535 / 255;
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color.green = COLOR_sysPaletteEntries[i].peGreen * 65535 / 255;
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color.blue = COLOR_sysPaletteEntries[i].peBlue * 65535 / 255;
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color.flags = DoRed | DoGreen | DoBlue;
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if (i < NB_RESERVED_COLORS/2)
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{
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/* Bottom half of the colormap */
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pixel = i;
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if (pixel >= size/2) continue;
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}
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else
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{
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/* Top half of the colormap */
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pixel = size - NB_RESERVED_COLORS + i;
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if (pixel < size/2) continue;
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}
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if (COLOR_WinColormap != DefaultColormapOfScreen(screen))
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{
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color.pixel = pixel;
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XStoreColor( display, COLOR_WinColormap, &color );
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}
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else
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{
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if (!XAllocColor( display, COLOR_WinColormap, &color ))
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{
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fprintf(stderr, "Warning: Not enough free colors. Try using the -privatemap option.\n" );
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color.pixel = color.red = color.green = color.blue = 0;
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}
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else if (COLOR_PaletteToPixel)
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{
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COLOR_PaletteToPixel[pixel] = color.pixel;
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COLOR_PixelToPalette[color.pixel] = pixel;
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}
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}
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if (colorTranslation) colorTranslation[i] = color.pixel;
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if (revTranslation) revTranslation[color.pixel] = i;
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/* Set EGA mapping if color in the first or last eight */
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if (i < 8)
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COLOR_mapEGAPixel[i] = color.pixel;
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else if (i >= NB_RESERVED_COLORS-8)
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COLOR_mapEGAPixel[i - (NB_RESERVED_COLORS-16)] = color.pixel;
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}
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palPtr = malloc( sizeof(LOGPALETTE) + (NB_RESERVED_COLORS-1)*sizeof(PALETTEENTRY) );
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if (!palPtr) return FALSE;
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palPtr->palVersion = 0x300;
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palPtr->palNumEntries = NB_RESERVED_COLORS;
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memcpy( palPtr->palPalEntry, COLOR_sysPaletteEntries,
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sizeof(COLOR_sysPaletteEntries) );
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hpalette = CreatePalette( palPtr );
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free( palPtr );
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return hpalette;
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}
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void
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COLOR_Computeshifts(unsigned long maskbits, int *shift, int *max)
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{
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int i;
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if(maskbits==0) {
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*shift=0;
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*max=0;
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return;
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}
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for(i=0;!(maskbits&1);i++)
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maskbits >>= 1;
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*shift = i;
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*max = maskbits;
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}
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/***********************************************************************
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* COLOR_Init
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*
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* Initialize color map and system palette.
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*/
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HPALETTE COLOR_Init(void)
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{
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Visual * visual = DefaultVisual( display, DefaultScreen(display) );
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switch(visual->class)
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{
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case GrayScale:
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case PseudoColor:
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case DirectColor:
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COLOR_FixedMap = 0;
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if (Options.usePrivateMap)
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{
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COLOR_WinColormap = XCreateColormap( display, rootWindow,
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visual, AllocAll );
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if (COLOR_WinColormap)
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{
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COLOR_BuildMap( COLOR_WinColormap, screenDepth,
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visual->map_entries );
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if (rootWindow != DefaultRootWindow(display))
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{
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XSetWindowAttributes win_attr;
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win_attr.colormap = COLOR_WinColormap;
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XChangeWindowAttributes( display, rootWindow,
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CWColormap, &win_attr );
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}
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break;
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}
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}
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COLOR_WinColormap = DefaultColormapOfScreen( screen );
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break;
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/* Fall through */
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case StaticGray:
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COLOR_WinColormap = DefaultColormapOfScreen( screen );
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COLOR_FixedMap = 1;
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COLOR_Graymax = (1<<screenDepth)-1;
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break;
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case StaticColor:
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case TrueColor:
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COLOR_WinColormap = DefaultColormapOfScreen( screen );
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COLOR_FixedMap = 1;
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COLOR_Computeshifts(visual->red_mask, &COLOR_Redshift, &COLOR_Redmax);
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COLOR_Computeshifts(visual->green_mask, &COLOR_Greenshift, &COLOR_Greenmax);
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COLOR_Computeshifts(visual->blue_mask, &COLOR_Blueshift, &COLOR_Bluemax);
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break;
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}
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return COLOR_InitPalette();
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}
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/***********************************************************************
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* COLOR_IsSolid
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*
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* Check whether 'color' can be represented with a solid color.
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*/
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BOOL COLOR_IsSolid( COLORREF color )
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{
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int i;
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PALETTEENTRY *pEntry = COLOR_sysPaletteEntries;
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if (color & 0xff000000) return TRUE;
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if (!color || (color == 0xffffff)) return TRUE;
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for (i = NB_RESERVED_COLORS; i > 0; i--, pEntry++)
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{
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if ((GetRValue(color) == pEntry->peRed) &&
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(GetGValue(color) == pEntry->peGreen) &&
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(GetBValue(color) == pEntry->peBlue)) return TRUE;
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}
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return FALSE;
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}
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/***********************************************************************
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* COLOR_ToPhysical
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*
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* Return the physical color closest to 'color'.
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*
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* ESW: This still needs a lot of work; in particular, what happens when
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* we have really large (> 8 bit) DirectColor boards?
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* But it should work better in 16 and 24 bit modes now.
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* (At least it pays attention to the X server's description
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* in TrueColor mode, instead of blindly passing through the
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* color spec and swapping red to blue or losing blue and part of the
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* green entirely, depending on what mode one is in!)
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*
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*/
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int COLOR_ToPhysical( DC *dc, COLORREF color )
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{
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WORD index = 0;
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WORD *mapping;
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/* if (screenDepth > 8) return color; */
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if (dc && (dc->w.bitsPerPixel == 1) && ((color >> 24) == 0))
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{
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/* monochrome */
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if (((color >> 16) & 0xff) +
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((color >> 8) & 0xff) + (color & 0xff) > 255*3/2)
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return 1; /* white */
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else return 0; /* black */
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}
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if(COLOR_FixedMap) {
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/* there is no colormap possible; we are going to have to compute
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the pixel value from the visual information stored earlier */
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unsigned long which = color >> 24;
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unsigned long red, green, blue;
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unsigned idx;
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PALETTEOBJ * palPtr;
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switch(which) {
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case 0: /* RGB */
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case 2: /* PALETTERGB -- needs some work, but why bother; we've got a REALLY LARGE number of colors...? */
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default:
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red = GetRValue(color);
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green = GetGValue(color);
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blue = GetBValue(color);
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break;
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case 1: /* PALETTEIDX -- hmm, get the real color from the stock palette */
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palPtr = (PALETTEOBJ *) GDI_GetObjPtr( STOCK_DEFAULT_PALETTE, PALETTE_MAGIC);
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idx = color & 0xffff;
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if(idx >= palPtr->logpalette.palNumEntries) {
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/* out of bounds */
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red = green = blue = 0;
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}
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else {
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red = palPtr->logpalette.palPalEntry[idx].peRed;
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green = palPtr->logpalette.palPalEntry[idx].peGreen;
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blue = palPtr->logpalette.palPalEntry[idx].peBlue;
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}
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}
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if(COLOR_Graymax) {
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/* grayscale only; return scaled value */
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return ( (red * 30 + green * 69 + blue * 11) * COLOR_Graymax) / 25500;
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}
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else {
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/* scale each individually and construct the TrueColor pixel value */
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if(COLOR_Redmax != 255)
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red = (red * COLOR_Redmax) / 255;
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if(COLOR_Greenmax != 255)
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green = (green * COLOR_Greenmax) / 255;
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if(COLOR_Bluemax != 255)
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blue = (blue * COLOR_Bluemax) / 255;
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return (red << COLOR_Redshift) | (green << COLOR_Greenshift) | (blue << COLOR_Blueshift);
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}
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}
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else switch(color >> 24)
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{
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case 0: /* RGB */
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index = GetNearestPaletteIndex( STOCK_DEFAULT_PALETTE, color );
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break;
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case 1: /* PALETTEINDEX */
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index = color & 0xffff;
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break;
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case 2: /* PALETTERGB */
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if (dc) index = GetNearestPaletteIndex( dc->w.hPalette, color );
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else index = 0;
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break;
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}
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if (dc&&dc->u.x.pal.mappingSize)
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{
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if (index >= dc->u.x.pal.mappingSize) return 0;
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mapping = (WORD *) GDI_HEAP_LIN_ADDR( dc->u.x.pal.hMapping );
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}
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else
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{
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if (index >= NB_RESERVED_COLORS) return 0;
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mapping = (WORD *) GDI_HEAP_LIN_ADDR( hSysColorTranslation );
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}
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if (mapping) return mapping[index];
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else return index; /* Identity mapping */
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}
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/***********************************************************************
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* COLOR_SetMapping
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*
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* Set the color-mapping table in a DC.
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*/
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void COLOR_SetMapping( DC *dc, HANDLE map, HANDLE revMap, WORD size )
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{
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WORD *pmap, *pnewmap;
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WORD i;
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if (dc->u.x.pal.hMapping && (dc->u.x.pal.hMapping != hSysColorTranslation))
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GDI_HEAP_FREE( dc->u.x.pal.hMapping );
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if (dc->u.x.pal.hRevMapping &&
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(dc->u.x.pal.hRevMapping != hRevSysColorTranslation))
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GDI_HEAP_FREE( dc->u.x.pal.hRevMapping );
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if (map && (map != hSysColorTranslation))
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{
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/* Copy mapping table */
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dc->u.x.pal.hMapping = GDI_HEAP_ALLOC( sizeof(WORD) * size );
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pmap = (WORD *) GDI_HEAP_LIN_ADDR( map );
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pnewmap = (WORD *) GDI_HEAP_LIN_ADDR( dc->u.x.pal.hMapping );
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memcpy( pnewmap, pmap, sizeof(WORD)*size );
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/* Build reverse table */
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dc->u.x.pal.hRevMapping = GDI_HEAP_ALLOC(sizeof(WORD)*COLOR_ColormapSize);
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pmap = (WORD *) GDI_HEAP_LIN_ADDR( dc->u.x.pal.hRevMapping );
|
|
for (i = 0; i < size; i++) pmap[pnewmap[i]] = i;
|
|
}
|
|
else
|
|
{
|
|
dc->u.x.pal.hMapping = map;
|
|
dc->u.x.pal.hRevMapping = map ? hRevSysColorTranslation : 0;
|
|
}
|
|
dc->u.x.pal.mappingSize = size;
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* GetNearestColor (GDI.154)
|
|
*/
|
|
COLORREF GetNearestColor( HDC hdc, COLORREF color )
|
|
{
|
|
WORD index;
|
|
DC *dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
|
|
if (!dc) return 0;
|
|
if (screenDepth > 8) return color; /* FIXME */
|
|
index = (WORD)(COLOR_ToPhysical( dc, color & 0xffffff ) & 0xffff);
|
|
return PALETTEINDEX( index );
|
|
}
|
|
|
|
|
|
/***********************************************************************
|
|
* RealizeDefaultPalette (GDI.365)
|
|
*/
|
|
WORD RealizeDefaultPalette( HDC hdc )
|
|
{
|
|
DC *dc;
|
|
if (!(dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC ))) return 0;
|
|
dc->w.hPalette = STOCK_DEFAULT_PALETTE;
|
|
COLOR_SetMapping( dc, hSysColorTranslation,
|
|
hRevSysColorTranslation, NB_RESERVED_COLORS );
|
|
return NB_RESERVED_COLORS;
|
|
}
|