Viewport

The main 3D view where mission objects are placed and arranged.

Creating objects

The toolbar dropdowns determine what type of object is created when you click in the viewport. Each dropdown is paired with its own modifier chord:

Selecting objects

Moving objects

Drag a selected object to reposition it in the mission.

Duplicating objects

Context menu

Right-click anywhere in the viewport to open a context menu with options relevant to what was clicked. A plain right-click (without dragging) opens the menu; right-click and drag instead moves the camera (see below). Available options vary depending on whether you clicked an object, a specific object type, or empty space.

Camera controls

The camera orbits around a pivot point in the scene. Mouse controls move the camera without changing any mission data:

Keyboard controls

The keyboard can also fly the camera around the viewport. The default bindings are:

All of these keys can be reassigned under File › Preferences › Controls. See the Preferences page for details.