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Fix mantis bug; add getOrientation to CVS
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3920 387891d4-d844-0410-90c0-e4c51a9137d3
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1 file changed
+21
-3
+21
-3
@@ -151,7 +151,7 @@ struct string_conv {
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string_conv ade_Operators[] = {
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{"__add", "+"}, //var + obj
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{"__sub", "-"}, //var - obj
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{"__mult", "*"}, //var * obj
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{"__mul", "*"}, //var * obj
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{"__div", "/"}, //var / obj
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{"__mod", "%"}, //var % obj
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{"__pow", "^"}, //var ^ obj
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@@ -2365,7 +2365,7 @@ ADE_FUNC(__sub, l_Vector, "{Number, Vector}", "Vector", "Subtracts vector from a
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return ade_set_args(L, "o", l_Vector.Set(v3));
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}
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ADE_FUNC(__mult, l_Vector, "number", "Vector", "Scales vector object (Multiplies all axes by number)")
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ADE_FUNC(__mul, l_Vector, "number", "Vector", "Scales vector object (Multiplies all axes by number)")
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{
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vec3d v3;
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if(lua_isnumber(L, 1) || lua_isnumber(L, 2))
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@@ -2410,6 +2410,23 @@ ADE_FUNC(__tostring, l_Vector, NULL, "string", "Converts a vector to string with
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return ade_set_args(L, "s", buf);
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}
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ADE_FUNC(getOrientation, l_Vector, NULL, "Orientation",
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"Returns orientation object representing the direction of the vector. "
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"Does not require vector to be normalized.")
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{
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vec3d v3;
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if(!ade_get_args(L, "o", l_Vector.Get(&v3)))
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return ADE_RETURN_NIL;
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matrix mt = vmd_identity_matrix;
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vm_vec_normalize_safe(&v3);
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vm_vector_2_matrix_norm(&mt, &v3);
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matrix_h mh(&mt);
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return ade_set_args(L, "o", l_Matrix.Set(mh));
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}
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ADE_FUNC(getMagnitude, l_Vector, NULL, "Magnitude", "Returns the magnitude of a vector (Total regardless of direction)")
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{
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vec3d *v3;
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@@ -5790,7 +5807,8 @@ ADE_FUNC(drawCircle, l_Graphics, "Radius, x, y", NULL, "Draws a circle")
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if(!ade_get_args(L, "iii", &ra,&x,&y))
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return ADE_RETURN_NIL;
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gr_circle(x,y, ra, false);
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//WMC - Circle takes...diameter.
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gr_circle(x,y, ra*2, false);
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return ADE_RETURN_NIL;
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}
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