Removing an Int3() that isn't as impossible to hit as expected. Since we can exit gracefully here, we should.

This commit is contained in:
The_E committed 2010-09-29 19:01:04 +00:00
1 parent 9a10b6b0b4
commit 4f6fcc566e
1 file changed
+1 -3
+1 -3
View File
@@ -9859,9 +9859,7 @@ ADE_FUNC(drawTargetingBrackets, l_Graphics, "object Object, [boolean draw=true,
modelnum = targetp->jnp->get_modelnum();
bound_rc = model_find_2d_bound_min( modelnum, &targetp->orient, &targetp->pos,&x1,&y1,&x2,&y2 );
break;
default:
// should never happen
Int3();
default: //Someone passed an invalid pointer.
if ( entered_frame )
g3_end_frame( );
return ADE_RETURN_NIL;