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From m!m: Adds isTurret() and isAfterburnerActive() Scripting functions
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5cb8835238
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5b53430da5
1 file changed
+37
@@ -2376,6 +2376,31 @@ ADE_VIRTVAR(VerticalThrust, l_Physics, "number", "Vertical thrust amount (0-1),
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return ade_set_args(L, "f", pih->pi->vert_thrust);
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}
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ADE_VIRTVAR(AfterburnerActive, l_Physics, "boolean", "Specifies if the afterburner is active or not", "boolean", "true if afterburner is active false otherwise")
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{
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physics_info_h *pih;
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bool set = false;
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if(!ade_get_args(L, "o|b", l_Physics.GetPtr(&pih), &set))
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return ade_set_error(L, "b", false);
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if(!pih->IsValid())
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return ade_set_error(L, "b", false);
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if (ADE_SETTING_VAR)
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{
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if(set)
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pih->pi->flags |= PF_AFTERBURNER_ON;
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else
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pih->pi->flags &= ~PF_AFTERBURNER_ON;
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}
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if (pih->pi->flags & PF_AFTERBURNER_ON)
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return ade_set_args(L, "b", true);
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else
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return ade_set_args(L, "b", false);
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}
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ADE_FUNC(isValid, l_Physics, NULL, "True if valid, false or nil if not", "boolean", "Detects whether handle is valid")
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{
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physics_info_h *pih;
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@@ -6064,6 +6089,18 @@ ADE_FUNC(hasFired, l_Subsystem, NULL, "Determine if a subsystem has fired", "boo
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return ADE_RETURN_FALSE;
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}
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ADE_FUNC(isTurret, l_Subsystem, NULL, "Determines if this subsystem is a turret", "boolean", "true if subsystem is turret, false otherwise or nil on error")
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{
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ship_subsys_h *sso;
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if(!ade_get_args(L, "o", l_Subsystem.GetPtr(&sso)))
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return ADE_RETURN_NIL;
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if (!sso->IsValid())
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return ADE_RETURN_NIL;
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return ade_set_args(L, "b", sso->ss->system_info->type == SUBSYSTEM_TURRET);
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}
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ADE_FUNC(isValid, l_Subsystem, NULL, "Detects whether handle is valid", "boolean", "true if valid, false if handle is invalid, nil if a syntax/type error occurs")
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{
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ship_subsys_h *sso;
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