diff --git a/code/mission/missionload.cpp b/code/mission/missionload.cpp index 79e13169ad..a7061bbbe5 100644 --- a/code/mission/missionload.cpp +++ b/code/mission/missionload.cpp @@ -133,9 +133,8 @@ bool mission_load(const char* filename_ext) return false; if (Select_default_ship) { - int ret; - ret = create_default_player_ship(); - Assert(!ret); + // no last flown ship (new pilot, or its ship isn't in this mod): the popup says so, the mission's ship is kept + create_default_player_ship(); } ml_update_recent_missions(filename_ext); // update recently played missions list (save the csg later)