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ok, something aparently went wrong, last time, so I'm commiting again
hopefully it should work this time damnit WORK!!!
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@@ -9,13 +9,16 @@
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/*
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* $Logfile: /Freespace2/code/Object/ObjectSort.cpp $
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* $Revision: 2.14 $
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* $Date: 2006-05-27 16:59:05 $
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* $Author: taylor $
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* $Revision: 2.15 $
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* $Date: 2007-01-14 14:03:36 $
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* $Author: bobboau $
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*
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* Sorting code for objects.
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*
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* $Log: not supported by cvs2svn $
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* Revision 2.14 2006/05/27 16:59:05 taylor
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* comment out some code which used only if neither D3D nor OGL
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*
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* Revision 2.13 2006/05/13 07:09:25 taylor
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* minor cleanup and a couple extra error checks
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* get rid of some wasteful math from the gr_set_proj_matrix() calls
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@@ -436,7 +439,7 @@ void obj_render_all(void (*render_function)(object *objp), bool *draw_viewer_las
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// if(!Cmdline_nohtl)gr_set_lighting(false,false);
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// lasers have to be drawn without fog! - taylor
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batch_render_lasers();
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batch_render_all();
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/* Show spheres where wingmen should be flying
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{
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