1) complete (almost) changeover to reorganized texture mapping system

2) finally fix texture animation; textures now animate at the correct speed
--Goober5000
This commit is contained in:
Goober5000 committed 2006-07-06 04:06:04 +00:00
1 parent e6b4bf3552
commit eae62591ce
13 files changed
+339 -174

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@@ -2929,9 +2929,9 @@ LUA_INDEXER(l_ShipTextures, "Texture name or index", "Texture", "Ship textures")
char *p;
for(i = 0; i < pm->n_textures; i++)
{
if(pm->map[i].texture > -1)
if(pm->maps[i].base_map.texture > -1)
{
bm_get_filename(pm->map[i].texture, fname);
bm_get_filename(pm->maps[i].base_map.texture, fname);
//Get rid of extension
p = strchr( fname, '.' );
@@ -2944,7 +2944,7 @@ LUA_INDEXER(l_ShipTextures, "Texture name or index", "Texture", "Ship textures")
}
}
if(shipp->replacement_textures != NULL && pm->map[i].texture > -1)
if(shipp->replacement_textures != NULL && pm->maps[i].base_map.texture > -1)
{
bm_get_filename(shipp->replacement_textures[i], fname);
//Get rid of extension
@@ -2976,8 +2976,8 @@ LUA_INDEXER(l_ShipTextures, "Texture name or index", "Texture", "Ship textures")
if(shipp->replacement_textures != NULL && shipp->replacement_textures[idx] > -1)
return lua_set_args(L, "o", l_Texture.Set(shipp->replacement_textures[idx]));
else if(pm->map[idx].texture > -1)
return lua_set_args(L, "o", l_Texture.Set(pm->map[idx].texture));
else if(pm->maps[idx].base_map.texture > -1)
return lua_set_args(L, "o", l_Texture.Set(pm->maps[idx].base_map.texture));
else
return LUA_RETURN_FALSE;
}