From edbfdbbac6d596bbd31ba628301ec8633c650d76 Mon Sep 17 00:00:00 2001 From: taylor Date: Wed, 20 Sep 2006 05:06:54 +0000 Subject: [PATCH] default to 44100 sound sample rate (OpenAL tends to works much better with this) --- code/freespace2/freespace.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/code/freespace2/freespace.cpp b/code/freespace2/freespace.cpp index b40994137f..c844b19747 100644 --- a/code/freespace2/freespace.cpp +++ b/code/freespace2/freespace.cpp @@ -9,13 +9,16 @@ /* * $Logfile: /Freespace2/code/Freespace2/FreeSpace.cpp $ - * $Revision: 2.264 $ - * $Date: 2006-09-20 05:03:12 $ + * $Revision: 2.265 $ + * $Date: 2006-09-20 05:06:54 $ * $Author: taylor $ * * FreeSpace main body * * $Log: not supported by cvs2svn $ + * Revision 2.264 2006/09/20 05:03:12 taylor + * properly support 4gig of RAM, and don't totally freak out if user has more than that + * * Revision 2.263 2006/09/13 03:17:34 taylor * be sure that we still try to play a movie if we get to the cmd/brief screen right from another mission without debrief (Mantis bug 1043) * @@ -3643,7 +3646,7 @@ void game_init() if (!Is_standalone) { - UserSampleRate = (ushort) os_config_read_uint(NULL, "SoundSampleRate", 22050); + UserSampleRate = (ushort) os_config_read_uint(NULL, "SoundSampleRate", 44100); UserSampleBits = (ushort) os_config_read_uint(NULL, "SoundSampleBits", 16); snd_init(use_a3d, use_eax, UserSampleRate, UserSampleBits); }