Commit Graph
98 Commits
Author SHA1 Message Date
Mike Nelson 2e34c29215 Scpui multi pxo api (#5845)
* multi pxo api

(cherry picked from commit 9af26da728a19b9d6c890968a314e8e56ecc1ddf)

* multi pxo help api

(cherry picked from commit f4df704576ddb648e9c486907b07ae172c859feb)

* minor fixes

* not extern

* break out chat message data into a table

* address some feedback

* return empty strings if not in multi

* use GetChannelByUser() instead

* once more with feeling

* correct documentation
2024-03-13 15:23:44 -04:00
mjn-mixael 33a1b1f8ca clean up and fix 2023-12-06 09:59:36 -06:00
mjn-mixael 3ad66b988d unused var 2023-11-28 20:48:21 -06:00
mjn-mixael 969759426a list instead of vector 2023-11-28 20:31:54 -06:00
mjn-mixael 7bb6a8ae86 negate this 2023-11-26 23:49:02 -06:00
mjn-mixael 6de870766a address additional feedback 2023-11-25 10:25:58 -06:00
mjn-mixael 2ca9d6672c address feedback 2023-11-23 10:47:55 -06:00
mjn-mixael 7281e8d127 unused 2023-11-22 13:18:27 -06:00
mjn-mixael a730f30435 cleanup for checks 2023-11-22 13:07:16 -06:00
mjn-mixael cd5f044217 vectorize the chat 2023-11-22 12:31:05 -06:00
mjn-mixael 8b90cda3f4 nullptr 2023-11-22 09:52:13 -06:00
mjn-mixael 841ae430c0 Vectorize the players list 2023-11-21 16:06:27 -06:00
mjn-mixael 9d0ee6ab0d vectorize the channel list 2023-11-20 16:48:43 -06:00
Goober5000 ae89ed2b9d convert some instances of frand_range to Random::next
Some of the `frand_range` calls were used for integer calculations, so we can use `Random::next` now.

This also reduces the number of C-style casts in the codebase.
2023-11-06 01:48:29 -05:00
JohnAFernandez 2cb12b8ff7 Merge pull request #5593 from MjnMixael/rank_display_names
Rank display name and title
2023-11-03 14:34:55 -04:00
John Fernandez 6ef60c67ca Make sure Multi_pxo_channels is not null
For coverity 1093458
2023-10-23 10:24:13 -04:00
mjn-mixael 52b7a3d198 rank display name and title 2023-09-09 10:54:04 -05:00
MjnMixael fbb209ef6b Modular rank table (#4854)
* vectorize ranks

* Add modular table parsing

* int

* comments

* prevent field overwriting if tbm is used

* address feedback

* off by one
2023-02-14 17:25:52 +09:00
Taylor Richards ea2d9d9167 prepend PXO game identity to chat lobby window (#4606)
For help with troubleshooting, list what game/mod PXO identifies
this instance is running in the chat lobby stream.
2022-09-01 05:56:24 -04:00
Taylor Richards f5cbed9cdb use proper buffer size for PXO chat line (#4318)
fixes #4285
2022-05-28 08:53:48 -04:00
Taylor Richards df6cf572ac convert multi timestamp()'s to ui_timestamp() where appropriate
A bit overkill for some of this but just covering the bases.

 * fix issues with in-game join
 * fix multi messaging and multi pause screen
 * make sure maintenance stuff (pings, voice, file xfer, etc.) isn't
   affected by pausing or time compression
2022-05-17 07:50:50 -04:00
Goober5000 8e2e825204 add UI_TIMESTAMP type and switch some timestamps to use it 2022-02-12 19:01:15 -05:00
wookieejedi 0f3f19d5d8 fix spelling 2022-01-08 15:29:20 -05:00
wookieejedi 7f8957ba0d Fix text overflow on multi-related screen
Multiplayer screens such as PXO lobby, chat boxes, and multi-game setup screens had hard coded values for the number of lines to display. These would only work correctly with the default .vf font01 from retail. If a mod or user used a TTF or other .vf font than text would spill over. This PR makes these values take into the account the font used.

Tested and works as expected with TTF fonts and the retail fonts.  Marking as draft to see what others think.
2022-01-08 13:57:58 -05:00
Taylor Richards b74b6339a8 improve handling of PXO lobby banners: (#3819)
* improve handling of PXO lobby banners:

 - add custom banners support for mods
 - remove broken banner randomization code (from retail)
 - remove banner hover outline if it's not really clickable
 - randomly choose a new banner over time if user is in lobby long enough
2021-12-24 17:25:15 -05:00
Taylor Richards 0e059459d8 improve PXO data validation code (#3817)
* add batch validation for tables
* add batch validation for missions
* handle server connection errors in a more useful way
2021-12-23 09:06:26 -05:00
Taylor Richards 7dae8940d7 support opening of web urls on PXO screens (#3485)
* support opening of web urls on PXO screens

(copied out of icculus.org version)

* add delay before allowing more clicks on links

* fix clang-tidy issues
2021-06-20 20:58:55 -04:00
BMagnu 6c2ebab01c Fix erroneous line break generation for non-ASCII string and high resolutions (#3439)
* Added a byte limit for line length in split function

* Fix call error

* Ádd missing limits import

* Change hardcoded values into defines

* Cleanup default argument
2021-05-24 17:38:58 -04:00
Taylor Richards b5dc556412 fix pinfo crash and bug in PXO chat lobby 2020-07-29 01:22:20 -04:00
Taylor Richards 95690b1e11 properly update stats info in chat lobby 2020-05-19 04:15:06 -04:00
Taylor Richards d223aee4e7 fix PXO banners (and inetgetfile stuff) 2019-12-05 01:30:18 -05:00
Taylor Richards 29ce72f66f switch to using winsock2
also removes some obsolete win32 #ifdef's and
cleans up some windows #include's
2019-11-15 23:33:35 -05:00
Taylor Richards bd9880bc9b replace FS2NetD with PXO 2019-11-08 02:07:14 -05:00
FSCyborg 601fa75d50 Change while(0) to while(false)
Travis is complaining about while(0), so we're getting it off of our back by switching to while(false).
2019-11-03 16:27:23 -05:00
asarium f87e5bf318 Fix new warnings reported by GCC8
This also enabled GCC8 in Travis CI so that no new warnings are
introduced in other commits.
2018-06-26 11:51:08 +02:00
asarium eeed22b91a Enable misc-unused-parameters
clang-tidy was used for fixing the warnings. It is not clear if this is
actually an improvement so this may still be disabled later.
2018-04-25 11:57:55 +02:00
asarium 8f06e338a4 Add typesafe handle types and use it in game sound system
This adds a new class which allows to create type safe resource handle
types. At the moment, the engine uses ints pretty much everywhere for
providing handles to resources created by the specific subsystems. Since
all ints are the same to the C/C++ typesystem it is perfectly legal to
pass a sound handle to the graphics API as a buffer handle which will
obviously cause issues.

This adds a new type called "ID" which is a wrapper class for a generic
handle but with added type safety. An instance of this class cannot be
passed to a function expecting another type of handle which provided
compile-time type safety for these APIs.

As an initial test I converted the game sound handles to this new type.
I already found a bug in the mainhall system thanks to this new type.
The mainhall used the game sound handles as sound instance handles which
probably meant that that specific code never really worked right. I
removed the code since there was no better alternative for fixing it.
2018-04-22 16:22:45 +02:00
asarium 4f7b718167 Fix sprintf warnings by checking the return value 2017-11-17 12:52:16 +01:00
Fabian Woltermann 2c4c337907 Removes the palette code entirely. 2017-02-01 18:57:52 +01:00
asarium 4a9f1a2d56 Fix the rest of the string conversion warnings 2017-01-05 00:15:01 +01:00
asarium 04a8262712 Remove HARDWARE_ONLY define 2016-08-23 15:45:03 +02:00
asarium a685642554 And another batch of 64-bit fixes 2016-08-12 09:42:55 +02:00
asarium 16be3b7cc5 Add support for TrueType fonts
This allows to use standard TrueType Fonts for text rendering in FSO. It uses the NanoVG library which provides the ability of drawing 2D shapes. This library is used for most 2D operations now and can also be used directly by using the PathRenderer class.
2016-08-02 10:57:28 +02:00
asarium 1bcd5400d3 Move build system to CMake 2016-07-22 12:07:19 +02:00
asarium 1d93fdea2e Merge branch 'master' into antipodes
Conflicts:
	code/freespace2/freespace.cpp
	code/graphics/2d.cpp
	code/network/stand_gui-unix.cpp
	projects/MSVC_2012/Fred2.vcxproj
	projects/MSVC_2012/Freespace2.vcxproj
	projects/MSVC_2013/code.vcxproj
	projects/MSVC_2013/code.vcxproj.filters
	projects/MSVC_2015/Fred2.vcxproj
	projects/MSVC_2015/Freespace2.vcxproj
	projects/MSVC_2015/code.vcxproj
2015-07-03 19:15:43 +02:00
Cliff Gordon 2d662075c3 Merge remote-tracking branch 'origin/master' into fix/triplemon_hud 2015-06-17 10:11:57 -05:00
FSCyborg 6393189c19 Resolve CID 1093431 & 1093432
Should resolve issues 1093431 and 1093432. These issues cannot cause crashes because the denominator is indirectly checked, but it's good to change to get coverity and other future diagnosing programs to stop yelling at us.
2015-06-13 13:26:25 -04:00
Cliff Gordon 0ce31bf471 [fix/triplemon_hud] Yarn's triple-monitor fix, see http://www.hard-light.net/forums/index.php?topic=89262.0. Patch tweaked to work around changes in 9aed627. 2015-05-06 10:40:45 -05:00
asarium 922f482d08 Merge branch 'master' into antipodes
Conflicts:
	code/cutscene/cutscenes.cpp
	code/freespace2/freespace.cpp
	code/hud/hudconfig.cpp
2015-05-03 16:05:56 +02:00
niffiwan 25079f5ed2 Fix Coverity 1093484
time_t is 64bit on 64bit systems; casting a pointer to a larger type is
dangerous, but assigning to a larger type should be fine
2015-05-03 15:42:25 +10:00