12 Commits
Author SHA1 Message Date
Goober5000andClaude Opus 4.8 f3817c80fa Scale font line and tab advance by the font scale factor
Multi-line and tabbed strings drawn with a scaleMultiplier != 1 overlapped
or misaligned because the font code advanced newlines and tabs by the
unscaled font height/tab width -- most visible in FRED's viewport labels
now that they honor an adjustable font scale.

Scale the newline and tab advance in both the rendering and measurement
paths of each backend: the NVG path (gr_string and NVGFont::getStringSize)
and the VFNT path (gr_string_old and VFNTFont::getStringSize), which also
gains tab handling.  The tab width is hoisted onto the shared FSFont base
so both backends share it.

While here, pass the FSFont wrapper to gr_string_old instead of a bag of
scalars, make its font pointer const, and consolidate the
get_char_width_old externs into a single declaration in font_internal.h.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
2026-09-03 01:55:03 -04:00
Goober5000 a47d34c739 assorted const fixes
1. Change `ai_profile_lookup` and `multi_xfer_lookup` to use `const char *`, since all the other lookup functions do
2. Remove several unneeded `const_cast`s, some of which are now made possible by the non-const `data()` overload in C++17
3. Change `campaign_link` to use `const char*`
4. Use better string management in `test::FSTestFixture::init_cmdline()`
2026-03-20 11:33:54 -04:00
Mike Nelson 8a09caab97 Fix font multiplier in release builds (#6525)
(cherry picked from commit 763616f824b86d74bd7e2ded7abc48770e3e8d1c)
2025-01-15 09:41:20 -05:00
Mike Nelson d27f735588 Add scaling for vfnts and scale multipler to gr_string() (#6481)
* Add scaling for vfnts and scale multipler to gr_string

* nullptr

* Add scaling to a couple other string operations

* Don't scale fonts in FRED
2025-01-14 15:05:06 -05:00
Mike Nelson 06b0966580 Ttf font scaling option (#6330)
* Add option to set a font size multiplier for ttf fonts

* remove the option if we have no scaling fonts

* Clang the conquerer strikes again

* Update XSTRs

* clang

* Clarify comments
2024-11-27 18:50:35 +09:00
Goober5000 94e7ac84a5 use initializers and initialize m_specialCharacters; use default constructors and destructors 2024-11-22 23:32:48 -05:00
Sébastien Noel f149c36b44 Fix a few typos (#5598) 2023-10-24 20:33:45 -04:00
asarium 43e540cc4c Add true Unicode support
This adds proper Unicode support by allowing the parse system to read
UTF-8 encoded files. The new mode is controlled by a mod option which
allows older mods to continue using the legacy text encoding.

That option changes the behavior of several systems in FSO. It disallows
the usage of Volition fonts since they don't support Unicode encoding
and changes a few usages of special characters to their unicode
counterparts of generic rendering solutions.

This fixes #1415.
2017-11-30 13:26:20 +01:00
asarium e04c60ed6f Align special characters to the base line of the rendered string 2017-07-05 18:13:45 +02:00
asarium a2da77e14c Fix Assertion when default Volition font could not be found
Instead, this will now cause a Warning when the issue is detected while
parsing the table and an Error when it still occurs at runtime.
2017-06-27 11:56:20 +02:00
asarium dfd04a45fe Ignore Carriage return characters when rendering strings
Since Windows line endings include this character it needs to be ignored
since the text rendering would display it as an unknown character
otherwise.

This was reported by @AxemP.
2016-10-22 16:16:59 +02:00
asarium 16be3b7cc5 Add support for TrueType fonts
This allows to use standard TrueType Fonts for text rendering in FSO. It uses the NanoVG library which provides the ability of drawing 2D shapes. This library is used for most 2D operations now and can also be used directly by using the PathRenderer class.
2016-08-02 10:57:28 +02:00