16 Commits
Author SHA1 Message Date
BMagnu 88669e4518 Fix VR cursor issues and warn about crash hazard (#7868)
* Add warning for OpenXR toolkit

* Properly handle mouse position

* GCC 9 issue
2026-10-15 00:48:46 +00:00
BMagnu 9320ed7e19 Reasonably generic mouse position handling (#7674) 2026-08-01 19:46:57 +02:00
Taylor Richards 039880491a port to SDL3 (#7220)
Basic port from SDL2 to SDL3. Also updates imgui to 1.92.5.
2026-07-23 15:52:27 +02:00
Goober5000andClaude Opus 4.6 3f85d6172a use std::move() for local variables that are copied but not reused (#7308)
* use std::move() for local variables that are copied but not reused

Addresses ~140 Coverity "Variable copied when it could be moved"
defects across 74 files.  Every std::move() targets a local variable
whose value is consumed by push_back, emplace, assignment, lambda
capture, or a function call and is never read again afterward.

Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>

* clang: use std::make_shared

* clang: use std::make_unique

* address feedback

---------

Co-authored-by: Claude Opus 4.6 (1M context) <[email protected]>
2026-05-07 14:40:38 +09:00
Taylor Richards 1a642185fe fix text input crash on Linux, and plug memory leak (#6648)
Linux iconv does not support "UCS-2-INTERNAL" and conversion will fail if SDL
is compiled with native iconv support. SDL version 2.32.2 fixed this by
changing the macro to use "UCS-2" instead. Unfortunately in my tests this
worked perfectly in Linux but was broken on Mac in the rocket_ui code. However
simply using proper endianess appears to work on all test platforms.

Additionally this fixes a bad memory leak as SDL_iconv_string() allocates it's
return string and this was never free'd before. So every character of text
input resulted in a memory leak of 6+ bytes.
2025-04-08 04:41:20 -04:00
Mike Nelson 7f48375a6d Add underlining as a custom decorator (#6399)
* add underlining and corner border custom decorators

* some cleanup

* CLANG
2024-12-18 17:33:39 +09:00
BMagnu 80625fd307 Change Build to C++17 (#3710)
* Set ver to C++17

* remove deprecated shuffle

* Fix std::iterator being deprecated

* Work around codecvt deprecation

* Fix std::result_of deprecation

* Another random_shuffle

* another text conversion replacement
2024-10-28 17:27:14 +09:00
Mike Nelson c19f05a9d9 organize and map additional keys (#5354) 2023-04-21 21:05:54 -04:00
Mike Nelson e01a5359ac Scpui API for Control Config (#5305)
* read access to controls

* Early draft of checking keypresses in scpui

* detangle some code and prepare it for API usage

* API access to the core methods required

* move these checks into the UI methods

* comment

* fix bugs

* be smarter

* Need this stuff, too

* some more presets work

* unify func naming scheme

* cleanup and clarifications

* get detect keypress working

* allow searching and creating new presets based on current controls

* address feedback

* return nil if no preset is matched

* use the builtin methods which do the same thing, but slightly cleaner

* typo
2023-04-07 12:02:13 -04:00
asarium 9d9083ab52 Give Lua libRockets documents their own environment
This gives every document their own environment instead of using the
global environment. Previously it was necessary to store variables in
the global namespace since otherwise they could not be accessed by event
listeners.

This creates a separate environment table for every document so that all
<script> blocks and event handlers share the same "global" environment.
2020-09-21 21:07:00 +02:00
asarium f12a8ff432 Add scrolling text element for libRocket
This emulates the "scrolling text" effect that is present in briefings.
It is not exactly the same since it just goes pixel wise and not by
character but it looks good enough.
2020-08-10 09:38:30 +02:00
Goober5000 7f47132e78 add OTF fonts
There are fonts with an .otf extension that are similar to .ttf, and in fact can be opened with our TTF code.  So this adds support for that extension.
2020-07-26 02:10:49 -04:00
Goober5000 cacee6e5b8 a few more 2020-03-02 01:07:17 -05:00
asarium a13b503b83 Add more features for the new Options UI
The largest new feature is that it is now possible to include other
files into the RML by using the "include" tag. This is useful for making
markup files more modular.

Also added some more options for existing things (e.g. built-in detail
options).
2020-02-08 13:28:53 +01:00
asarium ff952298a2 Disable libRocket unless unicode mode is active
Since libRocket requires unicode mode this doesn't change anything but
it fixes an error when a mod uses TrueType fonts without unicode mode.
2018-09-23 14:18:35 +02:00
asarium 7173299ca7 Add new libRocket UI system
This new system allows to create a user interface that goes beyond the
existing UI system.
2018-09-16 13:55:29 +02:00