35 Commits
Author SHA1 Message Date
Mike NelsonandJohn Fernandez 880bfb11a7 Upgrade lua enumeration handling (#7423)
* upgrade lua enumeration handling

* some cleanup

* add lua enum descriptions

* minor fixes

* Update code/scripting/api/objs/enums.cpp

Co-authored-by: John Fernandez <[email protected]>

* include name

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Co-authored-by: John Fernandez <[email protected]>
2026-06-05 11:33:42 +02:00
LuytenKyandwookieejedi b8c3c560d2 Implementation for an AI order to chase ship types -Second Attempt- (#6828)
* Back in business hopefully

* Refactor

* Resolve CI issue in aigoals.cpp

* Updating order.cpp

* Whoops

* Updated objecttypes.tbl to incorporate attack ship type

* Fix clang-tidy issue

* Forgot one other instance

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Co-authored-by: wookieejedi <[email protected]>
2025-08-07 09:56:18 -04:00
Mike Nelson 7c38273f5b Lua hooks for the comm board (#6450)
* lua access to the comm board menu

* On Order Issued Lua Hook

* Some cleanup and safety checks

* Add mn.sendBuiltinMessage and perform more cleanup

* Send the correct ship to the hook for Sender

* clang cleanup

* address feedback

* fix build errors introduced from upstream

* basic hook conditions

* properly link the condition and the oswpt struct

* some requested cleanup

* allow for sending custom built-in messages

* address more feedback

* more prefix
2025-04-03 00:55:20 +02:00
Birk Magnussen ada62c6c59 missing includes 2025-02-01 13:33:43 +01:00
Birk Magnussen 1f2a8dce2a remove optional 2025-02-01 13:17:26 +01:00
Goober5000 c38882a51e refactor AI_GOAL_* #defines into enums, and remove bitwise operations on them [non-FRED] 2025-01-02 14:05:21 -05:00
Birk Magnussen 7caef527d4 Slightly clean up RPC API 2024-07-28 11:15:02 +02:00
wookieejedi 1fa0f43c6f Exposes the New Flight Cursor Mode to Scripting and Fixed Aiming Setting (#6173)
* Exposes the New Flight Cursor Mode to Scripting

Thanks to #6136, FSO supports switching between two methods of flying. This PR exposes those settings and values to scripters. Tested and works as expected.

* fix aiming setting

* add reset position function

* cleanup setting pitch and heading

* one more cleanup

* update to enum support

* remove older version

* one more fix for setting flight mode
2024-06-01 02:47:03 +00:00
Mike Nelson 002783ce7c miscellaneous methods needed (#6090) 2024-04-17 12:48:27 -04:00
Mike Nelson 052b4b29e9 Multi sync API (#6077)
* multi host settings ui initial setup

(cherry picked from commit bcb31c327653329e62e4430815fe1e981751f9dc)

* Finish the rest of the API

* include enums

* set these

* Close game needed

* Handle accepting the host setup

* Don't need to be master to set these and add ways to check master and self

* add client ui to this PR because

* Allow getting the player state string

* Multi sync api methods

* unused variables

* Fix state checking

(cherry picked from commit fcde973cdf)

* typo

* address feedback

(cherry picked from commit ecb33e7cc6)
2024-04-02 17:34:06 +00:00
Mike Nelson ea8e356b63 Multi Start Game UI API (#6068)
* methods for the Multi Start Game UI API

* missed a comma

* properly close the session

* name instead of password
2024-04-02 16:56:56 +00:00
Goober5000 897e388d1c allow boolean and numeric scripted SEXPs to return special values
This adds the special SEXP return values (SEXP_KNOWN_TRUE, SEXP_NAN, and so forth) as enums, and adds code to intercept these enums if they are returned where the code would normally expect a boolean or number.  If an enum is found, it is converted to its special return value equivalent.

With this change, a script can end a function with `return SEXP_KNOWN_TRUE` or similar.  No other API changes are needed; in particular, no special `$Return Type:`s are needed.

Implements #5959.
2024-03-23 23:35:36 -04:00
Goober5000 ec241fcab3 standardize on isValid() and make validity member functions const 2024-02-26 15:56:41 -05:00
Goober5000 883ed32796 ai-disable-ship-tactical and ai-disarm-ship-tactical (#5512)
Add "tactical" versions of disable and disarm goals which only perform the specific task without implying anything else.  The target ship is not protected and attack goals are not cleared from other ships.

There is also a new AI profiles flag to make this the default hud squad message command instead of the classic disable/disarm.
2023-10-19 07:50:49 -04:00
mjn-mixael 54341acb9b allow use of enums 2023-10-16 15:54:53 -05:00
Goober5000 3a46ed66ba additional ShipStatus fixes
Update the Lua enums to be consistent with the new ShipStatus enums.

Separately, add an extra ship registry check in the event a ship doesn't exist in the ship registry.
2023-10-06 00:38:23 -04:00
Goober5000 b7d1270439 convert hotkey types to enum
Here's a suggested followup to #5249.  This converts the hotkey type to an enum for improved type safety.  It also adds the corresponding Lua enums and adjusts the Type virtvar to return them.
2023-04-12 10:55:36 -04:00
BMagnu 272d6261c4 Generic Lua Multiplayer RPC (#4835)
* Add automatic lua obj serialization function dispatch

* Implement fundamental and object de/serialization

* Proper default case for package deserialization

* Add No Multi func

* Add Serialization part

* Fix max encoding size for userdata

* Implement exception handling

* Start Implementing lua RPC

* Prepare waitAsync for RPC

* Add packet order enforcing and forwarding

* Add RPC registry

* Make RPCs callable

* Add waitRPC

* Add serializers

* Fix GCC error

* Explicitly specify lua_net_exception

* Fix Warnings

* Replace Seriliaze fundamental with cross-platform data types

* Appease Clang

* Prevent serialization CTD on invalid objects

* Actually use the temporaries assigned

* Fix OSWPT shadow

* Fix table deserialize order

* Incorporate Feedback

* Fix Warnigs

* ix WArnings 2

* Add sanity checks for OSWPT wing serialization

* Multi Bump

* Forgot we have american-style dates there
2023-03-28 03:07:03 +09:00
Goober5000 028ee9ec23 deprecate isMouseButtonDown and add mouseButtonDownCount
Implements #4429.
2022-11-30 22:04:48 -05:00
BMagnu bd2c50aa1d Refactor Lua Enums (#4867)
* Refactor bitfield enums

* Add default case for lua switch

* Add default case for more lua switches

* Fix Warnings

* constexpr
2022-11-14 17:31:50 +09:00
Goober5000 77179dc183 add mn.createDebris
This is a new Lua API function that allows creation of arbitrary debris pieces, whether chunks of a ship's hull or shards of shrapnel.  All of the parameters are optional, and a wide variety of situations are possible ranging from vaporized bits to static chunks to chunks propelled by an explosion.
2022-10-19 14:22:10 -04:00
Goober5000 a47b2440d3 add ship registry 2022-10-06 20:43:09 -04:00
Goober5000 064d3a7549 add getMusicScore and setMusicScore
Two new Lua API methods, plus some minor refactoring.
2022-10-03 17:14:33 -04:00
Goober5000 d48cab0fce mission-specific cutscene enhancements
Add `$Post-debriefing Cutscene:`, and make `$Post-briefing Cutscene:` a synonym for `$Pre-game Cutscene:`.
2022-08-01 20:58:19 -04:00
Goober5000 c1003f76b8 add new virtvar for getting and setting resize mode, and use it in drawString and drawStringResized 2022-05-31 00:21:10 -04:00
BMagnu f193c5233d Add LuaAI validity callbacks (#4304)
* Add callback for user specified availability status

* Add target restrict hook

* Fix Restrict hook and add not self restrict type

* Fix documentation

* Fix typo

* scope the ai achievability enum

* fix scoped achievabiliy
2022-05-28 21:18:28 +09:00
Goober5000 435a525e4f add a script function to flash parts of the target box
Add the `hu.flashTargetBox()` function.  Also move the `STR` macro to scp_defines.h and rename it `SCP_TOKEN_TO_STR`.
2022-04-24 23:14:49 -04:00
Goober5000 c05569180e upgrade gr.drawString to be able to use a custom sizing mode 2022-02-05 15:12:29 -05:00
Birk Magnussen 67ebbddb09 Added Fireball lua API + added createWarpeffect 2020-12-05 07:23:14 +09:00
asarium 8fcb05bfd0 Add scripting API for custom execution context
This allows a script to create its own execution context so that it can
control when a coroutine is valid to play based on custom data.

Also adds a function which causes a coroutine to end in an error.
2020-08-11 09:38:39 +02:00
asarium 1001bfb760 Add generic audio stream API
The previous API only allowed very limited access to the audio stream
system. These changes add full support for playing all types of audio
streams via a dedicated API.
2020-08-08 19:36:39 +02:00
asarium a13b503b83 Add more features for the new Options UI
The largest new feature is that it is now possible to include other
files into the RML by using the "include" tag. This is useful for making
markup files more modular.

Also added some more options for existing things (e.g. built-in detail
options).
2020-02-08 13:28:53 +01:00
asarium ad1ede7b74 Add new options system
This is a system for storing arbitrary data in the config file and then
easily retrieving it later on. This has full Lua support for exposing
the available options in a custom UI and changing the values of the
options. This ported some of the existing command line options over to
the new system which is opt-in for the moment by using a mod_table flag.
2019-03-02 14:02:21 +01:00
Goober5000 8d4643bc7a add ai-play-dead-persistent
This adds a new AI goal which is equivalent to play-dead except that it "sticks".  It doesn't clear the goal list
so it will continue playing dead until the goal is removed or another goal with a higher priority is added.
2018-09-27 00:48:57 -04:00
asarium c17dcb1835 Move source files into category directories 2016-12-30 19:13:39 +01:00