Mike Nelson and John Fernandez
880bfb11a7
Upgrade lua enumeration handling ( #7423 )
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* upgrade lua enumeration handling
* some cleanup
* add lua enum descriptions
* minor fixes
* Update code/scripting/api/objs/enums.cpp
Co-authored-by: John Fernandez <[email protected] >
* include name
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Co-authored-by: John Fernandez <[email protected] >
2026-06-05 11:33:42 +02:00
Goober5000
d5e387479e
replace pointers with indexes in object_h
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This refactors the object_h struct to store objects as indexes rather than pointers. This is a prerequisite for making the collection of objects dynamic in the future. See also #6100 .
Follow-up to #5800 and #5829 .
2024-06-09 02:06:22 -04:00
Goober5000
ec241fcab3
standardize on isValid() and make validity member functions const
2024-02-26 15:56:41 -05:00
JohnAFernandez
609ed4ed94
Remove the fireball limit ( #3224 )
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* Remove the fireball limit
* Handle Feedback
(Without the main PC, so really hoping I don't do any typos)
2021-03-17 14:21:06 -04:00
BMagnu
fd60dd342f
Add vanish Lua function to some objects ( #3238 )
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* Add vanish function to some objects
* Modify vanish function return. Modify fireball access
* Remove dedunant check for ship vanish
2021-02-21 11:59:49 +00:00
Birk Magnussen
67ebbddb09
Added Fireball lua API + added createWarpeffect
2020-12-05 07:23:14 +09:00