Fabian Woltermann
9190d90536
Merge pull request #5158 from MjnMixael/lua_goals_virtvars
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Add virtvars for goal satisfaction and score
2023-02-23 14:33:54 +01:00
Goober5000
5b175673ed
add initializers to mc_info
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This initializes `mc_info` to the correct values when it is constructed, removing the need for `mc_info_init`.
This PR also fixes a group of incorrectly inverted assignments in beam.cpp.
2023-02-21 19:09:10 -05:00
mjn-mixael
ed78597635
check for duplicate enum items
2023-02-21 08:39:47 -06:00
mjn-mixael
af41185acb
Merge branch 'master' into lua_access_to_enums
2023-02-21 08:00:02 -06:00
Goober5000
bdea153270
Merge pull request #5163 from MjnMixael/lua_update_discord
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Lua update discord
2023-02-19 18:40:18 -05:00
Goober5000
a20dd3bea9
Merge pull request #5174 from MjnMixael/get_audiostream_duration
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get audiostream duration in float seconds
2023-02-19 15:46:30 -05:00
Goober5000
89c6d330f8
Merge pull request #5159 from MjnMixael/credits_no_splitting
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Prevent line splitting if building credits for SCPUI
2023-02-19 15:10:14 -05:00
MjnMixael
5074a939ed
Merge branch 'master' into lua_update_discord
2023-02-19 10:39:11 -06:00
Fabian Woltermann
ec4222b412
Merge pull request #5190 from MjnMixael/lua_os_focus
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Lua method to check if the game has focus
2023-02-19 17:22:27 +01:00
Fabian Woltermann
5f6f4c11b2
Merge pull request #5191 from MjnMixael/unlimited_power
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Unlimited Power
2023-02-19 17:21:07 +01:00
Fabian Woltermann
2de1441bf1
Merge pull request #5192 from MjnMixael/cutscene_custom_data
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Cutscene custom data
2023-02-19 17:20:48 +01:00
Asteroth
db5a37c178
add num vertices script func
2023-02-17 23:23:24 -05:00
Asteroth
b68e424213
refactor getting random vertices and script func
2023-02-17 23:03:57 -05:00
mjn-mixael
bbb7539fb6
cutscene custom data
2023-02-16 08:50:03 -06:00
mjn-mixael
5344b45c47
scripting documentation
2023-02-15 16:48:11 -06:00
mjn-mixael
2bdf6c21f2
i pity the bool
2023-02-15 16:44:41 -06:00
mjn-mixael
8063fc3863
Unlimited Power
2023-02-15 16:34:15 -06:00
mjn-mixael
4924f56613
lua method to check if the game has focus
2023-02-15 10:01:59 -06:00
BMagnu
8731ad1448
Add option to deprecate hooks ( #5184 )
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* Add hook deprecation to calls
* Deprecate hooks properly
* Change OnSplashScreen hook callig
* Check for deprecated hooks at script time
* include hooks directly
* Check deprecation for lua added hooks
* Write deprecation notice to docs
* rescope Target_version
* fix typo
2023-02-15 17:12:25 +09:00
Goober5000
fe4d93393b
Merge pull request #5122 from Goober5000/parse_object_colgroup
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make collision_group_id accessible to parse objects
2023-02-14 18:45:06 -05:00
MjnMixael
f29c48965e
fictionviewer localization ( #5012 )
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* fictionviewer localization
* Move this to it's own method
* C_str
2023-02-14 17:26:36 +09:00
Goober5000
6f7f9c2f48
Merge pull request #5120 from MjnMixael/scpui_pause_screen
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funcs and virtvars for SCPUI pause screen
2023-02-13 21:45:12 -05:00
Goober5000
d398ce25fb
Merge pull request #5117 from MjnMixael/pause_weapon_sounds
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Expose pausing weapon sounds
2023-02-13 21:39:39 -05:00
MjnMixael
58e7d50b1c
Add to description
2023-02-11 16:19:24 -06:00
mjn-mixael
041a390660
no team, dummy
2023-02-11 14:26:39 -06:00
mjn-mixael
de1215f64e
unused
2023-02-10 21:40:10 -06:00
mjn-mixael
d101227721
lua method to free all loaded models
2023-02-10 20:57:23 -06:00
mjn-mixael
13b7f626a9
appease etp
2023-02-10 09:30:38 -06:00
wookieejedi
9403f17fbb
Adds safety checks to scripting orders with waypoints ( #5173 )
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* Adds safety checks to scripting orders with waypoints
Turns out setting a waypoint order then trying to get to target of that order in the same frame triggers a crash in the scripting API for ship orders (`order.cpp` line 295). This was due to invalid lookups which lacked safety checks.
This PR adds those safety checks. Now, if this situation is encountered, it leaves `objnum` at -1 and thus returns an object for which `isValid` is false.
Fix is tested and works as expected. Also fixes #5172
* appease clang
* cleanup thanks to Goober
* clang again
* forgot to re-add the nullptr
* remove redundant checks
2023-02-07 15:57:39 -05:00
mjn-mixael
289266d959
get audiostream duration in milliseconds
2023-02-07 13:18:53 -06:00
mjn-mixael
c5ea47fd05
clear credits before rebuilding
2023-02-04 01:26:04 -06:00
mjn-mixael
4a8991703f
missed comma
2023-02-01 12:17:58 -06:00
mjn-mixael
34232bd5d8
const char instead of SCP_string
2023-02-01 12:03:44 -06:00
mjn-mixael
7eca7febcb
expose setting discord presence
2023-02-01 11:52:41 -06:00
mjn-mixael
0ad91aaf3d
prevent line splitting if building credits for SCPUI
2023-01-31 16:19:40 -06:00
mjn-mixael
a568f514a3
add virtvars for goal satisfaction and score
2023-01-30 13:59:31 -06:00
Asteroth
3047a226a3
Better account for runtime gravity changes ( #5130 )
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* better account for changing gravity
* use `obj_used_list`
* check should_be_dead
2023-01-22 14:40:13 -05:00
Goober5000
df8268368a
make collision_group_id accessible to parse objects
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Add collision groups to parse objects so they can be set before arrival via script.
2023-01-21 18:10:51 -05:00
mjn-mixael
6b097be0a6
use me daddy
2023-01-16 14:15:56 -06:00
mjn-mixael
9980c3f5c5
funcs and virtvars for SCPUI pause screen
2023-01-16 14:02:01 -06:00
mjn-mixael
bd1a288cd9
expose pausing weapon sounds
2023-01-15 21:02:50 -06:00
mjn-mixael
2881482182
fix rendering of jump nodes
2023-01-07 11:11:02 -06:00
mjn-mixael
c6a1639a82
scpui methods required for handling closeup briefing icon stuff
2023-01-07 01:48:39 -06:00
Goober5000
a7b46dba58
Merge pull request #5060 from MjnMixael/fix_mainhall_anims
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SCPUI needs to be able run game_close_level
2023-01-03 21:23:38 -05:00
mjn-mixael
1f7cdca5a9
optional
2023-01-03 19:56:56 -06:00
Goober5000
9ce7748c20
Merge pull request #5039 from Goober5000/object_iteration_fixes
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more robust object iteration
2023-01-03 19:03:22 -05:00
mjn-mixael
c74d523e18
third attempt at getting past that one guy
2023-01-03 14:52:55 -06:00
Goober5000
85bb14898f
Merge pull request #5040 from Goober5000/ship_obj_list_iteration
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add should-be-dead checks for all ship iterations
2022-12-26 22:28:00 -05:00
MjnMixael
a3bbf13da6
prevent access to goals outside the vector ( #5044 )
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prevent access to goals outside the vector
2022-12-24 21:12:56 -05:00
JohnAFernandez
10d3bdda06
Merge pull request #5041 from MjnMixael/consolidate_tech_rendering
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consolidation of tech rendering methods
2022-12-24 11:59:12 -05:00