Commit Graph
125 Commits
Author SHA1 Message Date
Kazan 864e1b5922 remove MCD complete 2004-07-26 20:47:56 +00:00
Kazan 428b3dcbc9 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
Kazan 670a6e21d7 fix a small multibug in tables validation (I had added this once before.. where did it go) 2004-07-12 14:38:13 +00:00
wmcoolmon ea8bdaae4c ... 2004-07-12 03:04:33 +00:00
wmcoolmon 923e274002 Oops. :p 2004-07-12 03:04:03 +00:00
wmcoolmon a7c3be5299 Ingame joining stuff - use -rt to enabled/disable 2004-07-12 02:50:48 +00:00
Kazan 5e64177b98 FS2NetD: C2S Ping/Pong, C2S Ping/Pong, Global IP Banlist, Global Network Messages 2004-07-07 21:00:08 +00:00
Goober5000 c7e9c9934d got rid of all those nasty warnings from xlocale and so forth; also added comments
for #pragma warning disable to indicate the message being disabled
--Goober5000
2004-03-31 05:42:29 +00:00
Kazan df040bed16 Fixed mission validation (was returning false positives) 2004-03-05 21:19:39 +00:00
Goober5000 7ef2ab2e39 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
Goober5000 401967dd9d ubercommit - basically spelling and language fixes with some additional
warnings disabled
--Goober5000
2003-11-11 02:15:47 +00:00
Goober5000 a8853113c1 edited for language
--Goober5000
2003-11-09 04:09:18 +00:00
Kazan 98d823a100 slight change to .dsp - leave the damn release target as fs2_open_r.exe already
added myself to credit
killed some of the stupid fscking warnings (including doing some casting and commenting out unused vars in the graphics modules)
Release builds should have warning level set no higher than 2 (default is 1)
Why the hell are we getting warning's about function selected for inline expansion... (killing them with warning disables)
FS2_SPEECH was not defined (source file doesn't appear to capture preproc defines correctly either)
2003-11-06 20:22:18 +00:00
Kazan 12d4be057f lil update 2003-10-30 15:30:23 +00:00
Kazan 1737d0bcd1 Da Species Update :D 2003-10-15 22:03:27 +00:00
Kazan 4b042fcbeb Removed a bunch of Useless *_printf()s in the rendering pipeline that were just slowing stuff down
Commented out the "warning null vector in vector normalize" crap since we don't give a rats arse
Added "beam no whack" flag for beams - said beams NEVER whack
Some reliability updates in FS2NetD
2003-10-13 05:57:50 +00:00
Kazan 5b6ca4220c fs2netd now TCP 2003-10-04 22:42:23 +00:00
Kazan 9a0493a48d ##Kazan## FS2NetD Completed! Just needs some thorough bug checking (i don't think there are any serious bugs)
Also D3D8 Screenshots work now.
2003-09-25 21:12:24 +00:00
Kazan c2cfffcfba ##KAZAN## FS2 Open PXO --- W00t! Stats Storage, everything but table verification completed! 2003-09-24 19:35:59 +00:00
Kazan 25daac0184 ##KAZAN## - FS2NetD Support! (FS2 Open PXO) -- Game Server Listing, and mission validation completed - stats storing to come - needs fs2open_pxo.cfg file [VP-able] 2003-09-23 02:42:54 +00:00
penguin 0c503be8d1 The big include file move 2002-08-01 01:41:11 +00:00
penguin 72db48921a Linux port -- added NO_STANDALONE ifdefs 2002-07-22 01:22:26 +00:00
penguin 3463682f1a Back-port to MSVC 2002-07-07 19:56:00 +00:00
penguin 8f92eebd34 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 663b3471b9 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00