David Gibson
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47f6da591f
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Readability and documentation pass on new tonemapper lab options
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2022-01-03 12:38:17 -06:00 |
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David Gibson
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91fe2bfc90
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Implemented ppc sliders
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2022-01-02 15:20:49 -06:00 |
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David Gibson
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f73d452d5d
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adjusted the range of exposure slider
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2022-01-02 13:19:49 -06:00 |
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David Gibson
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f9b104aecd
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Lab tonemapper selection implemented
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2022-01-02 13:19:49 -06:00 |
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Joshua Glatt
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eca6647dbf
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Fix leaking of game objects and memory in F3 lab (#3512)
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2021-06-21 17:12:51 -07:00 |
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Joshua Glatt
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028168d395
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Add in-game options menu options for lightshafts and bloom (#3501)
* Add in-game options menu options for lightshafts and bloom
* move impl of new PostProcessingManager functions to .cpp file
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2021-06-20 21:04:34 -04:00 |
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Fabian Woltermann
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3d6fe919da
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Add a flag to the Lab's render settings to allow Reflect maps to be toggled on or off
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2021-05-13 16:02:49 +02:00 |
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Fabian Woltermann
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4e455913b9
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Use a getter for the labmanager
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2020-10-22 19:26:00 +02:00 |
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Fabian Woltermann
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d93d8e0e5e
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More CI fixes
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2020-10-21 17:13:30 +02:00 |
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Fabian Woltermann
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98085d5281
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more fixes
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2020-10-12 21:01:42 +02:00 |
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Fabian Woltermann
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515a8e95c5
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More stupid bugfixes
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2020-10-12 21:01:42 +02:00 |
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Fabian Woltermann
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06428448b3
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Various fixes
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2020-10-12 21:01:42 +02:00 |
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Fabian Woltermann
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ca8f9e9adf
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small bugfixes
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2020-10-12 21:01:42 +02:00 |
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Fabian Woltermann
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1c5621b89b
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Add weapons list
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2020-10-12 21:01:41 +02:00 |
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