Fabian Woltermann
fb9304bae0
Fix #4415 : Make sure that changing team colors only happens when there are team colors to change and only dump the envmap to disk if there actually is an envmap to dump
2022-06-16 22:14:26 +02:00
Adam Leach
2744af109a
Dump Environment maps with "M" key in lab
2022-05-16 19:05:43 +01:00
Goober5000
94bd93343f
fix 3907
...
Move the initialization of `used_weapons` to `weapon_init` since that's where it belongs. Also call `weapon_level_init` in the lab since investigation revealed a few other things that needed to be done there.
2022-01-08 16:10:18 -05:00
BMagnu
79283d9002
Animation Rework: Phase 3 ( #3793 )
...
* Refactor submodel handling by animation code
* Add Animation Flags
* Add Codeowner for animations
* Add new Animation Table
* Time Fix
* Weapon Launched trigger + bugfixes
* cleanup rebase artifact
* Add WeaponFired triggers
* Table deprec
* Allow multiple animations on the same trigger
* Add Translation segment
* Integrate new Animation workflow
* Small Fixes
* Submodel not found safety
* Add Pause
* Also allow dockport name
* Update Animation SEXP/Scripting + fix change ship class issue
* Multi fix + disable old animation sexp
* Weapon Scripting Function
* Fix bugs and replace bind
* Add onspawn trigger type
* Fix issue on ship death
* Fix Absolute Rotation
* Fix erroneous application of animation, add random start phase
* Disable Translation
* Fix Clang
* Incorporate feedback
* Incorporate feedback 2
2021-12-10 14:44:13 +09:00
Asteroth
375e1caca9
Remove 'stream' weapon handling ( #3720 )
...
* remove stream handling
* unused variable
* turn stream' into an unused flag
* yes really whitespace changes just for clang tidy
2021-10-22 16:15:56 +09:00
Birk Magnussen
472fd6f20f
Fix Turrets in Lab
2021-09-12 01:30:33 +09:00
BMagnu
9c3b90f403
Merge branch 'master' into anim_rework_1
2021-07-23 03:18:32 +09:00
Joshua Glatt
eca6647dbf
Fix leaking of game objects and memory in F3 lab ( #3512 )
2021-06-21 17:12:51 -07:00
Birk Magnussen
384b2e20c7
Integrate Initial Type animations
2021-06-08 21:28:15 +09:00
Fabian Woltermann
c2a76c7354
Print the model filename in the bottom right when a ship or modelled weapon is being displayed in the lab
2020-12-20 13:39:29 +01:00
Fabian Woltermann
33ce3f96f5
Remove material editor, add exit button
2020-10-25 13:03:38 +01:00
Fabian Woltermann
4ad8f257bf
Remove circular dependency
2020-10-23 08:18:23 +02:00
Fabian Woltermann
d93d8e0e5e
More CI fixes
2020-10-21 17:13:30 +02:00
Fabian Woltermann
1ad6b78950
More CI things
2020-10-18 19:58:56 +02:00
Fabian Woltermann
1e406ae5d2
Another CI warning fix
2020-10-18 10:43:30 +02:00
Fabian Woltermann
eebd5cdd4d
Fix CI warnings
2020-10-17 16:50:47 +02:00
Fabian Woltermann
241ba1e4e7
Fix crash on exit
2020-10-17 15:58:34 +02:00
Fabian Woltermann
98085d5281
more fixes
2020-10-12 21:01:42 +02:00
Fabian Woltermann
06428448b3
Various fixes
2020-10-12 21:01:42 +02:00
Fabian Woltermann
18aa525ce2
Make model rendering work again
2020-10-12 21:01:42 +02:00
Fabian Woltermann
7e98ed7990
Get more rendering in here
2020-10-12 21:01:42 +02:00
Fabian Woltermann
396fdc88f9
Start on the renderer
2020-10-12 21:01:42 +02:00
Fabian Woltermann
440045d017
Make it possible to exit the lab
2020-10-12 21:01:42 +02:00
Fabian Woltermann
c650cec3da
Add the missing dialogs
2020-10-12 21:01:42 +02:00
Fabian Woltermann
1c5621b89b
Add weapons list
2020-10-12 21:01:41 +02:00
Fabian Woltermann
77a832f8f4
bugfixes
2020-10-12 21:01:41 +02:00
Fabian Woltermann
8e45f3cf29
wip
2020-10-12 21:01:41 +02:00