Commit Graph
81 Commits
Author SHA1 Message Date
Asteroth 326a0c32d0 fix memory leak and use tmap verts directly 2022-05-07 16:43:23 -04:00
Tyler Blount a2f6f791e4 Forgot some magic numbers 2022-04-27 15:22:07 -07:00
Tyler Blount 33c53198a6 Update model typecast macros, add safe casts, clean up mistakes and unused function 2022-04-26 21:55:43 -07:00
Tyler Blount 64a213c667 Cleanup magic numbers and vertex loading for TMAPs 2022-04-26 18:35:48 -07:00
Asteroth 3e2030bf01 clean up 2022-04-20 15:21:42 -04:00
Asteroth 2e4a657b57 more clean up and removing dead code 2022-04-18 18:05:46 -04:00
Asteroth 943e5c395b first version of bsp space optimizations 2022-04-18 17:12:01 -04:00
Tyler Blount 75cdc8efa2 Some extra feedback changes and documentation 2022-04-15 20:36:54 -07:00
Tyler Blount 10b1fa89cf Style and review changes 2022-04-15 15:38:55 -07:00
Tyler Blount a804d21764 Error reports for TMAP2 2022-04-14 20:03:17 -07:00
Tyler Blount e742920c93 Clang tidy fixes 2022-04-13 11:26:16 -07:00
Tyler Blount 8066ac02cc Fix CI warnings 2022-04-13 11:26:16 -07:00
Tyler Blount 30e7747d6e More signed to unsigned conversions 2022-04-13 11:26:16 -07:00
Asteroth 38e02566c7 remove center and radius fields 2022-04-13 11:26:16 -07:00
Tyler Blount 60c39c698a Initial changes required to bump per-subobject vertex limit 2022-04-13 11:26:16 -07:00
Goober5000 e2f63a2340 rename and document several model coordinate functions 2022-02-15 20:59:24 -05:00
Goober5000 97952d6b6c refactoring in preparation for model translation
Mostly renaming of fields and functions, and moving some modelread sections into functions.  This reorganization will put the code on a better footing for the model translation feature.  No model translation code is included yet, and there should be no change in functionality.
2022-01-29 15:53:21 -05:00
Goober5000 9d6eec939c refactor submodel flags and add $rotate_accel
1) Changes the submodel flags to use a flagset instead of several booleans
2) Adds `rotate_accel` to allow submodel rotation acceleration to be specified

Submodel acceleration can now be instant; dumb-rotating submodels always instantly accelerate (and have always done so)
2021-11-17 21:45:01 -05:00
Shivansps 052879b3e4 POF 2118 and SLC2 support 2021-03-25 19:13:12 -03:00
Goober5000 020f14fb51 allow rotating submodels to rotate around an arbitrary axis 2021-01-13 14:01:28 -05:00
Goober5000 98e501acc7 remove the orientation field for submodels
Change the `orientation` field to `frame_of_reference` and remove it from submodel instance calculations.
2021-01-13 13:52:48 -05:00
Goober5000 88c1d8a02a consolidate model instance code 2020-12-18 01:32:43 -05:00
Goober5000 7c92dd9f7c hoist model_get and model_get_instance out of a bunch of functions 2020-12-16 11:55:31 -05:00
Goober5000 b90fc2b3ad numeric to boolean 2020-12-08 19:54:31 -05:00
SamuelCho 816d8e5415 Make sure various model rendering/collision code reference submodel instances instead of the prototype data. 2019-06-25 22:33:52 -07:00
asarium 15dc45cc0a Remove -old_collision command line option
The new system has been tested pretty thoroughly so I think it is time
to remove this option.
2018-10-21 18:36:59 +02:00
asarium eeed22b91a Enable misc-unused-parameters
clang-tidy was used for fixing the warnings. It is not clear if this is
actually an improvement so this may still be disabled later.
2018-04-25 11:57:55 +02:00
asarium abdef9f7b0 Add tracing scopes to the mission load code
This makes it easier to determine what takes the most time while loading
the mission (loading models) and how we could optimize that load time
(optimize model loading).

This is not a bug fix but it also shouldn't cause any regressions since
there are no actual code changes so this could be merged before the
release of 3.8.
2017-03-28 17:23:22 +02:00
asarium 6922d3ca2c Integrate the existing monitor system into the new tracing system
This writes the monitor updates as counter events into the event trace
file.
2016-12-21 16:10:01 +01:00
asarium 6c3da4b455 Fix even more 64-bit warnings 2016-08-11 10:08:11 +02:00
Goober5000 da812f9433 modify the actual function calls 2016-02-06 18:05:33 -05:00
The E 487f769064 Renaming vm_copy_transpose_matrix to vm_copy_transpose 2015-12-01 20:38:30 +01:00
The E a413255728 Renaming vm_vec_dotprod to vm_vec_dot 2015-12-01 20:35:47 +01:00
Lari Nieminen 00fa839d1d Added a few comments and fixed typos in some others 2015-08-22 21:55:37 +03:00
asarium f00af4d89f Fix "declaration of ‘i’ shadows a previous local" warning 2015-08-19 11:26:25 +02:00
Goober5000 bd3cd7eb18 Merge pull request #195 from Echelon9/fix/sort-uniq-includes
Review and refactor #include's
2015-08-19 00:05:02 -04:00
Lari Nieminen 1bf86532fe Added $Collision LOD ship table property, for using a LOD for collision detection 2015-08-03 13:20:14 +03:00
Echelon9 66257146b7 Fix: model/modelcollide.cpp:1215:36: warning: declaration of ‘mc_info’ shadows a global declaration [-Wshadow] 2015-07-06 19:40:21 +10:00
Echelon9 c5493bb480 Scripted sort and uniq on (internal) project includes. Improves search time and as a by product removed a number of duplicative includes. 2015-06-22 20:24:30 +10:00
Fabian Woltermann 5dfbc6d292 Merge pull request #88 from SamuelCho/soft_shadows_deferred_lighting
Soft shadows, deferred lighting, and various graphics improvements and optimizations
2015-05-12 20:06:33 +02:00
Lari Nieminen 7a8c7cc6c2 Revert a part of f6e2f1d2 / r11129 which causes collision problems in some corner cases. 2015-05-09 13:42:12 +03:00
Swifty c620372357 Soft shadows, deferred lighting, and various major graphics optimizations. 2015-05-02 14:35:37 -07:00
Goober5000 f6e2f1d236 xt branch: optimizations in modelcollide.cpp
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11129 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-13 12:24:25 +10:00
Echelon9 f97e478c6d Fix Coverity 1093576 Improper use of negative value: In model_collide_flatpoly(unsigned char *): Negative value can be returned from function is not being checked before being used improperly (CWE-394). From Flaming_Sword.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10391 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:50 +10:00
Echelon9 f02cba4090 Fix Coverity 1093413 Logically dead code: In model_collide_sub(void *): Code can never be reached because of a logical contradiction (CWE-561). From Flaming_Sword.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10382 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:49 +10:00
niffiwan 24e7810b24 Coverity fixes from Flaming_Sword
Uninitialized scalar field 1093859 1093917 1093810
Out-of-bounds read/access 1093669 1093670
Logically dead code 1093413 1093396 1093407 1093408 1093409 1093410 1093423 1093427 1093390
Allocation size mismatch 1093729 1093728
Unused pointer value 1093921 1093922
Wrong sizeof argument 1093732 1093731
Operands don't affect result 1093365
Dereference after null check/return value 1093475 1093455 1093627

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9979 387891d4-d844-0410-90c0-e4c51a9137d3
2013-10-27 13:51:50 +10:00
Goober5000 c610a1f9a2 FUBAR's fix for Mantis #2770
see http://www.hard-light.net/forums/index.php?topic=83122.0
2013-01-07 03:31:46 +00:00
The_E 664c1c383b Compiler Warning removal: int-to-ubyte conversion 2012-11-04 08:29:46 +00:00
Swifty c6c12fc251 go_even_faster: Improved collision detection performance by rewriting broadphase and narrowphase testing. 2012-08-11 21:14:53 +00:00
Echelon9 19ae6528e0 Cases of commented out Int3() indicate areas of old, redundant code. 2011-11-17 11:07:53 +00:00