Was passing the pointer to *size instead of *offset, so instead of seeing if the file didn't have an offset, we were checking if it didn't have a size.
Adds PNG to Maps (should only be used for Nameplates), Interface, Effects, HUD (still needs HUD Rewrite to implement), Player/Squad Images, Multi Players, Multi Cache, CB Anims and Intel Anims.
LIBPNG: Version 1.2.42, current and highest usable version (MAX_VERSION), Linux can use any 1.2.2x-1.2.42, but should NOT use 1.4.0 under any platform for ANY reason (will require rewriting pngutils)
ZLIB: Version 1.2.3.
- Add On Mission Start, On Mission End hooks; swap Warpin and Warpout to Warp In and Warp Out
- Safer handle helper structs
- Improved math, eg matrix interpolation and vector multiply/divide
- Filesystem read AND write support
- Initial scripting orders support
- Better waypoints support
- Assorted requested scripting functions
bmpman:
- Safer bm_get_filename
cfile:
- Support for RW, rather than just R or W, file modes.
model:
- Safer texture_info struct. Taylor, I know we talked about this, but I realized that it was just a lot better for what it does and it shouldn't be too much trouble to replace with the new system (operations tend to be much more concise and clear). Let me know if any unexpected difficulties arise.
add chksum support for VPs, both a startup in debug builds, and via cmdline option (-verify_vps)
little cleanup in cmdline.cpp (get rid of the remaining "fix bugs" crap)
add a cf_exists_full_ext() which can find a series of extensions and returns true if any of them exist
use cf_exists_full_ext() for eventmusic file checks (to check for ogg and wav)
get rid of SPM hack, it's wrong (just commented out for now though)
fix a bunch of bugs in cf_find_file_location_ext():
- try to handle files with multiple periods a bit better (for the wav files like: blah_1.5.wav)
- load issue with finding incorrect files by mistake
- prevent finding different file types in various paths/roots
use #define's for path lengths when possible so it's easier to move between functions
fix huge Cfile_stack[] issue (how the hell did that get through ✌️ QA?)
add Int3() check on cfopen() so it's easier to know if it get's called before cfile is ready to use
move path separators to pstypes.h
fix possible string overruns when setting up CFILE roots
make sure we don't try to init current directory again thinking it's a CD-ROM
add the list of VP roots to debug log, this will undoubtedly be useful
when -nosound is use go ahead and set -nomusic too to both checks are correct
add list of cmdline options to debug log
fix possible overwrite issues with get_version_string() and remove '(fs2_open)' from string plus change OGL->OpenGL, D3D->Direct3D