asarium
c6e7087b60
Merge branch 'master' into antipodes
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Conflicts:
code/graphics/2d.cpp
projects/MSVC_2013/code.vcxproj.filters
2015-05-12 20:34:35 +02:00
asarium
922f482d08
Merge branch 'master' into antipodes
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Conflicts:
code/cutscene/cutscenes.cpp
code/freespace2/freespace.cpp
code/hud/hudconfig.cpp
2015-05-03 16:05:56 +02:00
Swifty
c620372357
Soft shadows, deferred lighting, and various major graphics optimizations.
2015-05-02 14:35:37 -07:00
asarium
7e77b5a67c
Merge branch 'master' into antipodes
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Conflicts:
.gitignore
code/Makefile.am
code/ai/ai.h
code/ai/ai_profiles.cpp
code/ai/ai_profiles.h
code/ai/aibig.cpp
code/ai/aicode.cpp
code/ai/aiturret.cpp
code/asteroid/asteroid.cpp
code/asteroid/asteroid.h
code/bmpman/bm_internal.h
code/bmpman/bmpman.cpp
code/bmpman/bmpman.h
code/camera/camera.cpp
code/camera/camera.h
code/cfile/cfile.cpp
code/cmdline/cmdline.cpp
code/cmdline/cmdline.h
code/controlconfig/controlsconfig.h
code/controlconfig/controlsconfigcommon.cpp
code/cutscene/movie.cpp
code/cutscene/oggplayer.cpp
code/debugconsole/consoleparse.cpp
code/fred2/campaigneditordlg.cpp
code/fred2/fred.cpp
code/fred2/fred.rc
code/fred2/missionsave.cpp
code/fred2/resource.h
code/fred2/sexp_tree.cpp
code/fred2/sexp_tree.h
code/fred2/shipflagsdlg.cpp
code/fred2/shipflagsdlg.h
code/fred2/shiptexturesdlg.cpp
code/fred2/voiceactingmanager.cpp
code/freespace2/freespace.cpp
code/freespace2/freespace.rc
code/gamehelp/contexthelp.cpp
code/globalincs/alphacolors.cpp
code/globalincs/alphacolors.h
code/globalincs/version.h
code/globalincs/vmallocator.h
code/globalincs/windebug.cpp
code/graphics/2d.cpp
code/graphics/font.cpp
code/graphics/generic.cpp
code/graphics/generic.h
code/graphics/grinternal.h
code/graphics/gropengl.cpp
code/graphics/gropengldraw.cpp
code/graphics/gropenglextension.h
code/graphics/gropenglpostprocessing.cpp
code/graphics/gropenglstate.cpp
code/graphics/gropenglstate.h
code/graphics/gropengltexture.cpp
code/graphics/gropengltnl.cpp
code/hud/hud.cpp
code/hud/hud.h
code/hud/hudconfig.cpp
code/hud/hudlock.cpp
code/hud/hudmessage.cpp
code/hud/hudparse.cpp
code/hud/hudreticle.cpp
code/hud/hudreticle.h
code/hud/hudshield.cpp
code/hud/hudsquadmsg.cpp
code/hud/hudtarget.cpp
code/hud/hudtarget.h
code/hud/hudtargetbox.cpp
code/inetfile/cftp.cpp
code/inetfile/chttpget.cpp
code/io/joy.cpp
code/io/joy_ff.cpp
code/io/key.cpp
code/io/keycontrol.cpp
code/io/mouse.cpp
code/io/timer.cpp
code/localization/localize.cpp
code/localization/localize.h
code/math/fvi.cpp
code/math/vecmat.cpp
code/menuui/credits.cpp
code/menuui/mainhallmenu.cpp
code/menuui/mainhallmenu.h
code/menuui/optionsmenumulti.cpp
code/menuui/playermenu.cpp
code/mission/missionbriefcommon.cpp
code/mission/missioncampaign.cpp
code/mission/missiongoals.h
code/mission/missionmessage.cpp
code/mission/missionparse.cpp
code/mission/missionparse.h
code/missionui/missionbrief.cpp
code/missionui/missioncmdbrief.cpp
code/missionui/missiondebrief.cpp
code/missionui/missionscreencommon.cpp
code/missionui/missionshipchoice.cpp
code/missionui/missionweaponchoice.cpp
code/missionui/redalert.cpp
code/missionui/redalert.h
code/mod_table/mod_table.cpp
code/mod_table/mod_table.h
code/model/model.h
code/model/modelcollide.cpp
code/model/modelinterp.cpp
code/model/modelread.cpp
code/network/multi.cpp
code/network/multi_dogfight.cpp
code/network/multi_ingame.cpp
code/network/multi_log.cpp
code/network/multi_rate.cpp
code/network/multiteamselect.cpp
code/network/multiui.cpp
code/network/multiutil.cpp
code/network/stand_gui-unix.cpp
code/object/collideshipship.cpp
code/object/collideshipweapon.cpp
code/object/object.cpp
code/object/object.h
code/object/objectsnd.cpp
code/object/objectsort.cpp
code/osapi/osapi.cpp
code/osapi/osapi_unix.cpp
code/osapi/outwnd.h
code/parse/generic_log.cpp
code/parse/lua.cpp
code/parse/parselo.cpp
code/parse/parselo.h
code/parse/scripting.cpp
code/parse/scripting.h
code/parse/sexp.cpp
code/parse/sexp.h
code/physics/physics.cpp
code/pilotfile/csg.cpp
code/pilotfile/csg_convert.cpp
code/pilotfile/pilotfile.cpp
code/pilotfile/pilotfile_convert.h
code/playerman/playercontrol.cpp
code/radar/radardradis.cpp
code/radar/radardradis.h
code/radar/radarsetup.cpp
code/radar/radarsetup.h
code/ship/ship.cpp
code/ship/ship.h
code/ship/shipfx.cpp
code/ship/shiphit.cpp
code/sound/audiostr.cpp
code/sound/ds.cpp
code/sound/openal.cpp
code/sound/rtvoice.cpp
code/sound/sound.cpp
code/sound/voicerec.cpp
code/stats/medals.cpp
code/stats/medals.h
code/stats/scoring.cpp
code/ui/ui.h
code/weapon/beam.cpp
code/weapon/weapon.h
code/weapon/weapons.cpp
code/wxfred2/aboutbox.cpp
code/wxfred2/campaigneditor.cpp
code/wxfred2/campaigneditor.h
code/wxfred2/commandbriefingeditor.cpp
code/wxfred2/debriefingeditor.cpp
code/wxfred2/fredframe.cpp
code/wxfred2/fredframe.h
code/wxfred2/missionspecseditor.cpp
code/wxfred2/missionspecseditor.h
code/wxfred2/voiceactingmanagereditor.cpp
code/wxfred2/wxfred.xrc
code/wxfred2/wxfred2.cpp
code/wxfred2/wxfred2.h
configure.ac
fs2open.Doxyfile
jansson/LICENSE
jansson/dump.c
jansson/hashtable.c
jansson/hashtable.h
jansson/jansson.h
jansson/jansson_config.h
jansson/jansson_private.h
jansson/load.c
jansson/memory.c
jansson/pack_unpack.c
jansson/strbuffer.c
jansson/strbuffer.h
jansson/strconv.c
jansson/utf.c
jansson/utf.h
jansson/value.c
libpng/png.c
libpng/png.h
libpng/pngconf.h
libpng/pngdebug.h
libpng/pngerror.c
libpng/pngget.c
libpng/pnginfo.h
libpng/pnglibconf.h
libpng/pngmem.c
libpng/pngpread.c
libpng/pngpriv.h
libpng/pngread.c
libpng/pngrio.c
libpng/pngrtran.c
libpng/pngrutil.c
libpng/pngset.c
libpng/pngstruct.h
libpng/pngtrans.c
libpng/pngwio.c
libpng/pngwrite.c
libpng/pngwtran.c
libpng/pngwutil.c
projects/Eclipse/Freespace2/.project
projects/MSVC_2005/Fred2.vcproj
projects/MSVC_2005/Freespace2.sln
projects/MSVC_2005/Freespace2.vcproj
projects/MSVC_2005/code.vcproj
projects/MSVC_2005/wxFRED2.vcproj
projects/MSVC_2008/Fred2.vcproj
projects/MSVC_2008/Freespace2.doxproj
projects/MSVC_2008/Freespace2.vcproj
projects/MSVC_2008/code.vcproj
projects/MSVC_2010/Fred2.vcxproj
projects/MSVC_2010/Freespace2.vcxproj
projects/MSVC_2010/code.vcxproj
projects/MSVC_2010/code.vcxproj.filters
projects/MSVC_2010/wxFRED2.vcxproj
projects/MSVC_2011/Fred2.vcxproj
projects/MSVC_2011/Freespace2.vcxproj
projects/MSVC_2011/code.vcxproj
projects/MSVC_2011/code.vcxproj.filters
projects/MSVC_2011/wxFRED2.vcxproj
projects/MSVC_2013/Fred2.vcxproj
projects/MSVC_2013/Freespace2.vcxproj
projects/MSVC_2013/code.vcxproj
projects/MSVC_2013/code.vcxproj.filters
projects/MSVC_2013/libjpeg.vcxproj
projects/MSVC_2013/liblua.vcxproj
projects/MSVC_2013/libpng.vcxproj
projects/MSVC_2013/wxFRED2.vcxproj
projects/MSVC_2013/zlib.vcxproj
projects/MSVC_6/Fred2.dsp
projects/MSVC_6/Freespace2.dsp
projects/MSVC_6/code.dsp
projects/MSVC_6/wxFRED2.dsp
projects/Xcode/English.lproj/InfoPlist.strings
projects/Xcode/FS2_Open.xcodeproj/project.pbxproj
projects/Xcode4/English.lproj/InfoPlist.strings
projects/Xcode4/FS2_Open.xcodeproj/project.pbxproj
projects/Xcode4/Frameworks.tgz
projects/codeblocks/Freespace2/Freespace2.cbp
zlib/adler32.c
zlib/compress.c
zlib/crc32.c
zlib/crc32.h
zlib/deflate.c
zlib/deflate.h
zlib/infback.c
zlib/inffast.c
zlib/inffixed.h
zlib/inflate.c
zlib/inftrees.c
zlib/trees.c
zlib/uncompr.c
zlib/zconf.h
zlib/zlib.h
zlib/zutil.c
zlib/zutil.h
2015-04-25 16:48:43 +02:00
asarium
9aed627ce7
Replace longjmp with exceptions
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Also added a EditorConfig file
2015-04-24 15:03:59 +02:00
chief1983
26adf935f7
Globalize various file extension lists littered throughout the code so they can be referenced from other classes as needed, instead of being hardcoded multiple times.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11327 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-23 12:09:18 +10:00
Goober5000
61df0f18b1
add warning if a cutscene is specified that isn't in cutscenes.tbl
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11212 387891d4-d844-0410-90c0-e4c51a9137d3
2015-01-14 17:29:43 +10:00
z64555
ec60984483
From MageKing17, Makes the $CD: token for cutscenes.tbl optional. Useful, since a majority of assets no longer require physical CD's.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11092 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-04 13:45:43 +10:00
Zacam
4952b70488
Trunk Sync - r10911
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There are a lot of changes here that should probably be examined, namely the Debug Console (which had conflicts) and Yarn's "any resolution" mainhalls code (Which also had conflicts) but for the most part this should be fairly clean.
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10912 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:22:13 +10:00
The_E
88dce29920
Trunk sync r10550
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git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10551 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:22:12 +10:00
Goober5000
2fe0ec8ef0
Yarn's patch for Mantis #3049 (character remapping in tstrings.tbl)
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10894 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-14 19:02:31 +10:00
Echelon9
713e291bdc
Partially re-add the secure coding aspects of 10806 (which was rolled back in 10857). Fundamentally, the code in theora_open is written in a non-secure manner prior to this fix. That the callers currently appear per Goober to use it correctly is not the issue. There is no way of enforcing that contract as to length of the string unless it is internally handled in the function. Also Goober's comment that all callers use string lengths of MAX_FILENAME_LEN is incorrect. Examples trivially found that use the separate define NAME_LENGTH, which could be changed in future.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10872 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-14 19:02:29 +10:00
Goober5000
7c07151e26
roll back r10806 because 1) all callers to this function have names which are MAX_FILENAME_LEN in size; and 2) the memset already sets all characters to 0, so there's no need to add a null terminator
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10857 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-05 10:38:08 +10:00
Echelon9
129a2d0d85
Address Coverity 1204290 Copy into fixed size buffer - strncpy() should be restricted by length to that of the target string, and does not guarantee null termination if the source string overran
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10806 387891d4-d844-0410-90c0-e4c51a9137d3
2014-06-14 20:29:35 +10:00
niffiwan
3b77e65f5f
Raise MAX_PATH_LEN to 256 so FSO can run in long paths
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Specifically avoid one issue with running FSO in the default Steam dir
Converted some magic 128/127 numbers to MAX_PATH_LEN
Convert some Int3() into more friendly errors
Stopgap measure until proper fix added with compressed VP support
Fix mantis 3028
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10772 387891d4-d844-0410-90c0-e4c51a9137d3
2014-06-09 13:48:52 +10:00
niffiwan
7c3631002b
From Yarn: Fix mantis 3031
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Use PF_USE_AFFIRMATIVE_ICON where necessary
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10601 387891d4-d844-0410-90c0-e4c51a9137d3
2014-05-04 20:52:23 +10:00
The_E
6e91857745
From Yarn: Fixes interface graphics scaling issues. If, for some reason, you want to have the interface graphics stretched, use the -stretch_menu commandline flag.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10544 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-30 12:39:54 +10:00
niffiwan
55bec33861
From Axem & niffiwan: stop briefing/credits/mainhall music with scripting
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10495 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-30 12:39:54 +10:00
m_m
088f0c2c4f
Fix a few mouse related issues. This adds the CursorManager class which handles loading cursors and showing/hiding the cursor.
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git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10487 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-10 20:52:22 +10:00
The_E
2f46cbe8a3
sync to trunk 10046
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git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10047 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 18:40:16 +10:00
chief1983
47f3829aa4
Sync whitespace/formatting/comment purge differences from trunk to Antipodes.
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git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@9568 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 18:40:14 +10:00
Goober5000
73ebcda173
additional memory management improvements
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9917 387891d4-d844-0410-90c0-e4c51a9137d3
2013-10-16 19:46:01 +10:00
Goober5000
886018d28f
here a const, there a const, everywhere a const const
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9801 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-20 19:46:41 +10:00
Echelon9
3d2c85f623
Fix Mantis 2862: Crash exiting game from command briefing on newly created pilot, caused by double free in cutscenes.cpp
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9672 387891d4-d844-0410-90c0-e4c51a9137d3
2013-06-11 19:22:16 +10:00
karajorma
ac6796f5af
Add all the strings that had no translation.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk@9600 387891d4-d844-0410-90c0-e4c51a9137d3
2013-03-30 15:36:18 +10:00
Zacam
593be42e66
*drum roll* Pilot Code! Originated by taylor. Additional direct work by: The E, niffiwan, CommanderDJ, Pyro3D, Echelon9 (PVS-Studio), Karajorma and Eli2. (If I missed you, don't kill me.)
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MASSIVE thanks to Mjn.Mixael and Blue Planet for tireless constant testing.
(It's still not perfect, but it probably wouldn't be where it is at without them)
Spans a lot from initial commit to AP Branch in r6835.
git-svn-id: svn://svn.icculus.org/fs2open/trunk@9561 387891d4-d844-0410-90c0-e4c51a9137d3
2013-03-18 20:26:06 +10:00
The_E
0c222afeb0
Trunk sync r9353
2012-11-18 12:34:24 +00:00
Zacam
755d7326b3
From Valathil, glCleanup to reduce the amount of calls.
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First post here: http://www.hard-light.net/forums/index.php?topic=82886.0
Mantis Here: http://scp.indiegames.us/mantis/view.php?id=2728
2012-11-18 10:05:44 +00:00
Zacam
ba68ceca3f
Trunk Sync: r9326 and set revision properties to this commit, tagged as 3.6.17 to eliminate any later fiddling or missing it for merge to Trunk.
2012-11-11 00:50:47 +00:00
The_E
a71b5f4247
PVS Studio fix: Add checks against NULL pointer dereferences
2012-11-03 09:23:23 +00:00
The_E
ce05f3a88a
Trunk sync r9274
2012-10-21 07:58:11 +00:00
Echelon9
c1121a56bb
Fix: Format string is not a string literal (potentially insecure)
2012-10-08 15:17:43 +00:00
The_E
05d5744477
TRunk sync r9104
2012-08-12 07:44:05 +00:00
Swifty
638ff917a1
go_even_faster: Added framework to improve rendering performance by reducing OpenGL state changes between vertex data binds.
2012-08-11 20:20:24 +00:00
Zacam
2eb9357312
Trunk Sync r8980
2012-07-04 05:13:33 +00:00
The_E
cc2b907673
Changes the glBegin()/glEnd() stuff we were using in some places to the more modern glDrawArrays() way of doing things. Thanks to Kromaatikse for the initial implementation.
2012-07-02 15:48:56 +00:00
Zacam
58afb0a3da
Trunk Sync: r8807
2012-05-20 22:48:54 +00:00
Goober5000
9785871010
if a movie fails to play, give back the mouse cursor
2012-05-20 20:50:17 +00:00
The_E
eee0c96fc1
Trunk sync r8696
2012-04-30 14:57:21 +00:00
Echelon9
52b421c56b
Documentation: Remove redundant #includes
2012-04-22 13:36:31 +00:00
The_E
f02c973621
From eli2: Patch for Mantis 2608 (Adds "$Always Viewable:" setting to cutscenes.tbl)
2012-02-20 14:53:30 +00:00
The_E
8e06b279f9
Trunk sync r8112
2011-12-24 16:22:50 +00:00
Echelon9
e98f25198c
Adjust alignment when shader debug logs are written.
2011-12-23 00:15:46 +00:00
Valathil
04af86b7a4
Added hardware accelerated YUV to RGB conversion with shaders to the ogg video renderpath.
2011-12-22 16:40:50 +00:00
Zacam
3b085e8b83
Part Two: Synchronization pass of Antipodes and Trunk Differences.
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Trunk Sync r7685
2011-09-09 10:25:08 +00:00
Zacam
a63dbe572c
Part Two: Synchronization pass of Trunk and Antipodes Differences.
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Removes all extraneous ifdefs (Demo, E3, Multi Beta, etc).
Leaves Debug and Inferno.
2011-09-09 10:23:53 +00:00
The_E
724f1be9d3
Removing the RELEASE_REAL define from ye olde ✌️ days. We really don't need it anymore.
2011-08-30 17:46:03 +00:00
Zacam
ad3b01c2f2
Trunk Sync r7563
2011-08-29 00:21:43 +00:00
Echelon9
80a027a400
PVS-Studio fix: V803 Decreased performance. In case 'tvs' is iterator it's more effective to use prefix form of increment. Replace iterator++ with ++iterator.
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For further discussion see, http://www.viva64.com/en/b/0093/
The scenarios where it will improve performance are under Debug builds. This improvement will however allow quicker use of other profiling tools that need to run on Debug builds.
Note. Code with size_t does not see the performance improvement comparison to iterators due to absence of array overrun check.
2011-08-28 08:31:25 +00:00
The_E
08063525c7
trunk sync r7363
2011-07-20 18:07:56 +00:00