asarium
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7e77b5a67c
|
Merge branch 'master' into antipodes
Conflicts:
.gitignore
code/Makefile.am
code/ai/ai.h
code/ai/ai_profiles.cpp
code/ai/ai_profiles.h
code/ai/aibig.cpp
code/ai/aicode.cpp
code/ai/aiturret.cpp
code/asteroid/asteroid.cpp
code/asteroid/asteroid.h
code/bmpman/bm_internal.h
code/bmpman/bmpman.cpp
code/bmpman/bmpman.h
code/camera/camera.cpp
code/camera/camera.h
code/cfile/cfile.cpp
code/cmdline/cmdline.cpp
code/cmdline/cmdline.h
code/controlconfig/controlsconfig.h
code/controlconfig/controlsconfigcommon.cpp
code/cutscene/movie.cpp
code/cutscene/oggplayer.cpp
code/debugconsole/consoleparse.cpp
code/fred2/campaigneditordlg.cpp
code/fred2/fred.cpp
code/fred2/fred.rc
code/fred2/missionsave.cpp
code/fred2/resource.h
code/fred2/sexp_tree.cpp
code/fred2/sexp_tree.h
code/fred2/shipflagsdlg.cpp
code/fred2/shipflagsdlg.h
code/fred2/shiptexturesdlg.cpp
code/fred2/voiceactingmanager.cpp
code/freespace2/freespace.cpp
code/freespace2/freespace.rc
code/gamehelp/contexthelp.cpp
code/globalincs/alphacolors.cpp
code/globalincs/alphacolors.h
code/globalincs/version.h
code/globalincs/vmallocator.h
code/globalincs/windebug.cpp
code/graphics/2d.cpp
code/graphics/font.cpp
code/graphics/generic.cpp
code/graphics/generic.h
code/graphics/grinternal.h
code/graphics/gropengl.cpp
code/graphics/gropengldraw.cpp
code/graphics/gropenglextension.h
code/graphics/gropenglpostprocessing.cpp
code/graphics/gropenglstate.cpp
code/graphics/gropenglstate.h
code/graphics/gropengltexture.cpp
code/graphics/gropengltnl.cpp
code/hud/hud.cpp
code/hud/hud.h
code/hud/hudconfig.cpp
code/hud/hudlock.cpp
code/hud/hudmessage.cpp
code/hud/hudparse.cpp
code/hud/hudreticle.cpp
code/hud/hudreticle.h
code/hud/hudshield.cpp
code/hud/hudsquadmsg.cpp
code/hud/hudtarget.cpp
code/hud/hudtarget.h
code/hud/hudtargetbox.cpp
code/inetfile/cftp.cpp
code/inetfile/chttpget.cpp
code/io/joy.cpp
code/io/joy_ff.cpp
code/io/key.cpp
code/io/keycontrol.cpp
code/io/mouse.cpp
code/io/timer.cpp
code/localization/localize.cpp
code/localization/localize.h
code/math/fvi.cpp
code/math/vecmat.cpp
code/menuui/credits.cpp
code/menuui/mainhallmenu.cpp
code/menuui/mainhallmenu.h
code/menuui/optionsmenumulti.cpp
code/menuui/playermenu.cpp
code/mission/missionbriefcommon.cpp
code/mission/missioncampaign.cpp
code/mission/missiongoals.h
code/mission/missionmessage.cpp
code/mission/missionparse.cpp
code/mission/missionparse.h
code/missionui/missionbrief.cpp
code/missionui/missioncmdbrief.cpp
code/missionui/missiondebrief.cpp
code/missionui/missionscreencommon.cpp
code/missionui/missionshipchoice.cpp
code/missionui/missionweaponchoice.cpp
code/missionui/redalert.cpp
code/missionui/redalert.h
code/mod_table/mod_table.cpp
code/mod_table/mod_table.h
code/model/model.h
code/model/modelcollide.cpp
code/model/modelinterp.cpp
code/model/modelread.cpp
code/network/multi.cpp
code/network/multi_dogfight.cpp
code/network/multi_ingame.cpp
code/network/multi_log.cpp
code/network/multi_rate.cpp
code/network/multiteamselect.cpp
code/network/multiui.cpp
code/network/multiutil.cpp
code/network/stand_gui-unix.cpp
code/object/collideshipship.cpp
code/object/collideshipweapon.cpp
code/object/object.cpp
code/object/object.h
code/object/objectsnd.cpp
code/object/objectsort.cpp
code/osapi/osapi.cpp
code/osapi/osapi_unix.cpp
code/osapi/outwnd.h
code/parse/generic_log.cpp
code/parse/lua.cpp
code/parse/parselo.cpp
code/parse/parselo.h
code/parse/scripting.cpp
code/parse/scripting.h
code/parse/sexp.cpp
code/parse/sexp.h
code/physics/physics.cpp
code/pilotfile/csg.cpp
code/pilotfile/csg_convert.cpp
code/pilotfile/pilotfile.cpp
code/pilotfile/pilotfile_convert.h
code/playerman/playercontrol.cpp
code/radar/radardradis.cpp
code/radar/radardradis.h
code/radar/radarsetup.cpp
code/radar/radarsetup.h
code/ship/ship.cpp
code/ship/ship.h
code/ship/shipfx.cpp
code/ship/shiphit.cpp
code/sound/audiostr.cpp
code/sound/ds.cpp
code/sound/openal.cpp
code/sound/rtvoice.cpp
code/sound/sound.cpp
code/sound/voicerec.cpp
code/stats/medals.cpp
code/stats/medals.h
code/stats/scoring.cpp
code/ui/ui.h
code/weapon/beam.cpp
code/weapon/weapon.h
code/weapon/weapons.cpp
code/wxfred2/aboutbox.cpp
code/wxfred2/campaigneditor.cpp
code/wxfred2/campaigneditor.h
code/wxfred2/commandbriefingeditor.cpp
code/wxfred2/debriefingeditor.cpp
code/wxfred2/fredframe.cpp
code/wxfred2/fredframe.h
code/wxfred2/missionspecseditor.cpp
code/wxfred2/missionspecseditor.h
code/wxfred2/voiceactingmanagereditor.cpp
code/wxfred2/wxfred.xrc
code/wxfred2/wxfred2.cpp
code/wxfred2/wxfred2.h
configure.ac
fs2open.Doxyfile
jansson/LICENSE
jansson/dump.c
jansson/hashtable.c
jansson/hashtable.h
jansson/jansson.h
jansson/jansson_config.h
jansson/jansson_private.h
jansson/load.c
jansson/memory.c
jansson/pack_unpack.c
jansson/strbuffer.c
jansson/strbuffer.h
jansson/strconv.c
jansson/utf.c
jansson/utf.h
jansson/value.c
libpng/png.c
libpng/png.h
libpng/pngconf.h
libpng/pngdebug.h
libpng/pngerror.c
libpng/pngget.c
libpng/pnginfo.h
libpng/pnglibconf.h
libpng/pngmem.c
libpng/pngpread.c
libpng/pngpriv.h
libpng/pngread.c
libpng/pngrio.c
libpng/pngrtran.c
libpng/pngrutil.c
libpng/pngset.c
libpng/pngstruct.h
libpng/pngtrans.c
libpng/pngwio.c
libpng/pngwrite.c
libpng/pngwtran.c
libpng/pngwutil.c
projects/Eclipse/Freespace2/.project
projects/MSVC_2005/Fred2.vcproj
projects/MSVC_2005/Freespace2.sln
projects/MSVC_2005/Freespace2.vcproj
projects/MSVC_2005/code.vcproj
projects/MSVC_2005/wxFRED2.vcproj
projects/MSVC_2008/Fred2.vcproj
projects/MSVC_2008/Freespace2.doxproj
projects/MSVC_2008/Freespace2.vcproj
projects/MSVC_2008/code.vcproj
projects/MSVC_2010/Fred2.vcxproj
projects/MSVC_2010/Freespace2.vcxproj
projects/MSVC_2010/code.vcxproj
projects/MSVC_2010/code.vcxproj.filters
projects/MSVC_2010/wxFRED2.vcxproj
projects/MSVC_2011/Fred2.vcxproj
projects/MSVC_2011/Freespace2.vcxproj
projects/MSVC_2011/code.vcxproj
projects/MSVC_2011/code.vcxproj.filters
projects/MSVC_2011/wxFRED2.vcxproj
projects/MSVC_2013/Fred2.vcxproj
projects/MSVC_2013/Freespace2.vcxproj
projects/MSVC_2013/code.vcxproj
projects/MSVC_2013/code.vcxproj.filters
projects/MSVC_2013/libjpeg.vcxproj
projects/MSVC_2013/liblua.vcxproj
projects/MSVC_2013/libpng.vcxproj
projects/MSVC_2013/wxFRED2.vcxproj
projects/MSVC_2013/zlib.vcxproj
projects/MSVC_6/Fred2.dsp
projects/MSVC_6/Freespace2.dsp
projects/MSVC_6/code.dsp
projects/MSVC_6/wxFRED2.dsp
projects/Xcode/English.lproj/InfoPlist.strings
projects/Xcode/FS2_Open.xcodeproj/project.pbxproj
projects/Xcode4/English.lproj/InfoPlist.strings
projects/Xcode4/FS2_Open.xcodeproj/project.pbxproj
projects/Xcode4/Frameworks.tgz
projects/codeblocks/Freespace2/Freespace2.cbp
zlib/adler32.c
zlib/compress.c
zlib/crc32.c
zlib/crc32.h
zlib/deflate.c
zlib/deflate.h
zlib/infback.c
zlib/inffast.c
zlib/inffixed.h
zlib/inflate.c
zlib/inftrees.c
zlib/trees.c
zlib/uncompr.c
zlib/zconf.h
zlib/zlib.h
zlib/zutil.c
zlib/zutil.h
|
2015-04-25 16:48:43 +02:00 |
|
Goober5000
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4f06fd2435
|
additional string safety
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11140 387891d4-d844-0410-90c0-e4c51a9137d3
|
2014-10-15 18:22:57 +10:00 |
|
Zacam
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38f7b9ab6c
|
Trunk Sync - r10935
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10936 387891d4-d844-0410-90c0-e4c51a9137d3
|
2014-09-11 19:22:13 +10:00 |
|
Goober5000
|
6f80088695
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for Mantis #2153: MageKing17's FRED support for error messages when wingmen have illegal weapons
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10924 387891d4-d844-0410-90c0-e4c51a9137d3
|
2014-07-24 19:45:27 +10:00 |
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The_E
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09d039fd42
|
sync to trunk 10223
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10228 387891d4-d844-0410-90c0-e4c51a9137d3
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2014-03-06 19:24:13 +10:00 |
|
Goober5000
|
f3c902c39b
|
add wing_bash_ship_name, which handles the hash symbol thing, accommodates Blue Planet's capship trick, and works in FRED and while we're at it, do a little bit of const'ing
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10198 387891d4-d844-0410-90c0-e4c51a9137d3
|
2013-12-08 19:52:57 +10:00 |
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The_E
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983214e3e5
|
From m!m: Enables FRED building. IMPORTANT NOTE: This requires a patched libsdl, the patch is included in the libsdl directory. Binaries were provided by m!m.
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10151 387891d4-d844-0410-90c0-e4c51a9137d3
|
2013-11-25 18:40:18 +10:00 |
|
Zacam
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0437b5f229
|
Trunk Sync: r9464
Fixes Mantis 2432: Changing Sound in as a MULTI pilot does NOT save; from Eli2
|
2012-12-26 19:49:19 +00:00 |
|
Valathil
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5bce063959
|
Fix for Mantis 2745: Make it impossible in FRED to select individual ships for reinforcements when in a wing. From FUBAR: Check at mission parse and spit out warnings.
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2012-12-23 23:58:58 +00:00 |
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The_E
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6b07c37a63
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Trunk sync r9435
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2012-12-15 15:40:58 +00:00 |
|
karajorma
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5c7804cadd
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Fix a bug in Num-ships-in-battle
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2012-12-14 03:28:40 +00:00 |
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The_E
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68be57e92b
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Trunk sync r9031
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2012-07-22 11:41:28 +00:00 |
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Goober5000
|
fdd685fb8a
|
we want to truncate based on number of lines, not number of characters
also, we want to truncate the FRED error message boxes too
(this is a better fix for Mantis #2658)
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2012-07-14 06:23:45 +00:00 |
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The_E
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45bd1d1d99
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Trunk sync r8679
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2012-04-15 11:41:31 +00:00 |
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Echelon9
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a0e59defd6
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CJumpNode class code convention; convert to UpperCamelCase for class and function name; ensure all private variables adopt m_ prefix
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2012-04-07 11:07:30 +00:00 |
|
chief1983
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50c090b724
|
Trunk sync: r8603 (skip 8606, already handled by hand)
|
2012-03-09 18:34:29 +00:00 |
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Goober5000
|
a378cfe005
|
sexp strings are now SCP_string
|
2012-03-08 06:48:44 +00:00 |
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Zacam
|
6e648f5205
|
Trunk Sync r8013
|
2011-11-19 16:32:50 +00:00 |
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Echelon9
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fc9fbdd8f7
|
Fourth part of fixing jump_nodes refactor, clearing FRED compile errors.
|
2011-11-19 05:59:41 +00:00 |
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Echelon9
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5bf63e8c8d
|
Third part of fixing jump_nodes refactor, remove the union approach to linking Jump_nodes into Objects[]. First go at clearing the FRED errors.
|
2011-11-19 04:07:30 +00:00 |
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Zacam
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6c6849405d
|
Trunk Sync r7891
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2011-10-11 09:04:55 +00:00 |
|
Sushi
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c206ba8548
|
Remove unneeded warnings
|
2011-10-10 15:22:22 +00:00 |
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The_E
|
f77910e72e
|
Trunk sync r7842
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2011-10-02 07:54:02 +00:00 |
|
The_E
|
ac82e45cd5
|
Removing dbugfile.cpp/.h from the project, since it doesn't seem to be useful.
|
2011-09-30 14:52:33 +00:00 |
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Zacam
|
9678d18bc3
|
Part One: Synchronization pass of Trunk and Antipodes Differences.
Whitespace/tab mostly.
aicode does have a change of an Int3 to an Assertion.
bmpman has an update to bm_next_handle.
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2011-09-09 09:37:45 +00:00 |
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Zacam
|
17b3c8be17
|
Trunk Sync r7677
|
2011-09-08 05:47:44 +00:00 |
|
IssMneur
|
0717ad3d13
|
PVS-Studio fix: V512 A call of the 'memcpy' function will lead to overflow of the buffer '& x'. (pstypes.h:131)
|
2011-09-08 05:39:53 +00:00 |
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The_E
|
b725ff7e21
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trunk sync r7657
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2011-09-06 21:22:39 +00:00 |
|
The_E
|
834e383c26
|
Marking a bunch of PVS Studio warnings as false alarms. While the warnings are technically correct, none of these are in places where performance matters.
|
2011-09-04 12:31:33 +00:00 |
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The_E
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d8a728d5f1
|
Trunk sync r7593
|
2011-08-30 18:17:09 +00:00 |
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Goober5000
|
3ce69f150a
|
waypoints and waypoint paths now have dynamic limits
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2011-08-30 03:35:42 +00:00 |
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The_E
|
3325b4b804
|
This will allow for longer sexps.
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2011-02-26 08:53:09 +00:00 |
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Zacam
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75043ff5b1
|
go_faster from Antipodes 6. Everybody, say "Thank you, taylor!"
|
2010-10-18 18:32:37 +00:00 |
|
taylor
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da639658bf
|
new/delete fixage for FRED
|
2010-10-16 06:07:50 +00:00 |
|
Zacam
|
7a399e1db3
|
Trunk Sync - r5931. Updated build output filenames to 6, MSVC 6 project also outputs _ant (instead of _trunk) so as not to over-write Trunk build compiles.
|
2010-02-22 21:37:43 +00:00 |
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Goober5000
|
ba9c45714a
|
add Fiction Viewer dialog
FRED will now save fiction viewer information properly
FRED will now also save "hidden" debriefing information properly
|
2010-02-15 10:22:20 +00:00 |
|
Zacam
|
b0cd916edb
|
Trunk Sync - r5792
|
2010-01-08 02:50:10 +00:00 |
|
chief1983
|
9f4b691a98
|
Fix for Mantis #1934: Secondaries now work when changing from a ship that had none, and FRED won't complain when you can't equip secondaries to a ship.
|
2010-01-07 04:16:44 +00:00 |
|
portej05
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302f615cff
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Trunk sync
|
2009-08-03 16:15:44 +00:00 |
|
portej05
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1a70dbca7a
|
Get rid of confusing magic numbers and boolean logic that is confusing on non-0 or not numbers.
|
2009-08-03 15:31:36 +00:00 |
|
portej05
|
719825f80d
|
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
|
2009-06-20 08:08:20 +00:00 |
|
karajorma
|
a4e623db23
|
Portej05's preFAST warning fixes.
|
2009-05-17 11:50:48 +00:00 |
|
Goober5000
|
6842f9d910
|
don't CTD on sexps that are too long (Mantis #1852)
|
2009-01-20 03:38:09 +00:00 |
|
karajorma
|
6d8ca2c14b
|
Make the player orders error message a little clearer.
|
2009-01-05 17:51:02 +00:00 |
|
karajorma
|
978f5f363f
|
Add a 3rd save format to FRED thereby making the current forward compatibility of save game optional.
|
2009-01-03 14:54:15 +00:00 |
|
karajorma
|
a70c5ffb1d
|
Fix the Run Freespace option in FRED. Still not 100% but it should get a valid name more often than not.
|
2008-08-04 09:56:40 +00:00 |
|
taylor
|
9231692e48
|
basic commit of a few Xt tree changes
- updated OpenGL code (basic shader support, etc.)
- new ships lab code
- scripting RTT fixes
- don't let FRED hog CPU time
|
2008-07-16 02:49:19 +00:00 |
|
taylor
|
4f9064edd3
|
make FRED use audiostr for audio previews instead of the Win32 mm API (Mantis #853)
|
2008-03-28 01:13:35 +00:00 |
|
karajorma
|
9ccd2b82db
|
Fix a scoping issue with wingman names.
|
2008-02-09 17:51:11 +00:00 |
|
karajorma
|
d195a14b8c
|
Make the Run Freespace menu option work again
|
2007-11-29 11:26:51 +00:00 |
|