Swifty
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c620372357
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Soft shadows, deferred lighting, and various major graphics optimizations.
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2015-05-02 14:35:37 -07:00 |
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The_E
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9284264885
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Patch to add MSVC2015 support. Also fixes a few warnings its compiler threw.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11292 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-03-29 11:05:02 +10:00 |
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Valathil
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c5005adf53
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Correct some issues with Help screens that popped up because of glCleanup and undocumented Nvidia driver behaviour.
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2012-11-20 18:53:26 +00:00 |
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Valathil
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699e69b027
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Followup to 9357: Don't flush texture state we don't care about that in shader pipeline and also move the fix to a more efficient place per Swifty's suggestion.
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2012-11-18 23:33:01 +00:00 |
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Zacam
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755d7326b3
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From Valathil, glCleanup to reduce the amount of calls.
First post here: http://www.hard-light.net/forums/index.php?topic=82886.0
Mantis Here: http://scp.indiegames.us/mantis/view.php?id=2728
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2012-11-18 10:05:44 +00:00 |
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The_E
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75ba6a15cc
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PVS Studio suggestion: Use ++it for iterators
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2012-11-03 09:24:25 +00:00 |
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Swifty
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87436e4eec
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Added OpenGL color masking functions to the graphics code.
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2012-09-10 05:06:36 +00:00 |
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Swifty
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0ef190c33a
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Added basic OpenGL stencil support. Valathil, feel free to alter this implementation if you need to get things working with deferred shading.
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2012-09-10 05:00:26 +00:00 |
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Swifty
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638ff917a1
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go_even_faster: Added framework to improve rendering performance by reducing OpenGL state changes between vertex data binds.
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2012-08-11 20:20:24 +00:00 |
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Zacam
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6c702a11e6
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svn:eol-type set to LF.
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2012-01-13 18:37:09 +00:00 |
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Zacam
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75043ff5b1
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go_faster from Antipodes 6. Everybody, say "Thank you, taylor!"
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2010-10-18 18:32:37 +00:00 |
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Zacam
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1f9d15d20e
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Multi-platform resolution for "signed/unsigned mismatch" warning on gropenglstate.cpp
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2010-02-04 04:27:43 +00:00 |
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portej05
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6a8d45c93d
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Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
Watch it go up AND down in mission.
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2009-07-11 07:07:57 +00:00 |
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portej05
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719825f80d
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The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
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2009-06-20 08:08:20 +00:00 |
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Wanderer
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cabc75bfe5
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merge from wanderer branch. 2d and 3d radar images support
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2009-05-18 22:08:13 +00:00 |
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chief1983
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0272c785dd
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Taylor's fix for the OpenGL error in the debug log
http://www.hard-light.net/forums/index.php/topic,61170.msg1207696/topicseen.html#msg1207696
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2009-02-23 17:10:14 +00:00 |
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chief1983
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51a6901dae
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OpenGL tweaks from Taylor's 3610 patch and a big fix for OS X graphics - Thanks Echelon9!
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2009-01-03 02:39:11 +00:00 |
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taylor
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9231692e48
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basic commit of a few Xt tree changes
- updated OpenGL code (basic shader support, etc.)
- new ships lab code
- scripting RTT fixes
- don't let FRED hog CPU time
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2008-07-16 02:49:19 +00:00 |
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