Commit Graph
958 Commits
Author SHA1 Message Date
asarium 7aef2c5eaf Merge branch 'master' into antipodes 2015-06-03 12:50:21 +02:00
SamuelCho 2ba39e6b6d Refactored how color setting is done for model rendering. Fixes Mantis 3163. 2015-05-29 21:54:33 -07:00
asarium 4b6041980e Merge branch 'master' into antipodes
Conflicts:
	code/osapi/osapi.cpp
2015-05-28 13:07:57 +02:00
MageKing17 ab900aad1c Avoid calling ssm_create() from ship_apply_tag() if ssm_index < 0.
This would happen if a TAG level 3 weapon had no specified SSM (or an invalid one). Since nothing can call ssm_create() with a negative ssm_index now, changed it to a size_t and simplified one of the verification conditionals.
2015-05-19 10:55:17 -07:00
asarium 4a3da56ffd Merge branch 'master' into antipodes 2015-05-18 22:29:27 +02:00
MageKing17 9a5fa95c54 Add subspace beam strikes.
Overhaul hudartillery.cpp to use STL containers (removes hardcoded limits on maximum number of strike types, simultaneously active strikes, and projectiles per strike), use modular tables, allow for different shape options, and allow beams as the weapon.
2015-05-15 16:19:44 -07:00
asarium 5a0b3305da Merge branch 'master' into antipodes 2015-05-15 17:40:58 +02:00
Lari Nieminen 268c2558d5 Fixed a bug with the next/prev subsystem targeting keys not working if the target only has one subsystem. 2015-05-15 15:16:58 +03:00
asarium 3cfbcbe363 Fix signed < unsigned warning 2015-05-14 10:45:25 +02:00
asarium c6e7087b60 Merge branch 'master' into antipodes
Conflicts:
	code/graphics/2d.cpp
	projects/MSVC_2013/code.vcxproj.filters
2015-05-12 20:34:35 +02:00
SamuelCho 094c5fe302 Resolve faster ibx and improved profiling merges. 2015-05-08 20:53:59 -07:00
asarium d822f2a467 Merge branch 'master' into antipodes
Conflicts:
	code/io/timer.cpp

timer conflict was fixed by using the performance counters of SDL instead of what the OS offers directly
2015-05-08 22:24:36 +02:00
asarium 2453161a54 Merge branch 'master' into antipodes 2015-05-07 22:38:11 +02:00
Lari Nieminen 42d830e62f * Made the firepoint HUD gauge light up only the firepoints which will fire next, if "dynamic primary linking" ship flag or "cycle" weapon flag is used. 2015-05-06 23:40:40 +03:00
MageKing17 5f43e78be2 Fix Mantis 3140.
Changes the "virtual frame" used for aspect locks to be 640x480 so as to correct different lock behavior due to both different aspect ratios and different resolutions. Applies a scaling factor to the drawing of the lock indicator on the HUD so that it traverses roughly the same portion of the screen regardless of resolution.
2015-05-05 12:54:07 -07:00
asarium 922f482d08 Merge branch 'master' into antipodes
Conflicts:
	code/cutscene/cutscenes.cpp
	code/freespace2/freespace.cpp
	code/hud/hudconfig.cpp
2015-05-03 16:05:56 +02:00
Swifty c620372357 Soft shadows, deferred lighting, and various major graphics optimizations. 2015-05-02 14:35:37 -07:00
asarium 2aa569c1e7 Fix for Coverity 1093600: Negative array index read
hud_squadmsg_is_target_order_valid already checks if ainfo->target_objnum is less than zero so that check is not needed
2015-05-02 23:14:59 +02:00
MageKing17 1a29b395ab Stop standalones from executing hud_shield_quadrant_hit().
Also add some assertions to avoid (or at least help detect) similar errors in the future. Should fix Mantis 2971.
2015-04-30 22:10:17 -07:00
MageKing17 d84736be1c Revert "Made the firepoint HUD gauge light up only the firepoints which will fire next, if "dynamic primary linking" ship flag or "cycle" weapon flag is used."
This reverts commit 5042c44904.

(Apparently, "git revert" on a range is only inclusive of the end commit, not the starting commit.)
2015-04-29 16:35:41 -07:00
MageKing17 1591237acf Reverting recent string of commits.
Since they didn't go through code review (and break compilation), reverting the recent string of commits (just used "git revert -n 5042c44..05b4635").
2015-04-29 16:19:59 -07:00
zookeeper fbb76863fd Probably fixed a bug with the next/prev subsystem targeting keys not working if the target only has one subsystem.
git-svn-id: svn://svn.icculus.org/fs2open/branches/zookeeper@11209 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 23:12:42 +03:00
zookeeper 5042c44904 Made the firepoint HUD gauge light up only the firepoints which will fire next, if "dynamic primary linking" ship flag or "cycle" weapon flag is used.
git-svn-id: svn://svn.icculus.org/fs2open/branches/zookeeper@11256 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 22:42:58 +03:00
asarium 7e77b5a67c Merge branch 'master' into antipodes
Conflicts:
	.gitignore
	code/Makefile.am
	code/ai/ai.h
	code/ai/ai_profiles.cpp
	code/ai/ai_profiles.h
	code/ai/aibig.cpp
	code/ai/aicode.cpp
	code/ai/aiturret.cpp
	code/asteroid/asteroid.cpp
	code/asteroid/asteroid.h
	code/bmpman/bm_internal.h
	code/bmpman/bmpman.cpp
	code/bmpman/bmpman.h
	code/camera/camera.cpp
	code/camera/camera.h
	code/cfile/cfile.cpp
	code/cmdline/cmdline.cpp
	code/cmdline/cmdline.h
	code/controlconfig/controlsconfig.h
	code/controlconfig/controlsconfigcommon.cpp
	code/cutscene/movie.cpp
	code/cutscene/oggplayer.cpp
	code/debugconsole/consoleparse.cpp
	code/fred2/campaigneditordlg.cpp
	code/fred2/fred.cpp
	code/fred2/fred.rc
	code/fred2/missionsave.cpp
	code/fred2/resource.h
	code/fred2/sexp_tree.cpp
	code/fred2/sexp_tree.h
	code/fred2/shipflagsdlg.cpp
	code/fred2/shipflagsdlg.h
	code/fred2/shiptexturesdlg.cpp
	code/fred2/voiceactingmanager.cpp
	code/freespace2/freespace.cpp
	code/freespace2/freespace.rc
	code/gamehelp/contexthelp.cpp
	code/globalincs/alphacolors.cpp
	code/globalincs/alphacolors.h
	code/globalincs/version.h
	code/globalincs/vmallocator.h
	code/globalincs/windebug.cpp
	code/graphics/2d.cpp
	code/graphics/font.cpp
	code/graphics/generic.cpp
	code/graphics/generic.h
	code/graphics/grinternal.h
	code/graphics/gropengl.cpp
	code/graphics/gropengldraw.cpp
	code/graphics/gropenglextension.h
	code/graphics/gropenglpostprocessing.cpp
	code/graphics/gropenglstate.cpp
	code/graphics/gropenglstate.h
	code/graphics/gropengltexture.cpp
	code/graphics/gropengltnl.cpp
	code/hud/hud.cpp
	code/hud/hud.h
	code/hud/hudconfig.cpp
	code/hud/hudlock.cpp
	code/hud/hudmessage.cpp
	code/hud/hudparse.cpp
	code/hud/hudreticle.cpp
	code/hud/hudreticle.h
	code/hud/hudshield.cpp
	code/hud/hudsquadmsg.cpp
	code/hud/hudtarget.cpp
	code/hud/hudtarget.h
	code/hud/hudtargetbox.cpp
	code/inetfile/cftp.cpp
	code/inetfile/chttpget.cpp
	code/io/joy.cpp
	code/io/joy_ff.cpp
	code/io/key.cpp
	code/io/keycontrol.cpp
	code/io/mouse.cpp
	code/io/timer.cpp
	code/localization/localize.cpp
	code/localization/localize.h
	code/math/fvi.cpp
	code/math/vecmat.cpp
	code/menuui/credits.cpp
	code/menuui/mainhallmenu.cpp
	code/menuui/mainhallmenu.h
	code/menuui/optionsmenumulti.cpp
	code/menuui/playermenu.cpp
	code/mission/missionbriefcommon.cpp
	code/mission/missioncampaign.cpp
	code/mission/missiongoals.h
	code/mission/missionmessage.cpp
	code/mission/missionparse.cpp
	code/mission/missionparse.h
	code/missionui/missionbrief.cpp
	code/missionui/missioncmdbrief.cpp
	code/missionui/missiondebrief.cpp
	code/missionui/missionscreencommon.cpp
	code/missionui/missionshipchoice.cpp
	code/missionui/missionweaponchoice.cpp
	code/missionui/redalert.cpp
	code/missionui/redalert.h
	code/mod_table/mod_table.cpp
	code/mod_table/mod_table.h
	code/model/model.h
	code/model/modelcollide.cpp
	code/model/modelinterp.cpp
	code/model/modelread.cpp
	code/network/multi.cpp
	code/network/multi_dogfight.cpp
	code/network/multi_ingame.cpp
	code/network/multi_log.cpp
	code/network/multi_rate.cpp
	code/network/multiteamselect.cpp
	code/network/multiui.cpp
	code/network/multiutil.cpp
	code/network/stand_gui-unix.cpp
	code/object/collideshipship.cpp
	code/object/collideshipweapon.cpp
	code/object/object.cpp
	code/object/object.h
	code/object/objectsnd.cpp
	code/object/objectsort.cpp
	code/osapi/osapi.cpp
	code/osapi/osapi_unix.cpp
	code/osapi/outwnd.h
	code/parse/generic_log.cpp
	code/parse/lua.cpp
	code/parse/parselo.cpp
	code/parse/parselo.h
	code/parse/scripting.cpp
	code/parse/scripting.h
	code/parse/sexp.cpp
	code/parse/sexp.h
	code/physics/physics.cpp
	code/pilotfile/csg.cpp
	code/pilotfile/csg_convert.cpp
	code/pilotfile/pilotfile.cpp
	code/pilotfile/pilotfile_convert.h
	code/playerman/playercontrol.cpp
	code/radar/radardradis.cpp
	code/radar/radardradis.h
	code/radar/radarsetup.cpp
	code/radar/radarsetup.h
	code/ship/ship.cpp
	code/ship/ship.h
	code/ship/shipfx.cpp
	code/ship/shiphit.cpp
	code/sound/audiostr.cpp
	code/sound/ds.cpp
	code/sound/openal.cpp
	code/sound/rtvoice.cpp
	code/sound/sound.cpp
	code/sound/voicerec.cpp
	code/stats/medals.cpp
	code/stats/medals.h
	code/stats/scoring.cpp
	code/ui/ui.h
	code/weapon/beam.cpp
	code/weapon/weapon.h
	code/weapon/weapons.cpp
	code/wxfred2/aboutbox.cpp
	code/wxfred2/campaigneditor.cpp
	code/wxfred2/campaigneditor.h
	code/wxfred2/commandbriefingeditor.cpp
	code/wxfred2/debriefingeditor.cpp
	code/wxfred2/fredframe.cpp
	code/wxfred2/fredframe.h
	code/wxfred2/missionspecseditor.cpp
	code/wxfred2/missionspecseditor.h
	code/wxfred2/voiceactingmanagereditor.cpp
	code/wxfred2/wxfred.xrc
	code/wxfred2/wxfred2.cpp
	code/wxfred2/wxfred2.h
	configure.ac
	fs2open.Doxyfile
	jansson/LICENSE
	jansson/dump.c
	jansson/hashtable.c
	jansson/hashtable.h
	jansson/jansson.h
	jansson/jansson_config.h
	jansson/jansson_private.h
	jansson/load.c
	jansson/memory.c
	jansson/pack_unpack.c
	jansson/strbuffer.c
	jansson/strbuffer.h
	jansson/strconv.c
	jansson/utf.c
	jansson/utf.h
	jansson/value.c
	libpng/png.c
	libpng/png.h
	libpng/pngconf.h
	libpng/pngdebug.h
	libpng/pngerror.c
	libpng/pngget.c
	libpng/pnginfo.h
	libpng/pnglibconf.h
	libpng/pngmem.c
	libpng/pngpread.c
	libpng/pngpriv.h
	libpng/pngread.c
	libpng/pngrio.c
	libpng/pngrtran.c
	libpng/pngrutil.c
	libpng/pngset.c
	libpng/pngstruct.h
	libpng/pngtrans.c
	libpng/pngwio.c
	libpng/pngwrite.c
	libpng/pngwtran.c
	libpng/pngwutil.c
	projects/Eclipse/Freespace2/.project
	projects/MSVC_2005/Fred2.vcproj
	projects/MSVC_2005/Freespace2.sln
	projects/MSVC_2005/Freespace2.vcproj
	projects/MSVC_2005/code.vcproj
	projects/MSVC_2005/wxFRED2.vcproj
	projects/MSVC_2008/Fred2.vcproj
	projects/MSVC_2008/Freespace2.doxproj
	projects/MSVC_2008/Freespace2.vcproj
	projects/MSVC_2008/code.vcproj
	projects/MSVC_2010/Fred2.vcxproj
	projects/MSVC_2010/Freespace2.vcxproj
	projects/MSVC_2010/code.vcxproj
	projects/MSVC_2010/code.vcxproj.filters
	projects/MSVC_2010/wxFRED2.vcxproj
	projects/MSVC_2011/Fred2.vcxproj
	projects/MSVC_2011/Freespace2.vcxproj
	projects/MSVC_2011/code.vcxproj
	projects/MSVC_2011/code.vcxproj.filters
	projects/MSVC_2011/wxFRED2.vcxproj
	projects/MSVC_2013/Fred2.vcxproj
	projects/MSVC_2013/Freespace2.vcxproj
	projects/MSVC_2013/code.vcxproj
	projects/MSVC_2013/code.vcxproj.filters
	projects/MSVC_2013/libjpeg.vcxproj
	projects/MSVC_2013/liblua.vcxproj
	projects/MSVC_2013/libpng.vcxproj
	projects/MSVC_2013/wxFRED2.vcxproj
	projects/MSVC_2013/zlib.vcxproj
	projects/MSVC_6/Fred2.dsp
	projects/MSVC_6/Freespace2.dsp
	projects/MSVC_6/code.dsp
	projects/MSVC_6/wxFRED2.dsp
	projects/Xcode/English.lproj/InfoPlist.strings
	projects/Xcode/FS2_Open.xcodeproj/project.pbxproj
	projects/Xcode4/English.lproj/InfoPlist.strings
	projects/Xcode4/FS2_Open.xcodeproj/project.pbxproj
	projects/Xcode4/Frameworks.tgz
	projects/codeblocks/Freespace2/Freespace2.cbp
	zlib/adler32.c
	zlib/compress.c
	zlib/crc32.c
	zlib/crc32.h
	zlib/deflate.c
	zlib/deflate.h
	zlib/infback.c
	zlib/inffast.c
	zlib/inffixed.h
	zlib/inflate.c
	zlib/inftrees.c
	zlib/trees.c
	zlib/uncompr.c
	zlib/zconf.h
	zlib/zlib.h
	zlib/zutil.c
	zlib/zutil.h
2015-04-25 16:48:43 +02:00
asarium 9aed627ce7 Replace longjmp with exceptions
Also added a EditorConfig file
2015-04-24 15:03:59 +02:00
MageKing17 aaec401c8f Removing unused code from hud.cpp
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11315 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-19 00:10:27 +10:00
MageKing17 ed11f9a1c1 Fix objnum/instance confusion in comm menu.
Could cause orders to be grayed out for the wrong ship, due to it happening to have an objnum matching the instance of the ship you were ordering.

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11305 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-17 06:07:54 +10:00
m_m 2d82f7652d Fix "Callsigns still don't work when messages come from capships" issue
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11294 387891d4-d844-0410-90c0-e4c51a9137d3
2015-03-30 17:29:39 +10:00
The_E 9284264885 Patch to add MSVC2015 support. Also fixes a few warnings its compiler threw.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11292 387891d4-d844-0410-90c0-e4c51a9137d3
2015-03-29 11:05:02 +10:00
MageKing17 4742378d50 Followup to r11266; let code use hardcoded defaults.
Presumably, the use of use_default_pos in load_gauge_radar_dradis() is the result of a copy&paste job, but removing it allows the default values to be used to compute coords.

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11273 387891d4-d844-0410-90c0-e4c51a9137d3
2015-03-04 22:43:03 +10:00
niffiwan a1979e704e Coverity 1244962 Uninitialized scalar variable
Set default DRADIS coords to 0,0

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11266 387891d4-d844-0410-90c0-e4c51a9137d3
2015-03-01 11:02:15 +10:00
MageKing17 40a9025aeb Fixes hardpoint gauge not rendering outline.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11247 387891d4-d844-0410-90c0-e4c51a9137d3
2015-02-12 17:13:54 +10:00
m_m 70d735ceb4 Added "On HUD Message Received" scripting hook which is invoked when the HUD receives message text to display.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11242 387891d4-d844-0410-90c0-e4c51a9137d3
2015-02-09 17:22:03 +10:00
MageKing17 b14b590ab1 Adding "interceptable", "turret interceptable", and "fighter interceptable" weapon flags.
These allow munitions to be attacked by the AI without needing to set the "bomb" flag; "turret interceptable" means it can be attacked by turrets, "fighter interceptable" means it can be shot down by fighters, and "interceptable" sets both flags simultaneously. Requested by Rheyah.

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11171 387891d4-d844-0410-90c0-e4c51a9137d3
2014-11-10 17:45:58 +10:00
niffiwan 16f0ff1959 Allow fonts to set/change special char indexes
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11151 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-24 19:06:21 +10:00
Goober5000 4f06fd2435 additional string safety
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11140 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-15 18:22:57 +10:00
Goober5000 e9f5c531e0 heh... Microsoft's implementation of snprintf doesn't conform to the standard!
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11139 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-15 06:23:18 +10:00
Goober5000 65265f8ab8 fix a compile error (d'oh) and use type safety
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11134 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-13 18:23:37 +10:00
Goober5000 aee1305841 according to the C standard... "The functions snprintf() and vsnprintf() write at most size bytes (including the trailing null byte ('\0')) to str." ...so we have that going for us, which is nice
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11132 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-13 18:23:33 +10:00
Goober5000 b8a05e30a0 xt: sprintf length safety
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11123 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-12 18:22:14 +10:00
Goober5000 a3b7eec214 make flag checking more efficient and prevent an Int3() on bad data
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11109 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-07 18:22:11 +10:00
Goober5000 85872114ee related to Mantis #2971: properly reset shield info when we have a null objp
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11099 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-04 13:45:44 +10:00
Goober5000 cd2996f01d MageKing17's patch for Mantis #3110: Message Brackets not displayed with 'Invisible to Friendlies' flag
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11095 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-04 13:45:43 +10:00
niffiwan df3435cadd Fix mantis 3108 (from Yarn)
Make parsing of DRADIS and custom hud gauges consistent with the rest
of the hud gauges

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11087 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-27 00:19:25 +10:00
Goober5000 435b078157 Yarn's patch for Mantis #3107 (Parts of the interface code assume a font size of 10)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11082 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-25 16:40:34 +10:00
Goober5000 62a2fb3c00 Yarn's patch for Mantis #3106 (Font parameter in hud_gauges.tbl not parsed correctly)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11080 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-24 20:08:21 +10:00
Zacam 38f7b9ab6c Trunk Sync - r10935
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10936 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:22:13 +10:00
Zacam 4952b70488 Trunk Sync - r10911
There are a lot of changes here that should probably be examined, namely the Debug Console (which had conflicts) and Yarn's "any resolution" mainhalls code (Which also had conflicts) but for the most part this should be fairly clean.

git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10912 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:22:13 +10:00
The_E 88dce29920 Trunk sync r10550
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10551 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:22:12 +10:00
Goober5000 7cd97633b6 Yarn's patch for Polish localization
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11044 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-09 20:37:02 +10:00