asarium
d822f2a467
Merge branch 'master' into antipodes
...
Conflicts:
code/io/timer.cpp
timer conflict was fixed by using the performance counters of SDL instead of what the OS offers directly
2015-05-08 22:24:36 +02:00
MageKing17
5f43e78be2
Fix Mantis 3140.
...
Changes the "virtual frame" used for aspect locks to be 640x480 so as to correct different lock behavior due to both different aspect ratios and different resolutions. Applies a scaling factor to the drawing of the lock indicator on the HUD so that it traverses roughly the same portion of the screen regardless of resolution.
2015-05-05 12:54:07 -07:00
Zacam
4952b70488
Trunk Sync - r10911
...
There are a lot of changes here that should probably be examined, namely the Debug Console (which had conflicts) and Yarn's "any resolution" mainhalls code (Which also had conflicts) but for the most part this should be fairly clean.
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10912 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:22:13 +10:00
z64555
8d5fbab768
z64555's debug console. Take 2. Includes changes to most (not Xcode) project files to include the added files of r10621
...
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10622 387891d4-d844-0410-90c0-e4c51a9137d3
2014-05-08 19:18:37 +10:00
The_E
98355da7d5
Revert 10619: Missing files
...
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10620 387891d4-d844-0410-90c0-e4c51a9137d3
2014-05-08 19:18:36 +10:00
z64555
2b2ba832f8
z64555's debug console.
...
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10619 387891d4-d844-0410-90c0-e4c51a9137d3
2014-05-08 19:18:36 +10:00
The_E
09d039fd42
sync to trunk 10223
...
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10228 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-06 19:24:13 +10:00
Echelon9
ce41e56f46
Fix Mantis 2896: AddressSanitizer: global-buffer-overflow in hud_lock_reset() hudlock.cpp (v2)
...
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10204 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-08 19:52:58 +10:00
Goober5000
40c4583792
fix Echelon9's fix >:( also add a judicious Assert for Mantis #2958
...
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10139 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 19:29:37 +10:00
The_E
2f46cbe8a3
sync to trunk 10046
...
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10047 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 18:40:16 +10:00
Goober5000
8a72823839
turn hud_anim back into an actual struct
...
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9834 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-28 11:47:23 +10:00
Echelon9
90a6702ede
Fix Mantis 2896: AddressSanitizer: global-buffer-overflow in hud_lock_reset() hudlock.cpp
...
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9699 387891d4-d844-0410-90c0-e4c51a9137d3
2013-07-26 08:14:30 +10:00
m_m
947263a047
Let's try this again, hopefully this time without reverting previous changes. See r9215 for a better description.
2012-09-24 16:17:26 +00:00
The_E
1f8dcf5494
Reverting 9215, because it conflicts massively with my fixes for hud_gauges. m|m, did you update your checkout before committing your stuff?
2012-09-22 21:41:23 +00:00
The_E
1d75b96d5c
Trunk sync r9215
2012-09-20 16:34:15 +00:00
m_m
1faee4f711
Added weapon specific HUD tracking and lock-on sounds and in-flight sounds.
...
New options are $TrackingSnd, $LockedSnd, $InFlightSnd and +Inflight sound type.
2012-09-20 13:05:09 +00:00
CommanderDJ
35da255b8d
Trunk sync r8874.
2012-06-12 07:57:20 +00:00
Goober5000
bfe3f3f60c
parentheses are A-1 SUPAR
2012-06-11 01:04:46 +00:00
The_E
ebfeb106e9
Trunk sync r8441-8444
2012-02-06 12:57:58 +00:00
Swifty
dd1c4a436c
Fixed Mantis 2413. hud-set-color changes to the HUD will no longer reset when pausing or entering options menu. Introduced Color entry fields for hud_gauges.tbl.
2012-02-06 10:01:01 +00:00
Swifty
3affb86b52
Removed configOverride from HudGauge class since we don't even use it.
2012-02-05 03:41:31 +00:00
Zacam
d495ef5ca9
Trunk Sync r7926
2011-10-23 19:04:29 +00:00
IssMneur
29b4a6c922
From m!m: patch to add support for customizable cockpit sounds. See: http://www.hard-light.net/forums/index.php?topic=78675.0
2011-10-22 22:11:31 +00:00
Zacam
31ccffef1c
Trunk Sync r7853
2011-10-03 11:28:19 +00:00
The_E
ca52181adb
From Eli2: Patch for Mantis 2489: adjust-audio-volume doesn't affect subspace
2011-10-02 11:08:41 +00:00
Zacam
17b3c8be17
Trunk Sync r7677
2011-09-08 05:47:44 +00:00
IssMneur
0717ad3d13
PVS-Studio fix: V512 A call of the 'memcpy' function will lead to overflow of the buffer '& x'. (pstypes.h:131)
2011-09-08 05:39:53 +00:00
The_E
75f66ee174
Trunk sync r7607
2011-08-31 19:36:54 +00:00
Zacam
10445ba0c3
MSVC Analysis C6244: Local declaration of <variable> hides previous declaration at <line> of <file>. (lock_world_pos; 31; hudlock.cpp)
2011-08-31 09:59:55 +00:00
Echelon9
139bb5afa9
PVS-studio fix: Ensure that both x and y of Player->current_target are reset correctly in hud_lock_determine_lock_point()
2011-08-10 13:47:06 +00:00
Zacam
d3bb5578e3
From Echelon9: For testing, PVS-Studio output corrections.
2011-08-09 07:45:09 +00:00
The_E
116c1945f5
Trunk sync r7104
2011-04-04 20:25:24 +00:00
The_E
406b57e5b0
Fix for Mantis 2391 (Erroneous warning about missing assets due to changd HUD loading mechanisms)
2011-04-04 13:03:29 +00:00
Zacam
09fad95070
Antipodes 7 Merge: HUD Overhaul, by Swifty.
2010-12-12 20:34:15 +00:00
chief1983
48d5472738
Initial commit of HUD/Dradis code from Swifty's branch for Antipodes 7
2010-10-19 23:17:26 +00:00
Zacam
3bebbbbcd0
Trunk Sync r6269. I hope this works. This is supposed to be a Trunk overlay merge into Antipodes, which should mean that Antipodes is now a copy of Trunk in all respects.
2010-06-29 22:09:34 +00:00
karajorma
a2afa2b67a
Switch to using the Macros for Multiplayer modes whenever possible.
2010-04-27 13:42:59 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
...
I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
Goober5000
6e4021888d
add apostrophes to contractions, lol
2009-04-10 07:49:12 +00:00
Swifty
7e047b5c98
WMC's fix for RTT indexing and fix unnecessary slewing for 3D HUD elements.
2008-09-06 07:51:50 +00:00
WMCoolmon
6c7ccad82f
Attempted HUD shake fixes
2008-08-30 10:56:04 +00:00
taylor
75baeadbed
crap, that did need to be a float to work properly (fixes wobbly hud from r4561)
...
also be sure to handle the overflow case in HUD_get_nose_coordinates()
2008-03-30 08:53:50 +00:00
taylor
88693b7388
fix various compiler warnings
2008-03-29 06:30:20 +00:00
taylor
94d2357dd4
some minor optimization and cleanup
2008-03-29 05:22:28 +00:00
Backslash
bfde817bb2
View slew, Target padlock and TrackIR patch by Swifty. Very nice!
...
Don't forget to add code/io/trackir.* to your projects!
2008-03-14 08:55:47 +00:00
Kazan
7e25a502a8
recommiting keldor's javelin_hs patch without busting line endings
2008-02-08 04:34:18 +00:00
Kazan
1d2d2bce10
revert all my commits from today [revert codebase back to r4410]
2008-02-08 02:29:47 +00:00
Kazan
9adacb0a51
Keldor's Javelin HS (new homing missile type) patch - approved by Kazan
2008-02-07 16:55:00 +00:00
Goober5000
b8eee053fa
allow FS1 hud to be displayed in FS2
...
(many thanks to the icculus project for blazing the way)
2008-01-24 03:53:36 +00:00
taylor
0107652287
maybe optimize the (PI/2), (PI*2) and (RAND_MAX/2) stuff a little bit
2006-08-19 04:38:47 +00:00