portej05
98f337f701
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
WMCoolmon
9360d3b580
Prevent "Alt-Alt" from textify_scancode
2008-08-30 10:43:37 +00:00
Backslash
bfde817bb2
View slew, Target padlock and TrackIR patch by Swifty. Very nice!
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Don't forget to add code/io/trackir.* to your projects!
2008-03-14 08:55:47 +00:00
Backslash
46fb02fb92
Backslash's "let's get this stuff into 3_6_9 as well" commit.
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-gliding with thruster adjustments and speed cap
-glide_when_pressed control (right above bank_when_pressed)
-fixes to the thrusters sound and visuals while gliding
-don't show muzzle flashes in 1st person
-quick reticle for multitarget and asteroids
2007-12-28 02:10:38 +00:00
Goober5000
7b7b2a0660
tweak control text
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--Goober5000
2006-07-20 01:51:20 +00:00
Goober5000
b52b6b1e00
spelling
2006-02-25 21:47:19 +00:00
wmcoolmon
e18977d6db
Gliding
2005-10-11 05:24:34 +00:00
taylor
1180236c5a
remove NO_NETWORK
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fix controlconfig so that axes can be set to joystick/mouse using the mouse (required when no joystick attached)
2005-10-10 17:14:31 +00:00
Goober5000
2a307d099a
CVS header tweaks
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--Goober5000
2005-07-22 10:18:41 +00:00
Goober5000
12c90e780d
remove PreProcDefine #includes in FS2
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--Goober5000
2005-07-13 02:50:53 +00:00
Goober5000
7eaf5dbbf3
removed autopilot #define
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--Goober5000
2005-07-13 02:30:54 +00:00
taylor
92b8c2d6ed
various compiler warning fixes (some of these from dizzy)
2005-07-07 16:36:58 +00:00
taylor
fbb630aa2d
ton of non-standard resolution fixes
2005-07-02 19:45:02 +00:00
taylor
3f6e13d20b
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
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fixes various problems and is past time to make the switch
2005-05-12 17:49:18 +00:00
wmcoolmon
a0a5b6261a
Removed FS2_DEMO defines that looked like they wouldn't cause the universe to collapse
2005-04-28 05:29:30 +00:00
taylor
14e7f76c3a
updated Linux joystick code that's a bit less insane speed wise
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remove ability to build without joystick support, no reason to keep it around
fix unusable warning flag with libjpeg building
2005-04-17 05:38:29 +00:00
wmcoolmon
02e75ddd49
Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure"
2005-03-03 06:05:32 +00:00
taylor
91e9fb4433
more NO_NETWORK/INF_BUILD goodness for Windows, takes care of a few warnings too
2005-03-02 21:24:48 +00:00
wmcoolmon
8e8a748da5
Added VM_TOPDOWN view; Added 2D mission mode, add 16384 to mission +Flags to use.
2005-01-16 22:39:10 +00:00
Kazan
7d1c8b185d
added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
2004-08-11 05:06:36 +00:00
Kazan
3ed360e5b2
unbug the JS bug i caused --- kazan
2004-07-29 19:37:50 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
d00cd1bda7
i have absolutely nothing to say about that subject
2004-07-25 00:31:31 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
Kazan
f3b70b0f56
Abandon strdup() usage for mod list processing - it was acting odd and causing crashing on free()
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Fix condition where alt_tab_pause() would flipout and trigger failed assert if game minimizes during startup (like it does a lot during debug)
Nav Point / Auto Pilot code (All disabled via #ifdefs)
2004-05-03 21:22:23 +00:00
phreak
d9ef57bbdd
added a control config option for the wireframe hud targetbox i enabled ages ago
2004-04-06 03:09:53 +00:00
Goober5000
7ef2ab2e39
Uber pass at reducing #includes
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--Goober5000
2004-03-05 09:02:13 +00:00
Goober5000
401967dd9d
ubercommit - basically spelling and language fixes with some additional
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warnings disabled
--Goober5000
2003-11-11 02:15:47 +00:00
Goober5000
7ba034c182
fixed some fiddly bits with scrolling and ui stuff
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--Goober5000
2003-04-05 11:09:22 +00:00
unknownplayer
3a7cc9cc63
The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can.
2003-03-18 10:07:06 +00:00
Goober5000
e6118e84fc
fixed misspelling
2002-12-02 23:56:12 +00:00
Goober5000
1548da9bfb
fixed mispelling of "category" as "catagory"
2002-12-02 20:49:14 +00:00
bobboau
c4c099ac0b
inital commit, trying to get most of my stuff into FSO, there should be most of my fighter beam, beam rendering, beam sheild hit, ABtrails, and ssm stuff. one thing you should be happy to know is the beam texture tileing is now set in the beam section section of the weapon table entry
2002-10-19 19:29:29 +00:00
randomtiger
2ca7e10af9
Added ability to remove HUD ingame on keypress shift O
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So I've added a new key to the bind list and made use of already existing hud removal code.
2002-10-17 20:40:51 +00:00
penguin
0c503be8d1
The big include file move
2002-08-01 01:41:11 +00:00
penguin
8f92eebd34
Warpcore CVS sync
2002-06-03 04:10:40 +00:00
penguin
663b3471b9
Volition sources -- warpcore CVS import
2002-06-03 03:26:03 +00:00