Commit Graph
51 Commits
Author SHA1 Message Date
portej05 98f337f701 safe_strings - from Antipodes build #1 2009-07-27 16:06:24 +00:00
karajorma c9631721c5 This should only have caused problems with corrupt missions but given that it does that with the final FS2 mission it should be fixed. 2009-06-27 08:15:40 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma 24de2cb225 Bobboau's Skybox flags code (via Wanderer then me) 2009-05-21 14:57:33 +00:00
karajorma a4e623db23 Portej05's preFAST warning fixes. 2009-05-17 11:50:48 +00:00
karajorma 3ac6b9aa80 WMC's shipFX changes. Some other minor fixes. 2009-05-16 18:01:08 +00:00
karajorma 251285cacc Add support for cutscenes before the various briefing and debriefing sections (FRED support for this feature will come later, but it will load and save correctly for now). 2009-05-14 16:27:36 +00:00
karajorma 616b19772e Changes to allow more data to be used from exited_ship. Make ship_exited dynamic too.
Get-Damage-Caused SEXP and a couple of functions for counting the number of variables of a certain type. 
Commit the new team loadout code and FRED changes to support it.
2009-05-14 15:06:52 +00:00
karajorma 9e61bb1df9 On reflection Mantis 1861 is also going to affect creating a new mission as well. Might as well fix that too. 2009-03-06 20:53:26 +00:00
Goober5000 eb862504f4 preserve texture replacement upon name change (Mantis #1695) 2009-01-20 00:35:58 +00:00
Goober5000 f0e53971f6 redo the callsign feature to be independent of the alt name
(fixes Mantis #1785)
2008-09-28 23:05:03 +00:00
WMCoolmon 699ac0f2bd FRED support for new camera code and texture replacement of all texture types 2008-08-30 10:49:22 +00:00
taylor 9231692e48 basic commit of a few Xt tree changes
- updated OpenGL code (basic shader support, etc.)
 - new ships lab code
 - scripting RTT fixes
 - don't let FRED hog CPU time
2008-07-16 02:49:19 +00:00
Goober5000 dfa4206d02 merge the selectable Command feature (from 1/2007) into the stable branch
rearrange the Mission Specs dialog while we're at it
2008-04-06 23:26:33 +00:00
taylor 7f7e82f820 changes for Fred_texture_replacements to get that crap off of the stack and stop wasting memory (it was about 2.3meg wasted on non-Fred!!) 2008-03-29 02:11:19 +00:00
taylor 4f9064edd3 make FRED use audiostr for audio previews instead of the Win32 mm API (Mantis #853) 2008-03-28 01:13:35 +00:00
taylor a987b0a3d6 be sure that we hide the game's mouse cursor (Mantis #1401) 2007-11-22 04:31:12 +00:00
Goober5000 588605a888 add Wing Commander Saga's fiction viewer 2007-11-21 07:28:50 +00:00
karajorma eaa6e6fc3d I meant to remove this ages ago! 2007-10-12 18:57:16 +00:00
Goober5000 6ab0b17acc added fixes for #1415 and #1483, made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable 2007-09-02 02:10:29 +00:00
Goober5000 bd7be99c55 this should really be capitalized 2007-07-28 21:31:11 +00:00
Goober5000 ee9b7b0c8c a couple of tweaks 2007-07-28 04:43:43 +00:00
wmcoolmon 9aba4be554 Added armor support for asteroid, debris, ship, and beam damage 2007-05-28 18:27:36 +00:00
karajorma d815151beb Remove the -fredhtl command line. 2007-04-17 17:15:31 +00:00
Goober5000 3c3416fa3b the great big duplicate model removal commit 2007-02-20 04:20:38 +00:00
taylor 717fd6a71e add back special "var" setting for flag_def_list and convert some of the lists to use it (more on the way) 2007-02-12 00:24:33 +00:00
taylor 37b8c106ef remove -pcx32 and -jpgtga 2007-02-11 09:24:08 +00:00
Goober5000 be6e1fba15 merge the voice acting manager into the 3.6.9 (3.6.10?) branch 2007-02-09 05:40:40 +00:00
Goober5000 6182e6063b fix two bugs:
--default ship flags in the iff_defs table were not correctly translated from parse flags to ship/object flags
--ships were created with default allowed comm orders regardless of which team they were on
2007-02-08 07:39:35 +00:00
Goober5000 b32c09ca37 fix Mantis #1163 2006-12-08 19:18:54 +00:00
taylor 9ef9668ded various bits of little cleanup
add the debug cmdline printer to FRED, so that we can make use of that info in the FRED-debug case too
2006-11-15 00:38:02 +00:00
taylor 39101339cb fix compiler problem due to change in parse_init() function
fix dos EOL chars
2006-10-27 06:34:40 +00:00
taylor 65372c61c0 add envmap selection to background editor
change skybox selection to be a text entry or browse instead of only text entry
allow envmap selected in background editor to be used by FRED
make texture replacement work in FRED for ships (Mantis bug #1068)
2006-10-24 13:44:54 +00:00
Goober5000 95661c5ea0 <nelson> Ha, ha! </nelson> 2006-10-06 13:41:41 +00:00
taylor 562114d518 make sure that the armor stuff gets initted (should fix Mantis bug #1080) 2006-10-06 09:44:32 +00:00
taylor 8a9d540c4c make Species_info[] and Asteroid_info[] dynamic 2006-08-27 18:12:42 +00:00
Goober5000 5197a30743 add the multiple background feature
--Goober5000
2006-08-06 18:47:29 +00:00
taylor 5ab8bd70f3 fix undo system
restore the two autosave points that got removed for some reason (yes, these are needed for things to work properly)
2006-07-10 21:48:33 +00:00
Goober5000 488ab9a5dc iff defs should allow specification of both flag fields
--Goober5000
2006-07-08 19:36:04 +00:00
Goober5000 f441031018 add substitute music boxes to FRED, and reset music properly when mission is cleared
--Goober5000
2006-05-30 02:13:22 +00:00
Goober5000 7e41877b7b proper capitalization according to Volition 2006-04-20 06:32:30 +00:00
taylor e35065bc0d remove all of the *_ex() parsing functions added for use by EFFs
add a pause/unpause for parsing so that we can safely start parsing something new then continue parsing something old
make Mission_text and Mission_text_raw only use the memory needed, and free it when it doesn't need to parse anymore
  (should work ok with FRED2, but I wasn't able to test it)
2006-04-14 18:44:16 +00:00
phreak 122a5c6453 obj_delete() needs to be called for jump nodes since the slot the jump node
that used to reside in hasn't been marked as empty.  This leads to the node still appearing in fred
if the user tries to delete the "ghosted" jump node, fred crashes.
2006-04-12 05:07:00 +00:00
Goober5000 36605519ca blast 2006-03-18 22:18:24 +00:00
Goober5000 72c2a5c356 fix comm order initialization bug
--Goober5000
2006-03-18 22:00:43 +00:00
Goober5000 df9df096e1 fix stupid bug 2006-02-26 05:32:55 +00:00
Goober5000 c27ccf94c4 added ai-ignore-new which hopefully should fix the ignore bug
--Goober5000
2006-02-20 02:13:08 +00:00
Goober5000 5ca168e515 yet more various and sundry fixes
--Goober5000
2006-02-11 02:58:23 +00:00
taylor 603feaaa4c dynamic starfield bitmaps 2006-01-30 06:30:03 +00:00
Goober5000 ba8691181c spelling 2006-01-26 04:01:58 +00:00