portej05
98f337f701
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00
karajorma
c9631721c5
This should only have caused problems with corrupt missions but given that it does that with the final FS2 mission it should be fixed.
2009-06-27 08:15:40 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma
24de2cb225
Bobboau's Skybox flags code (via Wanderer then me)
2009-05-21 14:57:33 +00:00
karajorma
a4e623db23
Portej05's preFAST warning fixes.
2009-05-17 11:50:48 +00:00
karajorma
3ac6b9aa80
WMC's shipFX changes. Some other minor fixes.
2009-05-16 18:01:08 +00:00
karajorma
251285cacc
Add support for cutscenes before the various briefing and debriefing sections (FRED support for this feature will come later, but it will load and save correctly for now).
2009-05-14 16:27:36 +00:00
karajorma
616b19772e
Changes to allow more data to be used from exited_ship. Make ship_exited dynamic too.
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Get-Damage-Caused SEXP and a couple of functions for counting the number of variables of a certain type.
Commit the new team loadout code and FRED changes to support it.
2009-05-14 15:06:52 +00:00
karajorma
9e61bb1df9
On reflection Mantis 1861 is also going to affect creating a new mission as well. Might as well fix that too.
2009-03-06 20:53:26 +00:00
Goober5000
eb862504f4
preserve texture replacement upon name change (Mantis #1695 )
2009-01-20 00:35:58 +00:00
Goober5000
f0e53971f6
redo the callsign feature to be independent of the alt name
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(fixes Mantis #1785 )
2008-09-28 23:05:03 +00:00
WMCoolmon
699ac0f2bd
FRED support for new camera code and texture replacement of all texture types
2008-08-30 10:49:22 +00:00
taylor
9231692e48
basic commit of a few Xt tree changes
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- updated OpenGL code (basic shader support, etc.)
- new ships lab code
- scripting RTT fixes
- don't let FRED hog CPU time
2008-07-16 02:49:19 +00:00
Goober5000
dfa4206d02
merge the selectable Command feature (from 1/2007) into the stable branch
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rearrange the Mission Specs dialog while we're at it
2008-04-06 23:26:33 +00:00
taylor
7f7e82f820
changes for Fred_texture_replacements to get that crap off of the stack and stop wasting memory (it was about 2.3meg wasted on non-Fred!!)
2008-03-29 02:11:19 +00:00
taylor
4f9064edd3
make FRED use audiostr for audio previews instead of the Win32 mm API (Mantis #853 )
2008-03-28 01:13:35 +00:00
taylor
a987b0a3d6
be sure that we hide the game's mouse cursor (Mantis #1401 )
2007-11-22 04:31:12 +00:00
Goober5000
588605a888
add Wing Commander Saga's fiction viewer
2007-11-21 07:28:50 +00:00
karajorma
eaa6e6fc3d
I meant to remove this ages ago!
2007-10-12 18:57:16 +00:00
Goober5000
6ab0b17acc
added fixes for #1415 and #1483 , made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable
2007-09-02 02:10:29 +00:00
Goober5000
bd7be99c55
this should really be capitalized
2007-07-28 21:31:11 +00:00
Goober5000
ee9b7b0c8c
a couple of tweaks
2007-07-28 04:43:43 +00:00
wmcoolmon
9aba4be554
Added armor support for asteroid, debris, ship, and beam damage
2007-05-28 18:27:36 +00:00
karajorma
d815151beb
Remove the -fredhtl command line.
2007-04-17 17:15:31 +00:00
Goober5000
3c3416fa3b
the great big duplicate model removal commit
2007-02-20 04:20:38 +00:00
taylor
717fd6a71e
add back special "var" setting for flag_def_list and convert some of the lists to use it (more on the way)
2007-02-12 00:24:33 +00:00
taylor
37b8c106ef
remove -pcx32 and -jpgtga
2007-02-11 09:24:08 +00:00
Goober5000
be6e1fba15
merge the voice acting manager into the 3.6.9 (3.6.10?) branch
2007-02-09 05:40:40 +00:00
Goober5000
6182e6063b
fix two bugs:
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--default ship flags in the iff_defs table were not correctly translated from parse flags to ship/object flags
--ships were created with default allowed comm orders regardless of which team they were on
2007-02-08 07:39:35 +00:00
Goober5000
b32c09ca37
fix Mantis #1163
2006-12-08 19:18:54 +00:00
taylor
9ef9668ded
various bits of little cleanup
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add the debug cmdline printer to FRED, so that we can make use of that info in the FRED-debug case too
2006-11-15 00:38:02 +00:00
taylor
39101339cb
fix compiler problem due to change in parse_init() function
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fix dos EOL chars
2006-10-27 06:34:40 +00:00
taylor
65372c61c0
add envmap selection to background editor
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change skybox selection to be a text entry or browse instead of only text entry
allow envmap selected in background editor to be used by FRED
make texture replacement work in FRED for ships (Mantis bug #1068 )
2006-10-24 13:44:54 +00:00
Goober5000
95661c5ea0
<nelson> Ha, ha! </nelson>
2006-10-06 13:41:41 +00:00
taylor
562114d518
make sure that the armor stuff gets initted (should fix Mantis bug #1080 )
2006-10-06 09:44:32 +00:00
taylor
8a9d540c4c
make Species_info[] and Asteroid_info[] dynamic
2006-08-27 18:12:42 +00:00
Goober5000
5197a30743
add the multiple background feature
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--Goober5000
2006-08-06 18:47:29 +00:00
taylor
5ab8bd70f3
fix undo system
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restore the two autosave points that got removed for some reason (yes, these are needed for things to work properly)
2006-07-10 21:48:33 +00:00
Goober5000
488ab9a5dc
iff defs should allow specification of both flag fields
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--Goober5000
2006-07-08 19:36:04 +00:00
Goober5000
f441031018
add substitute music boxes to FRED, and reset music properly when mission is cleared
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--Goober5000
2006-05-30 02:13:22 +00:00
Goober5000
7e41877b7b
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
taylor
e35065bc0d
remove all of the *_ex() parsing functions added for use by EFFs
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add a pause/unpause for parsing so that we can safely start parsing something new then continue parsing something old
make Mission_text and Mission_text_raw only use the memory needed, and free it when it doesn't need to parse anymore
(should work ok with FRED2, but I wasn't able to test it)
2006-04-14 18:44:16 +00:00
phreak
122a5c6453
obj_delete() needs to be called for jump nodes since the slot the jump node
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that used to reside in hasn't been marked as empty. This leads to the node still appearing in fred
if the user tries to delete the "ghosted" jump node, fred crashes.
2006-04-12 05:07:00 +00:00
Goober5000
36605519ca
blast
2006-03-18 22:18:24 +00:00
Goober5000
72c2a5c356
fix comm order initialization bug
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--Goober5000
2006-03-18 22:00:43 +00:00
Goober5000
df9df096e1
fix stupid bug
2006-02-26 05:32:55 +00:00
Goober5000
c27ccf94c4
added ai-ignore-new which hopefully should fix the ignore bug
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--Goober5000
2006-02-20 02:13:08 +00:00
Goober5000
5ca168e515
yet more various and sundry fixes
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--Goober5000
2006-02-11 02:58:23 +00:00
taylor
603feaaa4c
dynamic starfield bitmaps
2006-01-30 06:30:03 +00:00
Goober5000
ba8691181c
spelling
2006-01-26 04:01:58 +00:00