portej05
98f337f701
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00
Wanderer
014b7e4300
Commit of thruster effects for ship and weapon flame and for weapon glow effects
2009-07-19 16:07:23 +00:00
portej05
29abf1f51c
Python Stripping. Can't promise to have gotten the whole lot though.
2009-07-13 14:11:24 +00:00
portej05
6a8d45c93d
Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
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Watch it go up AND down in mission.
2009-07-11 07:07:57 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma
15fe7f2ffe
Commit Echelon9's flag to prevent the addition of noise to thrusters.
2009-06-06 10:46:10 +00:00
karajorma
a4e623db23
Portej05's preFAST warning fixes.
2009-05-17 11:50:48 +00:00
taylor
9231692e48
basic commit of a few Xt tree changes
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- updated OpenGL code (basic shader support, etc.)
- new ships lab code
- scripting RTT fixes
- don't let FRED hog CPU time
2008-07-16 02:49:19 +00:00
taylor
0c1d218fb4
fix compiling on F9 (per the standard, limits.h isn't implicitly included)
2008-06-19 04:36:26 +00:00
Goober5000
6ab0b17acc
added fixes for #1415 and #1483 , made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable
2007-09-02 02:10:29 +00:00
Goober5000
1505576dfb
fixed a small bug in the lab
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moved WMC's no damage scaling flag to ai_profiles and made it work correctly
removed my old supercap damage scaling change
moved Turey's truefire flag to ai_profiles
2007-07-15 02:45:51 +00:00
Goober5000
0fafd8dcde
add two features for WCS: specifyable shield/weapon recharge rates, and removal of linked fire penalty
2007-02-27 01:44:48 +00:00
taylor
b5fb6913f8
fix a couple of things that I missed earlier
2007-02-12 02:19:45 +00:00
taylor
640aa62261
get rid of non-standard itoa(), make use of the proper sprintf() instead
2007-02-12 00:23:40 +00:00
Goober5000
057c4876f9
invert the do-collision flag into a don't-do-collision flag, plus fixed a wee lab bug
2007-02-11 06:19:08 +00:00
taylor
a1e24a364f
fix some "stupid-windows-coder-mistakes" (otherwise known as "putting-more-than-you-should-into-header-files")
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(gets rid of some/many compiler warnings, C++ language violations, and strange little bugs/errors)
2006-11-15 00:40:59 +00:00
taylor
2df79570ae
add "Render full detail" support to the lab as well
2006-10-27 06:35:29 +00:00
taylor
6ab6cd71ce
fixes for stuff_string() bounds checking
2006-09-11 01:17:07 +00:00
taylor
8a9d540c4c
make Species_info[] and Asteroid_info[] dynamic
2006-08-27 18:12:42 +00:00
taylor
990d246a9a
add render option for no glowmaps
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remove render option for fog (why was this even there??)
add tech model view for missiles with special tech models (will hopefully help spur some work towards fixing the currently broken models)
handle Z-buf issue that made the lab interface disappear when the transparent render option was ticked
2006-08-19 04:26:32 +00:00
taylor
eaeb6f61a2
hopefully this should get missile viewing working decently again
2006-07-08 11:30:13 +00:00
taylor
112b47f993
add a render option to make the model not spin around, easier to work with in some cases, and better screenshots
2006-07-06 21:49:12 +00:00
taylor
a39e8900e1
minor cleanup and a couple extra error checks
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get rid of some wasteful math from the gr_set_proj_matrix() calls
2006-05-13 07:09:25 +00:00
Goober5000
7e41877b7b
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
taylor
ed38329dfc
minor warning fixage
2006-03-22 18:20:06 +00:00
taylor
f361c7272c
GCC 4.1 barfed on this
2006-03-22 18:11:28 +00:00
wmcoolmon
24d8f7973f
Scripting updates; Special scripting image list; Better operator meta; Orientation type; Wing type; Texture type. Fix for MSVC7 compiling.
2006-01-21 02:22:05 +00:00
Goober5000
8ab1cf65a9
reordered #include files to quash Microsoft warnings
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--Goober5000
2006-01-20 07:10:34 +00:00
taylor
db78a0f780
use HTL wireframe view if in HTL mode
2006-01-18 16:17:33 +00:00
wmcoolmon
246cfcfa65
Codebase commit, most notably including objecttypes.tbl
2005-12-29 08:08:42 +00:00
taylor
4fd616b2c5
cleanup some debug log messages:
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note that a nprintf() with "Warning" or "General" is basically the same thing as mprintf()
make sure that OpenAL init failures always get to the debug log
2005-12-06 03:17:48 +00:00
wmcoolmon
683c612e53
Post-final commit
2005-12-04 19:12:53 +00:00
wmcoolmon
15b30e3177
Final commit of codebase
2005-12-04 19:07:49 +00:00
wmcoolmon
4c50d3de10
no message
2005-11-27 23:54:13 +00:00
wmcoolmon
78fab0c331
Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes
2005-10-30 06:45:00 +00:00
wmcoolmon
e48b96749b
*Fix*
2005-10-23 05:01:49 +00:00
wmcoolmon
ab64770625
mission-set-nebula fixage; remainder of python code
2005-10-22 20:17:19 +00:00
wmcoolmon
9e635dbe2c
Make weapons clip less
2005-10-17 01:54:15 +00:00
wmcoolmon
c268bb02b5
Weapon models now shown in lab
2005-10-17 01:51:01 +00:00
wmcoolmon
645f16cf35
Added warpin/warpout speed values to the lab
2005-10-09 09:18:10 +00:00
wmcoolmon
49f27a4ee6
Extendable modular tables (XMTs); added weapon dialogs to the Lab
2005-10-09 00:43:09 +00:00
Goober5000
7236d2f0c3
and again
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--Goober5000
2005-09-25 07:27:33 +00:00
Goober5000
25e55bf580
try to fix the headers
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--Goober5000
2005-09-25 07:26:05 +00:00
Goober5000
81784bfa63
hopefully complete species upgrade
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--Goober5000
2005-09-25 05:13:07 +00:00
Goober5000
374b2b21a0
another species overhaul
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--Goober5000
2005-09-24 07:07:17 +00:00
Goober5000
d1ade71cc3
get rid of a whole bunch of Microsoft warnings
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--Goober5000
2005-09-24 02:40:10 +00:00
taylor
20ab76817f
forgot to commit this before, did this gui code actually compile for anyone?
2005-08-07 09:24:22 +00:00
wmcoolmon
9a33c153dd
Changed $Hull Repair Rate and $Subsystem Repair Rate to be percentages,
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as well as making them accept all values between -1 and 1
2005-07-21 07:53:14 +00:00
taylor
d901aa63f5
more non-standard res fixing
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- I think everything should default to resize now (much easier than having to figure that crap out)
- new mouse_get_pos_unscaled() function to return 1024x768/640x480 relative values so we don't have to do it later
- lots of little cleanups which fix several strange offset/size problems
- fix gr_resize/unsize_screen_pos() so that it won't wrap on int (took too long to track this down)
2005-07-18 03:45:10 +00:00
taylor
83145a7add
compiler warning fixes
2005-07-02 19:33:18 +00:00