portej05
0383415a3b
Antipodes 3 from Flaming_Sword
2009-09-26 05:52:17 +00:00
portej05
585981e24b
post-frame-shaded subtitles! Pass an argument 13 which is either (true) or (false) in order to make use of this.
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Fix for multimonitor focus loss issue associated with the mouse at the initialisation of the mainhall
2009-09-09 11:52:42 +00:00
portej05
98f337f701
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
Goober5000
6e4021888d
add apostrophes to contractions, lol
2009-04-10 07:49:12 +00:00
taylor
0253d298e9
only load tbls from tables/ (Mantis #1725 )
2008-10-13 06:34:48 +00:00
taylor
fcb28b51f1
better error handling for when TCP socket is already in use (Mantis #1626 )
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fix missing protocol XSTR that used the wrong tstring for display
2008-10-05 01:17:45 +00:00
WMCoolmon
48d8f030b3
Better compatibility with avoiding the main hall
2008-08-30 10:57:27 +00:00
taylor
4404a3bfd6
remove storybook, since the fiction viewer makes it obsolete
2008-03-20 18:55:16 +00:00
taylor
8bf5f5b86a
enable PXO lobby by default
2008-02-23 19:59:33 +00:00
taylor
c4601e8bb1
fix campaign is missing then give player choice to switch campaigns, switch pilots, or exit
2007-11-22 05:23:44 +00:00
Goober5000
c4cbd89641
recognize a Vasudan main hall even when it isn't the second one; play the appropriate music as soon as the main hall switches
2007-11-20 01:11:13 +00:00
taylor
c5235c6428
FS2NetD v.2 (still a work in progress, but is ~98% complete)
2007-10-15 06:43:23 +00:00
Goober5000
6ab0b17acc
added fixes for #1415 and #1483 , made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable
2007-09-02 02:10:29 +00:00
Goober5000
11982ffc72
fixed up some error messages
2007-04-03 01:39:31 +00:00
taylor
32361c79ee
be sure to page in textures for change ship class sexp preload
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add a ASF_MENUMUSIC type for things that aren't mission-based event music (since that is handled differently now)
make event music keep extension if it exists, so that the special data will be accurate
bits of cleanup from old MS code that we don't need
2007-03-22 20:35:45 +00:00
taylor
d1aab3866a
remove NO_SOUND
2007-02-10 00:18:22 +00:00
Goober5000
a5135b1d7a
improve error message
2006-11-05 18:41:40 +00:00
karajorma
a710004cde
Fixing some ugliness when the popup appears
2006-10-01 08:34:43 +00:00
taylor
6ab6cd71ce
fixes for stuff_string() bounds checking
2006-09-11 01:17:07 +00:00
taylor
72b358630f
crap, there was supposed to be a multi check there
2006-08-29 21:32:25 +00:00
taylor
3fcf521f96
quite a few fixes to handle missing campaigns better
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change load order for campaign loading to a full check: Player-specified -> BUILTIN_CAMPAIGN -> First Avaiable.
clean up the getting of a list of available campaigns
fix simroom issue where single missions, with the [V] icon, would display wrong (this was a retail bug, but it doesn't show normally)
fix bug where, if a campaign failed to load, it would still appear available for savefile useage
fix bug where, when resetting the campaign info, the num_missions var wasn't 0'd and it could cause a sexp Assert() during reset
2006-08-27 18:11:37 +00:00
Goober5000
edf5648e70
fix for Mantis #750
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--Goober5000
2006-05-21 22:57:30 +00:00
Goober5000
7e41877b7b
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
taylor
e35065bc0d
remove all of the *_ex() parsing functions added for use by EFFs
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add a pause/unpause for parsing so that we can safely start parsing something new then continue parsing something old
make Mission_text and Mission_text_raw only use the memory needed, and free it when it doesn't need to parse anymore
(should work ok with FRED2, but I wasn't able to test it)
2006-04-14 18:44:16 +00:00
Goober5000
cbc8ae14ca
not needed... and just an annoyance with > 2 main halls
2006-03-01 04:01:15 +00:00
Goober5000
53e55777f7
cool stuff with main hall music tracks
2006-02-28 06:59:28 +00:00
taylor
c6274f2ffc
fix for string overwrites with get_version_string()
2005-12-06 03:14:45 +00:00
wmcoolmon
9e9afefeb8
Slightly better main hall error handling
2005-12-04 19:06:01 +00:00
taylor
3c2f9cd4c2
add a bunch of Assert()'s and NULL checks to either help debug or avoid errors
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fix Mantis bug #381
fix a small issue with the starfield bitmap removal sexp since it would read one past the array size
2005-10-30 20:03:40 +00:00
taylor
d3481714d0
remove NO_NETWORK
2005-10-10 17:21:11 +00:00
taylor
def6915ae6
fix mouse position setting in non-standard resolutions
2005-09-06 17:26:39 +00:00
Goober5000
2a307d099a
CVS header tweaks
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--Goober5000
2005-07-22 10:18:41 +00:00
taylor
d901aa63f5
more non-standard res fixing
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- I think everything should default to resize now (much easier than having to figure that crap out)
- new mouse_get_pos_unscaled() function to return 1024x768/640x480 relative values so we don't have to do it later
- lots of little cleanups which fix several strange offset/size problems
- fix gr_resize/unsize_screen_pos() so that it won't wrap on int (took too long to track this down)
2005-07-18 03:45:10 +00:00
Goober5000
52f136f9ad
remove PreProcDefine #includes in FS2
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--Goober5000
2005-07-13 03:15:53 +00:00
taylor
fbb630aa2d
ton of non-standard resolution fixes
2005-07-02 19:45:02 +00:00
taylor
f46a6295f7
better audio pause/unpause support when game window loses focus or is minimized
2005-06-03 06:39:27 +00:00
taylor
bcfc58b350
couple of extra checks to make sure that we can't enter the barracks or the techroom
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if the currently selected campaign isn't available, fixes several pilot crash bugs
2005-05-24 20:54:06 +00:00
wmcoolmon
0b87ed089e
Small change now that the storybook is in CVS
2005-03-25 07:35:22 +00:00
wmcoolmon
2c2a6334db
Big, massive, codebase commit. I have not removed the old ai files as the ones I uploaded aren't up-to-date (But should work with the rest of the codebase)
2005-03-25 06:57:38 +00:00
wmcoolmon
02e75ddd49
Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure"
2005-03-03 06:05:32 +00:00
taylor
91e9fb4433
more NO_NETWORK/INF_BUILD goodness for Windows, takes care of a few warnings too
2005-03-02 21:24:48 +00:00
taylor
a2232be0c7
merge with Linux/OSX tree - p0204
2005-02-04 10:12:33 +00:00
wmcoolmon
3bfc7b0911
This isn't needed anymore
2005-01-30 03:27:09 +00:00
wmcoolmon
72fc9011b5
Various updates; shader, assert, and clipping
2005-01-29 08:08:24 +00:00
taylor
c9e0491b23
new pilot code support, no-multiplayer and compiler warning fixes, center mouse cursor for redalert missions
2004-10-31 21:53:24 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
bobboau
2798d7d62b
implemented index buffered background bitmaps,
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OGL people you realy should get this implemented
2004-07-01 01:12:33 +00:00
Kazan
ae174f44c4
Lobby screen only shows when PXO_LOBBY is defined
2004-04-30 18:33:22 +00:00