Sushi
6542269c77
Fix decade-old AI class bug... including AI_Profiles.tbl flag ($fix AI class bug) to avoid breaking retail compatibility.
2009-09-24 20:40:56 +00:00
Goober5000
e516f97d49
improved some retarded setup code in aicode.cpp
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moved create_waypoints() into waypoints.cpp and called it at mission post-process
2009-09-20 08:30:50 +00:00
karajorma
c81d8fdeec
Add the option to set a maximum delay before a player is automatically respawned in multiplayer games.
2009-09-15 13:43:13 +00:00
portej05
6a1d3d3862
Flaming_Swords Interface Fixes "fixed popup dialog button errors"
2009-08-14 15:42:19 +00:00
portej05
98f337f701
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00
chief1983
a1699f9edd
Port from 3.6.10 branch of fix for dropping issues in the mod warning system, r5458.
2009-07-18 21:34:31 +00:00
karajorma
ee761c8dfc
GUI and mission saving stuff for Chief's Force-Shields-On Parse flag.
2009-07-17 21:18:22 +00:00
karajorma
1e80a663af
Make messages dynamic.
2009-07-11 17:40:46 +00:00
portej05
6a8d45c93d
Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
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Watch it go up AND down in mission.
2009-07-11 07:07:57 +00:00
karajorma
7d08f2fecb
Add the Trigger Count setting to allow events to repeat a certain number of times rather than simply be tested as with Repeat Count.
2009-06-20 11:27:50 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
chief1983
87fa567516
Whoops.
2009-06-11 04:30:13 +00:00
chief1983
5bd74f4ab3
intrinsic no shields flag for ships.
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force-shields-on p_obj flag for mission ship object (overrides intrinsic no shields, don't use with no shields).
No FRED checkbox yet for force-shields-on yet.
2009-06-10 20:19:01 +00:00
karajorma
8bdc2c1a9f
Portej05's second set of preFAST fixes.
2009-05-24 21:38:22 +00:00
karajorma
24de2cb225
Bobboau's Skybox flags code (via Wanderer then me)
2009-05-21 14:57:33 +00:00
Wanderer
9c7b1a1292
merge from wanderer branch - alt iff colors
2009-05-19 21:17:48 +00:00
karajorma
a4e623db23
Portej05's preFAST warning fixes.
2009-05-17 11:50:48 +00:00
karajorma
3ac6b9aa80
WMC's shipFX changes. Some other minor fixes.
2009-05-16 18:01:08 +00:00
karajorma
f95777ebe3
Add a ship and parse flag to lock all turrets initially. Fix the Lock Primary/Secondary checkboxes to work for multi-selection. Add a checkbox for lock afterburner. Add the weapon fired since SEXPs
2009-05-16 14:06:23 +00:00
karajorma
321c1cd30e
Echelon 9's fix for a potential buffer overrun.
2009-05-16 12:32:46 +00:00
karajorma
4bd18224fe
Fix Mantis 1859 (FRED crashes if an unknown ship type is detected in the loadout).
2009-05-14 16:52:56 +00:00
karajorma
251285cacc
Add support for cutscenes before the various briefing and debriefing sections (FRED support for this feature will come later, but it will load and save correctly for now).
2009-05-14 16:27:36 +00:00
karajorma
616b19772e
Changes to allow more data to be used from exited_ship. Make ship_exited dynamic too.
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Get-Damage-Caused SEXP and a couple of functions for counting the number of variables of a certain type.
Commit the new team loadout code and FRED changes to support it.
2009-05-14 15:06:52 +00:00
karajorma
dc934368ab
Fix Mantis 1538 (special hitpoints not updated properly on deletion)
2009-05-12 21:55:49 +00:00
Goober5000
6e4021888d
add apostrophes to contractions, lol
2009-04-10 07:49:12 +00:00
Goober5000
47060c5c9b
add warning system for mods with bad data files
2009-04-08 04:58:12 +00:00
karajorma
9e61bb1df9
On reflection Mantis 1861 is also going to affect creating a new mission as well. Might as well fix that too.
2009-03-06 20:53:26 +00:00
karajorma
26dfa5f47f
Fix Mantis 1861 (Texture Replacements don't initialise properly in FRED).
2009-03-06 19:03:51 +00:00
karajorma
d704a450cb
Some minor fixes including getting rid of the vestigial Determination setting from everything except the mission file itself.
2009-02-25 15:41:23 +00:00
Wanderer
8e83b3f502
fix for mantis 1862
2009-02-03 13:42:30 +00:00
Goober5000
deaad91241
possible fix for Mantis #1853
2009-01-20 03:46:49 +00:00
Goober5000
6842f9d910
don't CTD on sexps that are too long (Mantis #1852 )
2009-01-20 03:38:09 +00:00
Goober5000
39efcaf386
just for sanity's sake, default to 0% limit for support ships repairing hull
2009-01-18 04:01:09 +00:00
karajorma
d448ff3632
Mantis 1633 (No orders for player ships) appears to have been due to two different bugs. This should fix the one I missed earlier.
2009-01-04 17:10:51 +00:00
karajorma
55aea5cf13
Fix Mantis 1633 (Initial orders for multiplayer Player Starts that end up AI controlled are ignored).
2008-11-13 21:21:00 +00:00
Goober5000
280b979d09
try to keep up with Nature producing bigger idiots :(
2008-10-19 20:25:30 +00:00
Goober5000
f0e53971f6
redo the callsign feature to be independent of the alt name
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(fixes Mantis #1785 )
2008-09-28 23:05:03 +00:00
WMCoolmon
e71d060984
Core all-RTT code.
2008-08-30 11:03:03 +00:00
karajorma
9a28c24f70
Fix Mantis 1232 (Can't use Zeta in Coop or Beta/Gamma in TvT)
2008-08-02 19:20:58 +00:00
karajorma
a05b1ef11f
Allow the player to score from assists and kills in a variety of new ways.
2008-07-24 20:23:52 +00:00
taylor
663ff9d0b1
add part of the Xt texture replacement code which fixed texture page-in issues for late arrivals
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(rest of the missing thruster fix)
2008-07-14 03:11:11 +00:00
karajorma
ea02c08748
Add the Hide-ship-name ship flag
2008-06-22 16:55:29 +00:00
karajorma
7452c98564
Allow priorities higher than 89 for orders in FRED. Clean up unused parameters from several AI methods.
2008-05-26 13:29:53 +00:00
WMCoolmon
6bdf192fec
Scripting:
...
- Add On Mission Start, On Mission End hooks; swap Warpin and Warpout to Warp In and Warp Out
- Safer handle helper structs
- Improved math, eg matrix interpolation and vector multiply/divide
- Filesystem read AND write support
- Initial scripting orders support
- Better waypoints support
- Assorted requested scripting functions
bmpman:
- Safer bm_get_filename
cfile:
- Support for RW, rather than just R or W, file modes.
model:
- Safer texture_info struct. Taylor, I know we talked about this, but I realized that it was just a lot better for what it does and it shouldn't be too much trouble to replace with the new system (operations tend to be much more concise and clear). Let me know if any unexpected difficulties arise.
2008-05-25 22:52:05 +00:00
taylor
82561d3b27
hopefully fix order issue from future wing waves (Mantis #1683 )
2008-05-06 00:13:52 +00:00
Goober5000
dfa4206d02
merge the selectable Command feature (from 1/2007) into the stable branch
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rearrange the Mission Specs dialog while we're at it
2008-04-06 23:26:33 +00:00
karajorma
cd2afc57f4
Fix Mantis 1649
2008-04-06 18:53:01 +00:00
taylor
39f5113405
remove all special_ship hack and just handle it all properly: keep wing order correct regardless of object order
2008-04-03 03:37:56 +00:00
taylor
babcedc220
/strchr/strrchr/, for mission filenames (Mantis #1629 )
2008-04-02 23:54:25 +00:00
taylor
7f7e82f820
changes for Fred_texture_replacements to get that crap off of the stack and stop wasting memory (it was about 2.3meg wasted on non-Fred!!)
2008-03-29 02:11:19 +00:00