Commit Graph
17 Commits
Author SHA1 Message Date
Goober5000 3bb24e8508 re-add the code to disable the Windows key... this time, without slowing the system to a crawl when FSO is in the background 2007-09-03 22:19:56 +00:00
taylor a949186e87 fix up Windows window/cursor handling so that it's up-to-date and more compatible
make sure that we handle background clearing ourselves, fixes several little issues
fix popup warnings to work a bit better and not screw up the game so much or make it difficult to interact with them
2007-01-07 13:15:42 +00:00
taylor 81b6c49fe9 new window creation code for Windows (gets rid of some stupid :V: voodoo for the software/glide stuff)
use detect_home() on Windows too (needed for now outwnd code)
some bits of minor cleanup
2006-11-16 00:54:15 +00:00
Goober5000 2394e9801b remove PreProcDefine #includes in FS2
--Goober5000
2005-07-13 03:35:36 +00:00
Goober5000 5548a8e954 edited for language ;)
--Goober5000
2005-03-08 03:50:25 +00:00
wmcoolmon 02e75ddd49 Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure" 2005-03-03 06:05:32 +00:00
taylor 295426a6eb make sure starfield bitmaps render when not in HTL mode
slight header fix for osapi.h
add some string overflow protection to modelread and bmpman
s/NO_NETWORKING/NO_NETWORK/g  (Inferno builds)
2005-03-01 23:08:24 +00:00
bobboau 9c9876909b oh, hey look I've commited something :D
animation system, weapon models detail box alt-tab bug, probly other stuff
2005-03-01 06:55:45 +00:00
taylor a2232be0c7 merge with Linux/OSX tree - p0204 2005-02-04 10:12:33 +00:00
Kazan 7d1c8b185d added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this 2004-08-11 05:06:36 +00:00
randomtiger 6c4e48b042 Some small changes to the main codebase that allow Fred_open OGL to compile. 2004-01-17 21:59:56 +00:00
unknownplayer 3a7cc9cc63 The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can. 2003-03-18 10:07:06 +00:00
wmcoolmon 5d79b222cf Added "os_app_activate_set" 2003-02-22 04:14:21 +00:00
bobboau 0a93058abc added warp model and type 1 glow points
and well as made the new glow file type,
some general improvement to fighter beams,
2002-11-14 04:18:17 +00:00
penguin 0c503be8d1 The big include file move 2002-08-01 01:41:11 +00:00
penguin 3463682f1a Back-port to MSVC 2002-07-07 19:56:00 +00:00
penguin 663b3471b9 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00