Commit Graph
63 Commits
Author SHA1 Message Date
portej05 98f337f701 safe_strings - from Antipodes build #1 2009-07-27 16:06:24 +00:00
portej05 6a8d45c93d Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
Watch it go up AND down in mission.
2009-07-11 07:07:57 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
taylor 390b00d52f use strrchr() to be sure that we get the last occurance of any "." (Mantis #1587) 2008-03-28 02:18:59 +00:00
taylor 75818371d0 make sound_buffers[] dynamic (part 1 of trying to better handle mods with lots of voice acting, like BtRL)
re-enable DirectSoundCapture for OpenAL builds, at least until I write the OpenAL version of capture (Mantis #1378)
2007-10-29 15:32:19 +00:00
taylor 27b25d8e12 support for new finding/loading of sound files
add support for automatically figuring out samples-per-measure based on Goober's explanation in the Wiki (not sure if it's actually right though)
remove NO_SOUND
2007-02-11 09:56:25 +00:00
taylor ef00ba4354 fix some sound state stuff that was leading to crashes in OS X and undefined behavior in Windows (this isn't all that pretty, but will handled properly in post-3.6.9 revised code) 2006-12-26 05:31:22 +00:00
taylor 85083d163d various sound fixes/changes, mainly for OS X fixage 2006-12-07 18:24:43 +00:00
wmcoolmon 83b502b302 Fix OGG bug where sound files were always allocated 16 seconds of wavedata 2006-10-06 04:58:25 +00:00
taylor eda555d773 cleanup
bugfixes
error-handling
(lots of crap got fixed to work better, and lets leave it at that, the commit log would be too long otherwise :))
2006-08-19 04:31:24 +00:00
taylor 4a867fe2bc require OpenAL 1.1 under Windows, I think it's causing problems for us to mix users with 1.0 and builds for 1.1
(having 1.0 is fatal to sound, but the game should still work, a corresponding Launcher change goes with this too)
clean up some of the error messages to not say "DirectSound" is doing this or that, just say "Audio" instead
2006-07-08 18:10:59 +00:00
taylor 6205a0d053 some better handling of OpenAL errors during init 2006-07-06 21:56:18 +00:00
taylor fc765d5e29 fix various things that Valgrind has been complaining about 2006-06-22 14:59:45 +00:00
taylor a34707fbe4 make sure we can report both AL and ALC errors
fix for ds_get_free_channel(), it shouldn't return -1 on an AL error
2006-06-18 16:52:04 +00:00
taylor b82223a18f sync up current OpenAL changes
- "SoundDeviceOAL" reg option for user specified sound device (used instead of "Soundcard" for OpenAL)
 - reset current context when we are leaving, may be leaving drivers in a bad state, and it hasn't hung up in quite a while
 - if sound card (which DS or OAL) is set to "no sound" then be sure to disable both sound and music
2006-06-12 03:40:26 +00:00
taylor 81dab9c506 make sure to use software device rather than hardware since we don't currently handle source rotation/reuse properly between ds and audiostr code 2006-06-01 07:33:00 +00:00
taylor 0968449eed put back listener setup for each sound, doesn't make a difference under Linux but it may be hurting Windows for some reason 2006-06-01 04:46:18 +00:00
taylor b10c96d9e2 bah! this thing is crashing. disable for now until I can figure out what's going on 2006-05-31 04:01:13 +00:00
Goober5000 02739c5393 whoops, didn't mean to commit that 2006-05-31 03:27:19 +00:00
Goober5000 3d73663123 some cosmetic changes in preparation for bay arrival/departure code
--Goober5000
2006-05-31 03:05:43 +00:00
taylor 275c656fd7 remove non-Windows timeSetEvent() functions
make PDWORD and LPDWORD int instead of long (64-bit issue) (thanks Spike)
fix 64-bit ptr issue with OpenAL audio streaming code (thanks Spike)
add start of device enumberation for OpenAL 1.1 (it just lists available devices now)
make sure we open the default OpenAL 1.1 device under Windows
comment out blank listener stuff, this may have been crashing under OS X
add support for AL_BYTE_OFFSET in OpenAL 1.1 for buffer positioning under Windows
2006-05-27 16:39:40 +00:00
Goober5000 7e41877b7b proper capitalization according to Volition 2006-04-20 06:32:30 +00:00
taylor a79daa2285 something that Valgrind complained about 2006-04-14 18:39:38 +00:00
taylor 7a0228fefe remove alut headers, since we don't use any alut functions anyway (didn't I already do this a couple of months ago??) 2006-03-15 17:30:47 +00:00
taylor b618a74072 make sure to init dest and dest_size for any calling functions that don't 2006-01-30 07:14:32 +00:00
taylor 4fd616b2c5 cleanup some debug log messages:
note that a nprintf() with "Warning" or "General" is basically the same thing as mprintf()
  make sure that OpenAL init failures always get to the debug log
2005-12-06 03:17:48 +00:00
taylor 8855e5dfde now able to build with OpenAL 1.0 and 1.1 thanks to newer OpenAL CVS changes (patch from icculus.org FS2 mailing list) 2005-11-14 05:12:01 +00:00
wmcoolmon acd09d9daf Fix redmenace's compile problem 2005-10-17 02:09:29 +00:00
wmcoolmon 54ff9951c9 Change this back for MSVC.NET? 2005-10-17 00:02:46 +00:00
taylor 8d5524caad fix a couple of things that Valgrind complained about 2005-09-20 02:48:37 +00:00
taylor cdc9651d1b we only care about fmt and data tags so once we have them bail out, fixes some really bad seek errors in crappy wav files 2005-07-31 01:35:43 +00:00
taylor 8c77de35ce OGG streaming fixes to get data reading right and avoid skipping
properly handle seeking in OGG streams
compiler warning fix in OpenAL builds
2005-06-19 02:45:56 +00:00
wmcoolmon 5acb5295d9 Cast to quiet error 2005-06-02 01:56:32 +00:00
taylor cee7b62c98 bit of cleanup for audiostr-openal and fix a Windows-only enum error
bunch of OGG related fixes for Linux and Windows (DirectSound and OpenAL), fixes audio related TBP 3.2 crashes
gracefully handle OGG logical bitstream changes, shouldn't even load if there is more than 1
2005-06-01 09:41:14 +00:00
taylor a9570a7646 the Loki extensions are Linux only so don't even bother checking under Windows, the
new spec has a cross-platform way of getting the same thing so this isn't a big deal
2005-05-26 04:32:31 +00:00
taylor 64a0cc64a9 use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
fixes various problems and is past time to make the switch
fix a few streaming errors in OpenAL code (Jens Granseuer)
temporary change to help deal with missing music in OpenAL Windows builds
don't assert when si->data is NULL unless we really need to check (OpenAL only)
2005-05-12 17:47:57 +00:00
wmcoolmon 611f4cb1e8 Cleared up some ambiguity that made MSVC 2003 go on strike 2005-04-28 05:12:26 +00:00
taylor d3f18e16a1 possible dev/0 bug fix (Jens Granseuer) 2005-04-24 12:45:14 +00:00
taylor f08b263d74 more accurate play position for OpenAL when AL_BYTE_LOKI is used (Jens Granseuer) 2005-04-18 03:30:05 +00:00
Goober5000 0203839ba2 fixed the compile errors (thanks Phreak)
--Goober5000
2005-04-13 22:31:53 +00:00
taylor 31d59d3c11 remove acm-unix.cpp, replaced by acm-openal.cpp since it's properly cross-platform now
better error handling for OpenAL functions
Windows can now build properly with OpenAL
extra check to make sure we don't try and use too many hardware bases sources
fix memory error from OpenAL extension list in certain instances
2005-04-05 11:48:23 +00:00
taylor 7f786136a6 s/vector/vec3d/g, better support for different compilers (Jens Granseuer) 2005-04-05 05:53:25 +00:00
taylor ba3b396747 fix hanging on exit with OpenAL
some better error handling on OpenAL init and make it more Windows friendly too
basic 3d sound stuff for OpenAL, not working right yet
2005-04-01 07:33:08 +00:00
taylor 29c36b04e9 fix to snd_time_remaining() to make sure we are getting the correct index into Sounds[] 2005-03-28 00:40:09 +00:00
taylor 7f9ddca157 don't use a platform specific ifdef since the OpenAL code may work under Windows now too 2005-03-27 06:16:46 +00:00
taylor c253042a4a make sounds.tbl dynamic
have snd_time_remaining() be less stupid
some OpenAL error fixerage
be able to turn off some typically useless debug messages
2005-03-24 23:27:26 +00:00
taylor bf40c2ebff merge with Linux/OSX tree - p0202 2005-02-02 10:36:23 +00:00
wmcoolmon e3b6c53f4a OGG fixes, ship selection fixes 2005-01-18 01:14:17 +00:00
wmcoolmon 42c5d6978d Sound quality in Freespace 2 is now controlled by SoundSampleBits, and SoundSampleRate. Also, some sounds will use hardware rather than software buffers if available. 2005-01-08 10:00:59 +00:00
wmcoolmon fee35f7ea1 Quick update to tempfix possible bug. 2004-12-25 17:45:38 +00:00