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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-11 17:49:53 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
175 Commits 62 Branches 1,531 Tags
07f5493036fbbd48dcaaf71b1364fed5bf3a6769
Commit Graph
10 Commits
Author SHA1 Message Date
bobboau c4c099ac0b inital commit, trying to get most of my stuff into FSO, there should be most of my fighter beam, beam rendering, beam sheild hit, ABtrails, and ssm stuff. one thing you should be happy to know is the beam texture tileing is now set in the beam section section of the weapon table entry 2002-10-19 19:29:29 +00:00
penguin 0c503be8d1 The big include file move 2002-08-01 01:41:11 +00:00
unknownplayer 8235f563c9 no message 2002-07-18 14:36:53 +00:00
unknownplayer 4e401fa68e Revised AI primary selection code again to be more intelligent. 2002-07-18 09:55:26 +00:00
unknownplayer 6a015b9a1d Rewrote my original algorithm to search by proportional hull damage.
Does the same thing a little better.
2002-07-18 05:38:28 +00:00
unknownplayer e32babefe9 Fixed AI problems with using the maxim on fighters. 2002-07-18 03:27:38 +00:00
unknownplayer ffdc5a768c Minor commenting added to two functions. 2002-07-17 23:58:46 +00:00
penguin 3463682f1a Back-port to MSVC 2002-07-07 19:56:00 +00:00
penguin 8f92eebd34 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 663b3471b9 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00
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