Commit Graph
14 Commits
Author SHA1 Message Date
randomtiger 9991bd0f9d Some more small changes for Fred OGL 2004-01-19 00:56:10 +00:00
fryday 772de2a9d2 Got lasers to work in HT&L OpenGL
Messed a bit with opengl_tmapper_internal3d, draw_laser functions, and added draw_laser_htl
2003-11-25 15:04:46 +00:00
bobboau 5a2ec84253 made the poly list dynamicly alocated,
started work on fixing the node model not rendering,
but most of that got commented out so I wouldn't have to deal with it
while mucking about with the polylist
2003-11-17 04:25:58 +00:00
Goober5000 4c165d76ef language 2003-11-16 04:09:27 +00:00
bobboau df0bab0bcf shit load of bug fixing, much of it in nebula and bitmap drawing 2003-11-11 03:56:13 +00:00
randomtiger b1553e3202 D3D particle flicker fix, also fixes explosions and thruster glows 2003-10-29 18:18:52 +00:00
randomtiger d86faac276 Bobs changes (take 2) 2003-10-23 18:03:25 +00:00
phreak f4a6b33906 fixed some random specular lighting bugs 2003-08-30 14:49:01 +00:00
phreak 4035c1d69e zeroed out the specular fields since they caused some flickering 2003-08-21 15:04:17 +00:00
unknownplayer 3a7cc9cc63 The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can. 2003-03-18 10:07:06 +00:00
penguin 42177e22ba Renamed ccode members to cc_or and cc_and 2002-08-06 01:49:08 +00:00
penguin 0c503be8d1 The big include file move 2002-08-01 01:41:11 +00:00
penguin 8f92eebd34 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 663b3471b9 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00