Commit Graph
240 Commits
Author SHA1 Message Date
asarium ad1ede7b74 Add new options system
This is a system for storing arbitrary data in the config file and then
easily retrieving it later on. This has full Lua support for exposing
the available options in a custom UI and changing the values of the
options. This ported some of the existing command line options over to
the new system which is opt-in for the moment by using a mod_table flag.
2019-03-02 14:02:21 +01:00
Goober5000 bb0df2dc43 stage 1: replace individual parameters with an index into Warp_params 2019-01-08 23:03:36 -05:00
plieblang bd6ff021fd Hopefully fix compilation bug 2018-12-09 12:14:43 -06:00
plieblang 2b43677c82 Improve UpdateSlider and add help text 2018-12-01 19:18:36 -06:00
plieblang 97f9a6c91b Set default lighting to cmdline params and add reset view 2018-11-22 13:40:05 -06:00
TRBlount 1de63cc881 Make sure having no insignias doesn't trigger asserts and prevent insignias from being rendered 2018-11-13 14:57:22 -07:00
Fabian Woltermann 49b5c10295 Addresses feedback, switches default rotation mode to "Both" 2018-11-07 17:13:11 +01:00
Fabian Woltermann 4d0703ad98 Remove the "disabled" rotation mode 2018-11-04 12:06:00 +01:00
Fabian Woltermann 3c4ab2eef1 Add roll controls 2018-11-03 10:34:17 +01:00
Fabian Woltermann 4e7f29ea88 MORE CI fixes 2018-11-03 10:34:17 +01:00
Fabian Woltermann 793a3d8dd3 Even more CI fixes 2018-11-03 10:34:16 +01:00
Fabian Woltermann 49abb88385 Avoid CI errors 2018-11-03 10:33:06 +01:00
Fabian Woltermann 4c2ed1501e Switch the model rotation controls to a "turntable" model, add constraints, make speed configurable 2018-11-03 10:33:06 +01:00
plieblang 3de05aefef Fire the item's existing function when selected 2018-11-03 01:21:47 -05:00
plieblang 0de1e55fb7 CI feedback 2018-10-28 17:25:43 -05:00
plieblang 3827bb9783 Fix nullptr crash and use vectors for *_list_endpoints 2018-10-28 12:59:36 -05:00
plieblang 69013f1d41 Add arrow key scrolling to the lab 2018-10-28 12:31:12 -05:00
plieblang ead6cd9825 Separate ships by species properly 2018-10-26 00:21:08 -05:00
plieblang 34d4ed5dba Scroll through ships/weapons with up/down keys 2018-10-25 11:50:16 -05:00
plieblang dd2fd3ee5c Address feedback 2018-10-20 10:45:51 -05:00
plieblang 409c7da2d7 Clicking on a ship in the lab shows it directly 2018-10-19 15:00:07 -05:00
plieblang 2dc6d64c37 Update POF name when new ship is selected 2018-10-17 19:31:37 -05:00
asarium 7134e22322 Convert cfile find_location functions to return structs
The amount of output parameters is becoming quite large which makes it
harder to add new input parameters. For that reason I converted the
existing output parameters to a struct which cleans up the function
signature a lot.
2018-07-17 17:20:55 +02:00
m!m 2e213d5c97 Merge pull request #1659 from The-E/fix/1653
Delete all objects on mission end (Fix for #1653)
2018-06-17 12:14:22 +02:00
asarium ae149b6061 Add convencience function for retrieving weapon alt name
I also fixed a few issues where the internal char array was used as a
mutable string which changed the string after it was parsed which is not
good(TM).

This also replaces all user-facing occurences of usages of name to use
the new function so that the correct, possibly translated, name is displayed
to the user.
2018-06-04 11:56:44 +02:00
Fabian Woltermann 61c533559b Removes an assert in object.cpp that was commented out and sets the number of retail stars to 0 when resetting the background in the lab 2018-06-02 11:58:01 +02:00
asarium bd3632d1bf Enable remaining misc- checks and fix detected issues 2018-04-25 11:57:55 +02:00
asarium eeed22b91a Enable misc-unused-parameters
clang-tidy was used for fixing the warnings. It is not clear if this is
actually an improvement so this may still be disabled later.
2018-04-25 11:57:55 +02:00
asarium dcac9e7223 Enable more misc- checks 2018-04-25 11:12:41 +02:00
asarium 0b4ca71eba Enable modernize-deprecated-headers 2018-04-25 11:12:41 +02:00
asarium 68372b18a2 Enable performance clang-tidy warnings 2018-04-13 12:08:56 +02:00
asarium f1c79c2ca7 Fix override warnings produced by clang-tidy 2018-04-13 12:08:06 +02:00
Fabian Woltermann 18c2dbbde9 WIP fix for #1653.
This adds a step to the post-mission cleanup where we explicitly go through Objects and call obj_delete on everything not already deleted; this obviously needs testing.

Also a few cleanup steps in lab_init to make sure the lab isn't contaminated by leftover data from previously played missions.
2018-03-16 12:59:43 +01:00
m!m 67c67548fd Merge pull request #1611 from The-E/smooth_lab_cam
Make the lab's camera smoother
2018-02-18 16:05:33 +01:00
Fabian Woltermann e2129355bf Remove the bloom printout, add a camera distance printout 2018-02-17 21:00:47 +01:00
Fabian Woltermann 16ed58f403 Print a helpful reminder about the camera controls 2018-02-17 16:25:15 +01:00
Fabian Woltermann 5ac2571efa Clamp the lab camera's phi component to [0.01, 3.13] to avoid locking issues 2018-02-17 11:56:26 +01:00
Fabian Woltermann 738e4a8153 Remove unused variable 2018-02-16 09:49:11 +01:00
Fabian Woltermann 87bb2cbcc7 Remove debris rendering for now 2018-02-15 14:19:59 +01:00
Fabian Woltermann 9e673ff7fe light_reset needs to be called on every frame.
this also adds a trace scope to sunspot processing
2018-02-15 11:09:53 +01:00
Fabian Woltermann 126b6718db Reset the background window when it's closed 2018-02-15 11:01:34 +01:00
Fabian Woltermann b0fc182fab Fix crash when switching between weapons and ships 2018-02-15 10:44:45 +01:00
Fabian Woltermann 158292afba We can't show tech or external models yet 2018-02-15 10:35:25 +01:00
Fabian Woltermann 69f4fa60f5 Remove unused variables 2018-02-14 17:10:26 +01:00
Fabian Woltermann 3b21b2469f A clean, up-to-date patch of the new lab code 2018-02-14 16:19:38 +01:00
asarium 40ba3162dc Reset loaded ship object when closing the F3 lab
The crash described in #1561 was caused by a NULL ai profile. The
profile was not set because the lab system already had a loaded ship
object (see line 2230). These changes make sure that the loaded ship
object is deleted before closing the lab system which ensures that the
ai profile is set the next time the lab is initialized.

This fixes #1561.
2018-01-07 14:31:42 +01:00
Fabian Woltermann aad1bbbb05 The labviewer window background got its width and height mixed up in 6dbd7c34, this fixes that 2017-11-11 20:24:10 +01:00
asarium 4c1ed2f66a Move graphics matrix handling out of OpenGL code
All transformations are now handled by shaders so there is nothing
special going on in the graphics API specific code anymore. Since model
uniform buffers require access to these matrices I moved the matrix
handling out of the graphics API code.
2017-09-05 12:36:32 +02:00
asarium 6dbd7c34e6 Clean up a few remaining functions 2017-08-23 14:42:54 +02:00
asarium f8d0a9bc7d Remove most remaining OpenGL header includes 2017-08-18 17:53:23 +02:00